| 1 | # |
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| 2 | # ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | # > www.orxonox.net < |
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| 4 | # |
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| 5 | # This program is free software; you can redistribute it and/or |
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| 6 | # modify it under the terms of the GNU General Public License |
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| 7 | # as published by the Free Software Foundation; either version 2 |
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| 8 | # of the License, or (at your option) any later version. |
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| 9 | # |
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| 10 | # This program is distributed in the hope that it will be useful, |
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| 11 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | # GNU General Public License for more details. |
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| 14 | # |
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| 15 | # You should have received a copy of the GNU General Public License along |
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| 16 | # with this program; if not, write to the Free Software Foundation, |
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| 17 | # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 18 | # |
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| 19 | # |
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| 20 | # Author: |
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| 21 | # Reto Grieder |
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| 22 | # Description: |
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| 23 | # Configures the compilers and sets build options. |
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| 24 | # |
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| 25 | |
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| 26 | # Required macros and functions |
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| 27 | INCLUDE(FlagUtilities) |
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| 28 | INCLUDE(TargetUtilities) |
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| 29 | |
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| 30 | # Configure the two headers and set some options |
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| 31 | INCLUDE(OrxonoxConfig.cmake) |
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| 32 | |
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| 33 | ####### Library Behaviour (dependencies) ######## |
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| 34 | |
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| 35 | # Disable Boost auto linking completely |
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| 36 | ADD_COMPILER_FLAGS("-DBOOST_ALL_NO_LIB") |
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| 37 | |
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| 38 | # If no defines are specified, these libs get linked statically |
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| 39 | ADD_COMPILER_FLAGS("-DBOOST_ALL_DYN_LINK" WIN32 LINK_BOOST_DYNAMIC) |
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| 40 | ADD_COMPILER_FLAGS("-DENET_DLL" WIN32 LINK_ENET_DYNAMIC) |
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| 41 | ADD_COMPILER_FLAGS("-DLUA_BUILD_AS_DLL" WIN32 LINK_LUA_DYNAMIC) |
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| 42 | ADD_COMPILER_FLAGS("-DZLIB_DLL" WIN32 LINK_ZLIB_DYNAMIC) |
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| 43 | # If no defines are specified, these libs get linked dynamically |
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| 44 | ADD_COMPILER_FLAGS("-DCEGUI_STATIC" WIN32 NOT LINK_CEGUI_DYNAMIC) |
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| 45 | ADD_COMPILER_FLAGS("-DOGRE_STATIC_LIB" WIN32 NOT LINK_OGRE_DYNAMIC) |
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| 46 | ADD_COMPILER_FLAGS("-DSTATIC_BUILD" WIN32 NOT LINK_TCL_DYNAMIC) |
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| 47 | |
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| 48 | ######### Library Behaviour (external) ########## |
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| 49 | |
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| 50 | # Use TinyXML++ |
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| 51 | ADD_COMPILER_FLAGS("-DTIXML_USE_TICPP") |
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| 52 | |
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| 53 | # Default linking for externals is SHARED |
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| 54 | SET(ORXONOX_EXTERNAL_LINK_MODE SHARED CACHE STRING "Link mode for external libraries that we build ourselves. Note: on Windows, some libraries cannot be linked shared.") |
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| 55 | |
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| 56 | IF(ORXONOX_EXTERNAL_LINK_MODE STREQUAL "SHARED") |
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| 57 | SET(_external_shared_link TRUE) |
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| 58 | ELSE() |
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| 59 | SET(_external_shared_link FALSE) |
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| 60 | ENDIF() |
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| 61 | # If no defines are specified, these libs get linked dynamically |
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| 62 | ADD_COMPILER_FLAGS("-DCEGUILUA_STATIC" WIN32 NOT _external_shared_link) |
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| 63 | ADD_COMPILER_FLAGS("-DOGRE_GUIRENDERER_STATIC_LIB" WIN32 NOT _external_shared_link) |
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| 64 | ADD_COMPILER_FLAGS("-DOIS_STATIC_LIB" WIN32 NOT _external_shared_link) |
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| 65 | ADD_COMPILER_FLAGS("-DTOLUA_STATIC_BUILD" WIN32 NOT _external_shared_link) |
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| 66 | |
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| 67 | ############## Include Directories ############## |
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| 68 | |
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| 69 | # Set the search paths for include files |
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| 70 | INCLUDE_DIRECTORIES( |
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| 71 | # External |
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| 72 | ${OGRE_INCLUDE_DIR} |
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| 73 | ${CEGUI_INCLUDE_DIR} |
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| 74 | ${ENET_INCLUDE_DIR} |
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| 75 | ${Boost_INCLUDE_DIRS} |
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| 76 | ${POCO_INCLUDE_DIR} |
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| 77 | ${OPENAL_INCLUDE_DIRS} |
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| 78 | ${ALUT_INCLUDE_DIR} |
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| 79 | ${VORBIS_INCLUDE_DIR} |
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| 80 | ${OGG_INCLUDE_DIR} |
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| 81 | ${LUA_INCLUDE_DIR} |
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| 82 | ${TCL_INCLUDE_PATH} |
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| 83 | ${DIRECTX_INCLUDE_DIR} |
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| 84 | ${ZLIB_INCLUDE_DIR} |
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| 85 | ${VLD_INCLUDE_DIR} |
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| 86 | |
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| 87 | # All includes in "externals" should be prefixed with the path |
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| 88 | # relative to "external" to avoid conflicts |
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| 89 | ${CMAKE_CURRENT_SOURCE_DIR}/external |
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| 90 | # Include directories needed even if only included by Orxonox |
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| 91 | ${CMAKE_CURRENT_SOURCE_DIR}/external/bullet |
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| 92 | ${CMAKE_CURRENT_SOURCE_DIR}/external/ois |
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| 93 | |
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| 94 | # OrxonoxConfig.h |
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| 95 | ${CMAKE_CURRENT_BINARY_DIR} |
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| 96 | ) |
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| 97 | |
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| 98 | IF(CEGUILUA_USE_INTERNAL_LIBRARY) |
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| 99 | INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/external/ceguilua/ceguilua-${CEGUI_VERSION}) |
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| 100 | ENDIF() |
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| 101 | |
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| 102 | ################### Tolua Bind ################## |
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| 103 | |
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| 104 | # Create directory because the tolua application doesn't work otherwise |
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| 105 | IF(NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR}) |
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| 106 | FILE(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR}) |
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| 107 | ENDIF() |
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| 108 | |
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| 109 | INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR}) |
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| 110 | |
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| 111 | ################ Sub Directories ################ |
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| 112 | |
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| 113 | ADD_SUBDIRECTORY(external) |
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| 114 | ADD_SUBDIRECTORY(libraries) |
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| 115 | ADD_SUBDIRECTORY(orxonox) |
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| 116 | ADD_SUBDIRECTORY(modules) |
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| 117 | |
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| 118 | ################## Executable ################### |
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| 119 | |
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| 120 | INCLUDE_DIRECTORIES( |
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| 121 | ${CMAKE_CURRENT_SOURCE_DIR}/libraries |
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| 122 | ${CMAKE_CURRENT_SOURCE_DIR}/orxonox |
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| 123 | ) |
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| 124 | |
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| 125 | # Translate argument |
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| 126 | IF(ORXONOX_USE_WINMAIN) |
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| 127 | SET(ORXONOX_WIN32 WIN32) |
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| 128 | ENDIF() |
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| 129 | |
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| 130 | ORXONOX_ADD_EXECUTABLE(orxonox-main |
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| 131 | # When defined as WIN32 this removes the console window on Windows |
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| 132 | ${ORXONOX_WIN32} |
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| 133 | LINK_LIBRARIES |
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| 134 | orxonox |
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| 135 | SOURCE_FILES |
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| 136 | Orxonox.cc |
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| 137 | OUTPUT_NAME orxonox |
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| 138 | ) |
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| 139 | # Main executable should depend on all modules |
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| 140 | ADD_DEPENDENCIES(orxonox-main ${ORXONOX_MODULES}) |
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| 141 | |
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| 142 | # Get name to configure the run scripts |
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| 143 | GET_TARGET_PROPERTY(_exec_loc orxonox-main LOCATION) |
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| 144 | GET_FILENAME_COMPONENT(_exec_name ${_exec_loc} NAME) |
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| 145 | SET(ORXONOX_EXECUTABLE_NAME ${_exec_name} CACHE INTERNAL "") |
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| 146 | |
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| 147 | |
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| 148 | # When using Visual Studio we want to use the output directory as working |
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| 149 | # directory and we also want to specify where the external dlls |
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| 150 | # (lua, ogre, etc.) are. The problem hereby is that these information cannot |
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| 151 | # be specified in CMake because they are not stored in the actual project file. |
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| 152 | # This workaround will create a configured *.vcproj.user file that holds the |
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| 153 | # right values. When starting the solution for the first time, |
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| 154 | # these get written to the *vcproj.yourPCname.yourname.user |
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| 155 | IF(MSVC) |
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| 156 | IF(CMAKE_CL_64) |
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| 157 | SET(MSVC_PLATFORM "x64") |
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| 158 | ELSE() |
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| 159 | SET(MSVC_PLATFORM "Win32") |
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| 160 | ENDIF() |
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| 161 | STRING(REGEX REPLACE "^Visual Studio ([0-9][0-9]?) .*$" "\\1" |
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| 162 | VISUAL_STUDIO_VERSION_SIMPLE "${CMAKE_GENERATOR}") |
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| 163 | CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/orxonox-main.vcproj.user.in" "${CMAKE_CURRENT_BINARY_DIR}/orxonox-main.vcproj.user") |
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| 164 | ENDIF(MSVC) |
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| 165 | |
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| 166 | #################### Doxygen #################### |
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| 167 | |
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| 168 | # Prepare include paths for Doxygen. This is necessary to display |
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| 169 | # the correct path to use when including a file, e.g. |
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| 170 | # core/XMLPort.h instead of src/core/XMLPort.h |
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| 171 | |
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| 172 | INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/modules) |
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| 173 | GET_DIRECTORY_PROPERTY(_temp INCLUDE_DIRECTORIES) |
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| 174 | # Replace ';' by spaces |
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| 175 | STRING(REPLACE ";" " " _temp "${_temp}") |
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| 176 | SET(DOXYGEN_INCLUDE_DIRECTORIES "${_temp}" PARENT_SCOPE) |
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