| 1 | <?lua | 
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| 2 |   include("hudtemplates3.oxo") | 
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| 3 |   include("stats.oxo") | 
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| 4 |   include("templates/spaceship_assff.oxt") | 
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| 5 |   include("templates/spaceship_H2.oxt") | 
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| 6 |   include("templates/spaceship_pirate.oxt") | 
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| 7 |   include("templates/lodinformation.oxt") | 
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| 8 | ?> | 
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| 9 |  | 
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| 10 | <Level | 
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| 11 |  name         = "Waypoints" | 
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| 12 |  description  = "Testing waypoings for AI controlled spaceships." | 
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| 13 |  gametype     = TeamDeathmatch | 
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| 14 | > | 
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| 15 |   <templates> | 
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| 16 |     <Template link=lodtemplate_default /> | 
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| 17 |   </templates> | 
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| 18 |  | 
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| 19 |   <Scene | 
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| 20 |    ambientlight = "0.7, 0.6, 0.6" | 
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| 21 |    skybox       = "Orxonox/skypanoramagen1" | 
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| 22 |   > | 
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| 23 |     <!--Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /--> | 
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| 24 |     <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 25 |  | 
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| 26 |     <TeamSpawnPoint team=0 position="1100, 11000, -7000" orientation="0.509856, -0.379863, 0.650825, 0.414944" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 27 |  | 
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| 28 |     <SpaceShip position="1170, 11250, -6780" roll=90> | 
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| 29 |       <templates> | 
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| 30 |         <Template link=spaceshipassff /> | 
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| 31 |       </templates> | 
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| 32 |       <controller> | 
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| 33 |         <WaypointPatrolController alertnessradius=1100 team=0> | 
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| 34 |           <waypoints> | 
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| 35 |             <StaticEntity position="1000,10300,-7000" /> | 
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| 36 |           </waypoints> | 
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| 37 |         </WaypointPatrolController> | 
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| 38 |       </controller> | 
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| 39 |     </SpaceShip> | 
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| 40 |  | 
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| 41 |     <SpaceShip position="1100,10700,-7000" roll=90> | 
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| 42 |       <templates> | 
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| 43 |         <Template link=spaceshippirate /> | 
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| 44 |       </templates> | 
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| 45 |       <controller> | 
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| 46 |         <WaypointPatrolController alertnessradius=0 team=0 /> | 
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| 47 |       </controller> | 
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| 48 |     </SpaceShip> | 
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| 49 |     <SpaceShip position="1100,10600,-7000" roll=90> | 
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| 50 |       <templates> | 
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| 51 |         <Template link=spaceshippirate /> | 
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| 52 |       </templates> | 
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| 53 |     </SpaceShip> | 
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| 54 |  | 
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| 55 | <!-- | 
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| 56 |     <TeamSpawnPoint team=1 position="2000,  0,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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| 57 |     <TeamSpawnPoint team=1 position="2000, 50,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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| 58 |     <TeamSpawnPoint team=1 position="2000,100,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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| 59 |     <TeamSpawnPoint team=1 position="2000,150,0" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate /> | 
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| 60 |  | 
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| 61 |     <TeamSpawnPoint team=2 position="1000,  0,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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| 62 |     <TeamSpawnPoint team=2 position="1000, 50,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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| 63 |     <TeamSpawnPoint team=2 position="1000,100,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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| 64 |     <TeamSpawnPoint team=2 position="1000,150,1500" direction="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshipHtwo /> | 
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| 65 | --> | 
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| 66 |  | 
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| 67 |     <StaticEntity position="1100,9700,-7500" lookat="1500, 10000, -6700" yaw="-90" pitch="-90"> | 
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| 68 |       <attached> | 
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| 69 |         <Model scale=10 mesh="Carrier.mesh" /> | 
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| 70 |         <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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| 71 |         <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" /> | 
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| 72 |       </attached> | 
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| 73 |     </StaticEntity> | 
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| 74 |  | 
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| 75 |     <?lua | 
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| 76 |       elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} | 
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| 77 |       sizes = {4, 4, 4, 4, 4, 10, 20} | 
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| 78 |        | 
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| 79 |       elements.length = function() | 
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| 80 |         return table.getn(elements) | 
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| 81 |       end | 
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| 82 |        | 
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| 83 |       for i = 1, 150, 1 do | 
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| 84 |         x = math.random() * 750 - 375 + 1000 | 
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| 85 |         y = math.random() * 1000 - 500 + 10200 | 
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| 86 |         z = math.random() * 500 - 250 - 6600 | 
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| 87 |         e = math.floor(math.random()*elements.length()+1) | 
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| 88 |     ?> | 
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| 89 |  | 
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| 90 |       <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> | 
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| 91 |         <attached> | 
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| 92 |           <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> | 
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| 93 |         </attached> | 
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| 94 |       </MovableEntity> | 
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| 95 |     <?lua end ?> | 
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| 96 |  | 
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| 97 |     <?lua | 
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| 98 |       for i = 1, 70, 1 do | 
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| 99 |     ?> | 
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| 100 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 101 |         <attached> | 
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| 102 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 103 |         </attached> | 
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| 104 |       </MovableEntity> | 
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| 105 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 106 |         <attached> | 
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| 107 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 108 |         </attached> | 
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| 109 |       </MovableEntity> | 
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| 110 |  | 
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| 111 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 112 |         <attached> | 
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| 113 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 114 |         </attached> | 
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| 115 |       </MovableEntity> | 
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| 116 |       <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 117 |         <attached> | 
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| 118 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 119 |         </attached> | 
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| 120 |       </MovableEntity> | 
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| 121 |  | 
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| 122 |       <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 123 |         <attached> | 
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| 124 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 125 |         </attached> | 
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| 126 |       </MovableEntity> | 
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| 127 |       <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 128 |         <attached> | 
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| 129 |           <Model scale="<?lua print(math.random() * 50 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 130 |         </attached> | 
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| 131 |       </MovableEntity> | 
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| 132 |     <?lua end ?> | 
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| 133 |  | 
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| 134 |   </Scene> | 
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| 135 | </Level> | 
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