| 1 |  | 
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| 2 | <LevelInfo | 
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| 3 | name = "Portals" | 
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| 4 | description = "Level for testing portals" | 
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| 5 | tags = "test" | 
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| 6 | screenshot = "portals.png" | 
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| 7 | /> | 
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| 8 |  | 
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| 9 | <?lua | 
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| 10 | include("HUDTemplates3.oxo") | 
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| 11 | include("stats.oxo") | 
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| 12 | include("templates/spaceshipAssff.oxt") | 
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| 13 | include("templates/pickupRepresentationTemplates.oxt") | 
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| 14 | include("templates/lodInformation.oxt") | 
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| 15 | ?> | 
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| 16 |  | 
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| 17 | <Level> | 
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| 18 | <templates> | 
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| 19 | <Template link=lodtemplate_default /> | 
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| 20 | </templates> | 
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| 21 | <?lua include("includes/notifications.oxi") ?> | 
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| 22 |  | 
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| 23 | <Scene | 
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| 24 | ambientlight = "0.5, 0.5, 0.5" | 
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| 25 | skybox       = "Orxonox/skypanoramagen1" | 
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| 26 | > | 
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| 27 |  | 
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| 28 | <Template name=PortalDefault> | 
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| 29 | <PortalEndPoint> | 
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| 30 | <attached> | 
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| 31 | <Billboard material="Portals/Default" /> | 
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| 32 | </attached> | 
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| 33 | </PortalEndPoint> | 
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| 34 | </Template> | 
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| 35 |  | 
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| 36 | <PortalEndPoint position="0,0,0" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> | 
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| 37 | <PortalEndPoint position="-300,0,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> | 
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| 38 | <PortalLink fromID="1" toID="2" /> | 
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| 39 | <PortalLink fromID="2" toID="1" /> | 
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| 40 |  | 
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| 41 | <!--PickupSpawner position="-200,0,0" triggerDistance="10" respawnTime="10" maxSpawnedItems="10"> | 
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| 42 | <pickup> | 
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| 43 | <DronePickup template=dronepickup /> | 
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| 44 | </pickup> | 
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| 45 | </PickupSpawner--> | 
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| 46 |  | 
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| 47 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 48 |  | 
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| 49 | <SpawnPoint position="200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 50 |  | 
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| 51 | <GlobalShader compositor="Bloom" visible=false> | 
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| 52 | <events> | 
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| 53 | <visibility> | 
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| 54 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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| 55 | </visibility> | 
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| 56 | </events> | 
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| 57 | </GlobalShader> | 
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| 58 |  | 
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| 59 |  | 
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| 60 | <!-- | 
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| 61 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> | 
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| 62 | <StaticEntity position="0,0,0" collisionType=static> | 
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| 63 | <collisionShapes> | 
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| 64 | <SphereCollisionShape radius="20" /> | 
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| 65 | </collisionShapes> | 
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| 66 | </StaticEntity> | 
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| 67 | --> | 
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| 68 |  | 
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| 69 |  | 
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| 70 | <!-- | 
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| 71 | <?lua | 
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| 72 | for i = 1, 70, 1 do | 
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| 73 | ?> | 
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| 74 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 75 | <attached> | 
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| 76 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 77 | </attached> | 
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| 78 | </MovableEntity> | 
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| 79 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 80 | <attached> | 
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| 81 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 82 | </attached> | 
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| 83 | </MovableEntity> | 
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| 84 |  | 
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| 85 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 86 | <attached> | 
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| 87 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 88 | </attached> | 
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| 89 | </MovableEntity> | 
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| 90 | <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 91 | <attached> | 
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| 92 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 93 | </attached> | 
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| 94 | </MovableEntity> | 
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| 95 |  | 
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| 96 | <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 97 | <attached> | 
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| 98 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 99 | </attached> | 
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| 100 | </MovableEntity> | 
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| 101 | <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 102 | <attached> | 
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| 103 | <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 104 | </attached> | 
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| 105 | </MovableEntity> | 
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| 106 | <?lua end ?> | 
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| 107 | --> | 
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| 108 |  | 
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| 109 | </Scene> | 
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| 110 | </Level> | 
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