| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin de Capitani | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "BigExplosion.h" | 
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| 30 |  | 
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| 31 | #include "util/Exception.h" | 
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| 32 | #include "core/CoreIncludes.h" | 
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| 33 | #include "core/GameMode.h" | 
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| 34 | #include "core/command/Executor.h" | 
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| 35 | #include "tools/ParticleInterface.h" | 
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| 36 | #include "Scene.h" | 
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| 37 | #include "graphics/ParticleSpawner.h" | 
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| 38 | #include "graphics/Model.h" | 
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| 39 | #include "MovableEntity.h" | 
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| 40 |  | 
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| 41 | namespace orxonox | 
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| 42 | { | 
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| 43 | CreateFactory(BigExplosion); | 
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| 44 |  | 
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| 45 | BigExplosion::BigExplosion(BaseObject* creator) : StaticEntity(creator) | 
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| 46 | { | 
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| 47 | RegisterObject(BigExplosion); | 
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| 48 |  | 
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| 49 | if ( GameMode::showsGraphics() && ( !this->getScene() || !this->getScene()->getSceneManager() ) ) | 
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| 50 | ThrowException(AbortLoading, "Can't create BigExplosion, no scene or no scene manager given."); | 
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| 51 |  | 
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| 52 | this->bStop_ = false; | 
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| 53 | this->LOD_ = LODParticle::Normal; | 
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| 54 |  | 
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| 55 | if ( GameMode::showsGraphics() ) | 
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| 56 | { | 
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| 57 | try | 
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| 58 | { | 
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| 59 | this->init(); | 
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| 60 | } | 
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| 61 | catch (const std::exception& ex) | 
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| 62 | { | 
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| 63 | COUT(1) << "Error: Couln't load particle effect in BigExplosion: " << ex.what() << std::endl; | 
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| 64 | this->initZero(); | 
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| 65 | } | 
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| 66 | } | 
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| 67 | else | 
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| 68 | { | 
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| 69 | this->initZero(); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | if (GameMode::isMaster()) | 
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| 73 | { | 
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| 74 | this->destroyTimer_.setTimer(rnd(2, 4), false, createExecutor(createFunctor(&BigExplosion::stop, this))); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | this->registerVariables(); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void BigExplosion::init() | 
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| 81 | { | 
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| 82 | this->debrisEntity1_ = new MovableEntity(this); | 
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| 83 | this->debrisEntity2_ = new MovableEntity(this); | 
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| 84 | this->debrisEntity3_ = new MovableEntity(this); | 
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| 85 | this->debrisEntity4_ = new MovableEntity(this); | 
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| 86 |  | 
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| 87 | this->debrisEntity1_->setSyncMode(0); | 
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| 88 | this->debrisEntity2_->setSyncMode(0); | 
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| 89 | this->debrisEntity3_->setSyncMode(0); | 
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| 90 | this->debrisEntity4_->setSyncMode(0); | 
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| 91 |  | 
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| 92 | this->debris1_ = new Model(this); | 
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| 93 | this->debris2_ = new Model(this); | 
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| 94 | this->debris3_ = new Model(this); | 
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| 95 | this->debris4_ = new Model(this); | 
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| 96 |  | 
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| 97 | this->debris1_->setSyncMode(0); | 
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| 98 | this->debris2_->setSyncMode(0); | 
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| 99 | this->debris3_->setSyncMode(0); | 
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| 100 | this->debris4_->setSyncMode(0); | 
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| 101 |  | 
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| 102 | this->explosion_ = new StaticEntity(this); | 
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| 103 | this->explosion_->setSyncMode(0); | 
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| 104 |  | 
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| 105 | this->debrisSmoke1_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); | 
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| 106 | this->debrisSmoke2_ =  new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); | 
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| 107 | this->debrisSmoke3_ =  new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); | 
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| 108 | this->debrisSmoke4_ =  new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/smoke7", this->LOD_); | 
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| 109 |  | 
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| 110 | this->debrisFire1_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); | 
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| 111 | this->debrisFire2_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); | 
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| 112 | this->debrisFire3_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); | 
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| 113 | this->debrisFire4_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/fire4", this->LOD_); | 
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| 114 |  | 
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| 115 | this->debris1_->attachOgreObject(this->debrisSmoke1_->getParticleSystem()); | 
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| 116 | this->debris1_->attachOgreObject(this->debrisFire1_->getParticleSystem()); | 
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| 117 | this->debris2_->attachOgreObject(this->debrisSmoke2_->getParticleSystem()); | 
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| 118 | this->debris2_->attachOgreObject(this->debrisFire2_->getParticleSystem()); | 
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| 119 | this->debris3_->attachOgreObject(this->debrisSmoke3_->getParticleSystem()); | 
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| 120 | this->debris3_->attachOgreObject(this->debrisFire3_->getParticleSystem()); | 
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| 121 | this->debris4_->attachOgreObject(this->debrisSmoke4_->getParticleSystem()); | 
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| 122 | this->debris4_->attachOgreObject(this->debrisFire4_->getParticleSystem()); | 
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| 123 |  | 
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| 124 | this->debris1_->setMeshSource("CockpitDebris.mesh"); | 
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| 125 | this->debris2_->setMeshSource("WingDebris1.mesh"); | 
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| 126 | this->debris3_->setMeshSource("BodyDebris1.mesh"); | 
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| 127 | this->debris4_->setMeshSource("WingDebris2.mesh"); | 
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| 128 |  | 
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| 129 | this->debrisEntity1_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); | 
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| 130 | this->debrisEntity1_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 131 | this->debrisEntity1_->setScale(4); | 
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| 132 |  | 
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| 133 | this->debrisEntity2_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); | 
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| 134 | this->debrisEntity2_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 135 | this->debrisEntity2_->setScale(4); | 
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| 136 |  | 
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| 137 | this->debrisEntity3_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); | 
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| 138 | this->debrisEntity3_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 139 | this->debrisEntity3_->setScale(4); | 
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| 140 |  | 
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| 141 | this->debrisEntity4_->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(50,100)); | 
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| 142 | this->debrisEntity4_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 143 | this->debrisEntity4_->setScale(4); | 
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| 144 |  | 
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| 145 | this->debrisEntity1_->attach(debris1_); | 
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| 146 | this->debrisEntity2_->attach(debris2_); | 
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| 147 | this->debrisEntity3_->attach(debris3_); | 
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| 148 | this->debrisEntity4_->attach(debris4_); | 
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| 149 |  | 
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| 150 | ParticleSpawner* effect = new ParticleSpawner(this->getCreator()); | 
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| 151 | effect->setDestroyAfterLife(true); | 
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| 152 | effect->setSource("Orxonox/explosion2b"); | 
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| 153 | effect->setLifetime(4.0f); | 
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| 154 | effect->setSyncMode(0); | 
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| 155 |  | 
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| 156 | ParticleSpawner* effect2 = new ParticleSpawner(this->getCreator()); | 
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| 157 | effect2->setDestroyAfterLife(true); | 
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| 158 | effect2->setSource("Orxonox/smoke6"); | 
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| 159 | effect2->setLifetime(4.0f); | 
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| 160 | effect2->setSyncMode(0); | 
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| 161 |  | 
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| 162 | this->explosion_->attach(effect); | 
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| 163 | this->explosion_->attach(effect2); | 
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| 164 |  | 
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| 165 | this->attach(explosion_); | 
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| 166 | this->attach(debrisEntity1_); | 
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| 167 | this->attach(debrisEntity2_); | 
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| 168 | this->attach(debrisEntity3_); | 
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| 169 | this->attach(debrisEntity4_); | 
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| 170 |  | 
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| 171 |  | 
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| 172 | for(int i=0;i<10;i++) | 
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| 173 | { | 
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| 174 | Model* part1 = new Model(this); | 
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| 175 | Model* part2 = new Model(this); | 
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| 176 |  | 
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| 177 | MovableEntity* partEntity1 = new MovableEntity(this); | 
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| 178 | MovableEntity* partEntity2 = new MovableEntity(this); | 
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| 179 |  | 
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| 180 | part1->setSyncMode(0); | 
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| 181 | part2->setSyncMode(0); | 
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| 182 | partEntity1->setSyncMode(0); | 
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| 183 | partEntity2->setSyncMode(0); | 
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| 184 |  | 
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| 185 | partEntity1->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(10,100)); | 
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| 186 | partEntity1->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 187 | partEntity1->setScale(rnd(1, 3)); | 
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| 188 |  | 
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| 189 | partEntity2->setVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1))*rnd(10, 100)); | 
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| 190 | partEntity2->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians()); | 
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| 191 | partEntity2->setScale(rnd(1, 3)); | 
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| 192 |  | 
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| 193 | part1->setMeshSource("SmallPart1.mesh"); | 
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| 194 | part2->setMeshSource("SmallPart2.mesh"); | 
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| 195 |  | 
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| 196 | partEntity1->attach(part1); | 
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| 197 | partEntity2->attach(part2); | 
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| 198 |  | 
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| 199 | this->attach(partEntity1); | 
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| 200 | this->attach(partEntity2); | 
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| 201 | } | 
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| 202 | } | 
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| 203 |  | 
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| 204 | void BigExplosion::initZero() | 
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| 205 | { | 
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| 206 | this->debrisFire1_ = 0; | 
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| 207 | this->debrisFire2_ = 0; | 
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| 208 | this->debrisFire3_ = 0; | 
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| 209 | this->debrisFire4_ = 0; | 
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| 210 |  | 
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| 211 | this->debrisSmoke1_ = 0; | 
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| 212 | this->debrisSmoke2_ = 0; | 
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| 213 | this->debrisSmoke3_ = 0; | 
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| 214 | this->debrisSmoke4_ = 0; | 
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| 215 |  | 
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| 216 | this->explosionSmoke_=0; | 
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| 217 | this->explosionFire_=0; | 
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| 218 | } | 
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| 219 |  | 
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| 220 | BigExplosion::~BigExplosion() | 
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| 221 | { | 
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| 222 | if (this->isInitialized()) | 
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| 223 | { | 
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| 224 | if (this->debrisFire1_) | 
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| 225 | { | 
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| 226 | this->debris1_->detachOgreObject(this->debrisFire1_->getParticleSystem()); | 
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| 227 | this->debrisFire1_->destroy(); | 
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| 228 | } | 
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| 229 | if (this->debrisSmoke1_) | 
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| 230 | { | 
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| 231 | this->debris1_->detachOgreObject(this->debrisSmoke1_->getParticleSystem()); | 
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| 232 | this->debrisSmoke1_->destroy(); | 
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| 233 | } | 
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| 234 |  | 
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| 235 | if (this->debrisFire2_) | 
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| 236 | { | 
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| 237 | this->debris2_->detachOgreObject(this->debrisFire2_->getParticleSystem()); | 
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| 238 | this->debrisFire2_->destroy(); | 
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| 239 | } | 
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| 240 | if (this->debrisSmoke2_) | 
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| 241 | { | 
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| 242 | this->debris2_->detachOgreObject(this->debrisSmoke2_->getParticleSystem()); | 
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| 243 | this->debrisSmoke2_->destroy(); | 
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| 244 | } | 
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| 245 |  | 
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| 246 | if (this->debrisFire3_) | 
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| 247 | { | 
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| 248 | this->debris3_->detachOgreObject(this->debrisFire3_->getParticleSystem()); | 
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| 249 | this->debrisFire3_->destroy(); | 
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| 250 | } | 
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| 251 | if (this->debrisSmoke3_) | 
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| 252 | { | 
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| 253 | this->debris3_->detachOgreObject(this->debrisSmoke3_->getParticleSystem()); | 
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| 254 | this->debrisSmoke3_->destroy(); | 
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| 255 | } | 
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| 256 |  | 
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| 257 | if (this->debrisFire4_) | 
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| 258 | { | 
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| 259 | this->debris4_->detachOgreObject(this->debrisFire4_->getParticleSystem()); | 
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| 260 | this->debrisFire4_->destroy(); | 
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| 261 | } | 
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| 262 | if (this->debrisSmoke4_) | 
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| 263 | { | 
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| 264 | this->debris4_->detachOgreObject(this->debrisSmoke4_->getParticleSystem()); | 
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| 265 | this->debrisSmoke4_->destroy(); | 
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| 266 | } | 
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| 267 | } | 
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| 268 | } | 
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| 269 |  | 
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| 270 | void BigExplosion::registerVariables() | 
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| 271 | { | 
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| 272 | registerVariable((int&)(this->LOD_), VariableDirection::ToClient, new NetworkCallback<BigExplosion>(this, &BigExplosion::LODchanged)); | 
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| 273 | registerVariable(this->bStop_,       VariableDirection::ToClient, new NetworkCallback<BigExplosion>(this, &BigExplosion::checkStop)); | 
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| 274 | } | 
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| 275 |  | 
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| 276 | void BigExplosion::LODchanged() | 
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| 277 | { | 
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| 278 | if (this->debrisFire1_) | 
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| 279 | this->debrisFire1_->setDetailLevel(this->LOD_); | 
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| 280 | if (this->debrisSmoke1_) | 
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| 281 | this->debrisSmoke1_->setDetailLevel(this->LOD_); | 
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| 282 |  | 
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| 283 | if (this->debrisFire2_) | 
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| 284 | this->debrisFire2_->setDetailLevel(this->LOD_); | 
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| 285 | if (this->debrisSmoke2_) | 
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| 286 | this->debrisSmoke2_->setDetailLevel(this->LOD_); | 
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| 287 |  | 
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| 288 | if (this->debrisFire3_) | 
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| 289 | this->debrisFire3_->setDetailLevel(this->LOD_); | 
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| 290 | if (this->debrisSmoke3_) | 
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| 291 | this->debrisSmoke3_->setDetailLevel(this->LOD_); | 
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| 292 |  | 
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| 293 | if (this->debrisFire4_) | 
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| 294 | this->debrisFire4_->setDetailLevel(this->LOD_); | 
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| 295 | if (this->debrisSmoke4_) | 
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| 296 | this->debrisSmoke4_->setDetailLevel(this->LOD_); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | void BigExplosion::checkStop() | 
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| 300 | { | 
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| 301 | if (this->bStop_) | 
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| 302 | this->stop(); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | void BigExplosion::stop() | 
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| 306 | { | 
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| 307 | if (this->debrisFire1_) | 
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| 308 | this->debrisFire1_->setEnabled(false); | 
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| 309 | if (this->debrisSmoke1_) | 
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| 310 | this->debrisSmoke1_->setEnabled(false); | 
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| 311 |  | 
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| 312 | if (this->debrisFire2_) | 
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| 313 | this->debrisFire2_->setEnabled(false); | 
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| 314 | if (this->debrisSmoke2_) | 
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| 315 | this->debrisSmoke2_->setEnabled(false); | 
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| 316 |  | 
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| 317 | if (this->debrisFire3_) | 
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| 318 | this->debrisFire3_->setEnabled(false); | 
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| 319 | if (this->debrisSmoke3_) | 
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| 320 | this->debrisSmoke3_->setEnabled(false); | 
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| 321 |  | 
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| 322 | if (this->debrisFire4_) | 
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| 323 | this->debrisFire4_->setEnabled(false); | 
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| 324 | if (this->debrisSmoke4_) | 
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| 325 | this->debrisSmoke4_->setEnabled(false); | 
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| 326 |  | 
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| 327 | if (GameMode::isMaster()) | 
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| 328 | { | 
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| 329 | this->bStop_ = true; | 
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| 330 | this->destroyTimer_.setTimer(1.0f, false, createExecutor(createFunctor(&BigExplosion::destroy, this))); | 
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| 331 | } | 
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| 332 | } | 
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| 333 |  | 
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| 334 | /* TODO | 
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| 335 |  | 
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| 336 | void BigExplosion::setDebrisMeshes() | 
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| 337 | { | 
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| 338 |  | 
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| 339 | } | 
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| 340 | void BigExplosion::getDebrisMeshes() | 
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| 341 | { | 
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| 342 |  | 
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| 343 | } | 
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| 344 | */ | 
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| 345 | } | 
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