| Last change
                  on this file since 9678 was
                  7854,
                  checked in by landauf, 15 years ago | 
        
          | 
detached AmbientSound from BaseObject - AmbientSound can not be placed directly in a level file anymoreinstead added WorldAmbientSound, a BaseObject which can be placed in a level file to create and control ambient sound
 
 
with this change, the level can be destroyed completely because WorldAmbientSound can be deleted immediately at the end of the level, while the AmbientSound remains active until it faded out.
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            164 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES | 
|---|
| 2 | AmbientSound.cc | 
|---|
| 3 | BaseSound.cc | 
|---|
| 4 | SoundBuffer.cc | 
|---|
| 5 | SoundManager.cc | 
|---|
| 6 | SoundStreamer.cc | 
|---|
| 7 | WorldAmbientSound.cc | 
|---|
| 8 | WorldSound.cc | 
|---|
| 9 | ) | 
|---|
| 10 |  | 
|---|
       
      
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