| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Si Sun | 
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| 24 | * | 
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| 25 | */ | 
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| 26 |  | 
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| 27 | #ifndef _Map_H__ | 
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| 28 | #define _Map_H__ | 
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| 29 |  | 
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| 30 | #include "OrxonoxPrereqs.h" | 
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| 31 |  | 
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| 32 | #include <OgreMaterial.h> | 
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| 33 |  | 
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| 34 | #include "util/UtilPrereqs.h" | 
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| 35 | #include "tools/interfaces/Tickable.h" | 
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| 36 | #include "overlays/OrxonoxOverlay.h" | 
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| 37 |  | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 | class _OrxonoxExport Map : public OrxonoxOverlay, public Tickable | 
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| 41 | { | 
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| 42 |  | 
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| 43 | public: // functions | 
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| 44 | Map(BaseObject* creator); | 
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| 45 | virtual ~Map(); | 
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| 46 |  | 
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| 47 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); | 
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| 48 | virtual void tick(float dt); | 
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| 49 | virtual void changedOwner(); | 
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| 50 |  | 
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| 51 | static Ogre::MaterialPtr createRenderCamera(Ogre::Camera * cam, const std::string& matName); | 
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| 52 |  | 
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| 53 | static void openMap(); | 
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| 54 | // HACK! | 
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| 55 | static void hackDestroyMap(); | 
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| 56 |  | 
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| 57 | //Not yet implemented | 
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| 58 | static const int maxRange_s=1000; | 
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| 59 |  | 
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| 60 | static void rotateYaw(const Vector2& value); | 
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| 61 | static void rotatePitch(const Vector2& value); | 
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| 62 | static void Zoom(const Vector2& value); | 
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| 63 | // variables | 
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| 64 |  | 
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| 65 |  | 
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| 66 | bool inline getVisibility() | 
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| 67 | { return this->isVisible_; }; | 
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| 68 |  | 
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| 69 | static inline Ogre::SceneManager* getMapSceneManagerPtr() | 
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| 70 | { | 
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| 71 | return Map::singletonMap_s->mapSceneM_s; | 
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| 72 | } | 
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| 73 | static inline Map* getSingletonPtr() | 
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| 74 | { | 
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| 75 | return Map::singletonMap_s; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | static inline Ogre::SceneManager* getMapSceneManager() | 
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| 79 | { | 
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| 80 | return Map::mapSceneM_s; | 
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| 81 | } | 
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| 82 |  | 
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| 83 |  | 
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| 84 |  | 
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| 85 | private: // functions | 
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| 86 |  | 
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| 87 | void toggleVisibility(); | 
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| 88 | void updatePositions(); | 
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| 89 | //        void changedPlayerNode(); | 
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| 90 | static inline void setMapSceneManager( Ogre::SceneManager * sm) | 
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| 91 | { | 
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| 92 | Map::mapSceneM_s = sm; | 
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| 93 | } | 
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| 94 | //static Ogre::MaterialPtr init(); | 
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| 95 |  | 
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| 96 | private: // variables | 
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| 97 | static Map* singletonMap_s; | 
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| 98 |  | 
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| 99 | Ogre::SceneManager* sManager_; | 
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| 100 | Ogre::OverlayManager * oManager_; | 
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| 101 |  | 
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| 102 | static Ogre::SceneManager* mapSceneM_s; | 
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| 103 | static Ogre::SceneNode* CamNode_; | 
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| 104 | static Ogre::Camera* Cam_; | 
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| 105 | static Ogre::MaterialPtr OverlayMaterial_; | 
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| 106 | static Ogre::Overlay* overlay_; | 
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| 107 | //Ogre::SceneNode* CamNodeHelper_; | 
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| 108 | Ogre::SceneNode* playerShipNode_; | 
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| 109 | Ogre::SceneNode* planeNode_; | 
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| 110 | Ogre::MovablePlane* movablePlane_; | 
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| 111 | int mouseLookSpeed_; | 
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| 112 | bool isVisible_; | 
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| 113 |  | 
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| 114 | friend class RadarViewable; | 
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| 115 | }; | 
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| 116 | } | 
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| 117 |  | 
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| 118 | #endif /* _Map_H__ */ | 
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