| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software: you can redistribute it and/or modify | 
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| 8 | *   it under the terms of the GNU General Public License as published by | 
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| 9 | *   the Free Software Foundation, either version 3 of the License, or | 
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| 10 | *   (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 19 | * | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Reto Grieder | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 |  | 
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| 29 | #ifndef _WeaponStation_H__ | 
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| 30 | #define _WeaponStation_H__ | 
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| 31 |  | 
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| 32 | #include <OgrePrerequisites.h> | 
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| 33 |  | 
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| 34 | #include "../../OrxonoxPrereqs.h" | 
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| 35 |  | 
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| 36 |  | 
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| 37 | namespace orxonox { | 
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| 38 | class _OrxonoxExport WeaponStation | 
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| 39 | { | 
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| 40 | public: | 
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| 41 | WeaponStation(int slotSize); | 
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| 42 | ~WeaponStation(); | 
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| 43 |  | 
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| 44 | bool addWeapon(BaseWeapon*); | 
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| 45 |  | 
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| 46 | //bool removeCurrentWeapon(); | 
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| 47 |  | 
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| 48 | // TODO: access every weapon by name | 
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| 49 | BaseWeapon* selectWeapon(int slotNumber); | 
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| 50 |  | 
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| 51 | protected: | 
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| 52 |  | 
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| 53 | public: | 
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| 54 |  | 
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| 55 | protected: | 
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| 56 | // slot management | 
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| 57 | BaseWeapon **slots_; | 
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| 58 | BaseWeapon **selectedSlot_; | 
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| 59 | int lastActiveSlotIndex_; | 
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| 60 | int stationSize_; | 
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| 61 |  | 
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| 62 | }; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | #endif /* _WeaponStation_H__ */ | 
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