| [859] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | * | 
|---|
|  | 4 | * | 
|---|
|  | 5 | *   License notice: | 
|---|
|  | 6 | * | 
|---|
|  | 7 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 8 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 9 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 10 | *   of the License, or (at your option) any later version. | 
|---|
|  | 11 | * | 
|---|
|  | 12 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 15 | *   GNU General Public License for more details. | 
|---|
|  | 16 | * | 
|---|
|  | 17 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 18 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 20 | * | 
|---|
|  | 21 | *   Author: | 
|---|
|  | 22 | *      Yuning Chai | 
|---|
|  | 23 | *   Co-authors: | 
|---|
|  | 24 | *      ... | 
|---|
|  | 25 | * | 
|---|
|  | 26 | */ | 
|---|
|  | 27 |  | 
|---|
|  | 28 | #include "OrxonoxStableHeaders.h" | 
|---|
|  | 29 |  | 
|---|
|  | 30 | #include <OgreOverlayManager.h> | 
|---|
|  | 31 | #include <OgreOverlayElement.h> | 
|---|
|  | 32 | #include <OgreStringConverter.h> | 
|---|
|  | 33 |  | 
|---|
|  | 34 | #include "HUD.h" | 
|---|
|  | 35 |  | 
|---|
|  | 36 |  | 
|---|
|  | 37 | namespace orxonox | 
|---|
|  | 38 | { | 
|---|
|  | 39 | using namespace Ogre; | 
|---|
|  | 40 |  | 
|---|
|  | 41 | HUD::HUD(void) | 
|---|
|  | 42 | { | 
|---|
|  | 43 | init(); | 
|---|
|  | 44 |  | 
|---|
|  | 45 | setTime(99,55); | 
|---|
|  | 46 |  | 
|---|
|  | 47 | setTargetWindowName("HURRA"); | 
|---|
|  | 48 | setTargetWindowDistance(12); | 
|---|
|  | 49 | setTargetWindowStatus("Dead"); | 
|---|
|  | 50 | setTargetWindowDistance(30); | 
|---|
|  | 51 |  | 
|---|
|  | 52 | setEnergyValue(60.0); | 
|---|
|  | 53 |  | 
|---|
|  | 54 | setShieldLeftTopValue(true); | 
|---|
|  | 55 | setShieldRightTopValue(false); | 
|---|
|  | 56 | setShieldLeftBottomValue(false); | 
|---|
|  | 57 | setShieldRightBottomValue(true); | 
|---|
|  | 58 |  | 
|---|
|  | 59 | setRocket1(11); | 
|---|
|  | 60 | setRocket2(22); | 
|---|
|  | 61 | setRocket3(33); | 
|---|
|  | 62 | setRocket4(44); | 
|---|
|  | 63 |  | 
|---|
|  | 64 | setEnergyDistr(33,33,34); | 
|---|
|  | 65 |  | 
|---|
|  | 66 | setPrimar(3); | 
|---|
|  | 67 |  | 
|---|
|  | 68 | energyDistrPixelX_ = 100; | 
|---|
|  | 69 | energyDistrPixelY_ = 86; | 
|---|
|  | 70 |  | 
|---|
|  | 71 | } | 
|---|
|  | 72 |  | 
|---|
|  | 73 |  | 
|---|
|  | 74 | HUD::~HUD( void ){ | 
|---|
|  | 75 |  | 
|---|
|  | 76 | } | 
|---|
|  | 77 |  | 
|---|
|  | 78 | void HUD::setTime(int i, int j){ | 
|---|
|  | 79 | timeMin_=i; | 
|---|
|  | 80 | timeSec_=j; | 
|---|
|  | 81 | timeText_->setCaption(StringConverter::toString(timeMin_) + ":" + StringConverter::toString(timeSec_)); | 
|---|
|  | 82 | } | 
|---|
|  | 83 |  | 
|---|
|  | 84 | void HUD::setTargetWindowName(std::string i){ | 
|---|
|  | 85 | targetWindowName_=i; | 
|---|
|  | 86 | targetWindowNameText_->setCaption( targetWindowName_ ); | 
|---|
|  | 87 | } | 
|---|
|  | 88 |  | 
|---|
|  | 89 | void HUD::setTargetWindowStatus(std::string i){ | 
|---|
|  | 90 | targetWindowStatus_=i; | 
|---|
|  | 91 | targetWindowStatusText_->setCaption( targetWindowStatus_ ); | 
|---|
|  | 92 | } | 
|---|
|  | 93 |  | 
|---|
|  | 94 | void HUD::setTargetWindowDistance(int i){ | 
|---|
|  | 95 | targetWindowDistance_=i; | 
|---|
|  | 96 | targetWindowDistanceText_->setCaption(StringConverter::toString(targetWindowDistance_) + "km" ); | 
|---|
|  | 97 | } | 
|---|
|  | 98 |  | 
|---|
|  | 99 | void HUD::setTargetWindowHitRating(int i){ | 
|---|
|  | 100 | targetWindowHitRating_=i; | 
|---|
|  | 101 | targetWindowHitRatingText_->setCaption(StringConverter::toString(targetWindowHitRating_) + "%" ); | 
|---|
|  | 102 | } | 
|---|
|  | 103 |  | 
|---|
|  | 104 | void HUD::setEnergyValue(int i){ | 
|---|
|  | 105 | energyValue_=i; | 
|---|
|  | 106 | energyLength_->setWidth((int)((float)energyValue_/(float)100*200)); | 
|---|
|  | 107 | } | 
|---|
|  | 108 |  | 
|---|
|  | 109 | void HUD::setShieldLeftTopValue(bool i){ | 
|---|
|  | 110 | shieldLeftTopValue_=i; | 
|---|
|  | 111 | if (shieldLeftTopValue_) shieldLeftTop_->show(); | 
|---|
|  | 112 | else shieldLeftTop_->hide(); | 
|---|
|  | 113 | } | 
|---|
|  | 114 |  | 
|---|
|  | 115 | void HUD::setShieldRightTopValue(bool i){ | 
|---|
|  | 116 | shieldRightTopValue_=i; | 
|---|
|  | 117 | if (shieldRightTopValue_) shieldRightTop_->show(); | 
|---|
|  | 118 | else shieldRightTop_->hide(); | 
|---|
|  | 119 | } | 
|---|
|  | 120 |  | 
|---|
|  | 121 | void HUD::setShieldLeftBottomValue(bool i){ | 
|---|
|  | 122 | shieldLeftBottomValue_=i; | 
|---|
|  | 123 | if (shieldLeftBottomValue_) shieldLeftBottom_->show(); | 
|---|
|  | 124 | else shieldLeftBottom_->hide(); | 
|---|
|  | 125 | } | 
|---|
|  | 126 |  | 
|---|
|  | 127 | void HUD::setShieldRightBottomValue(bool i){ | 
|---|
|  | 128 | shieldRightBottomValue_=i; | 
|---|
|  | 129 | if (shieldRightBottomValue_) shieldRightBottom_->show(); | 
|---|
|  | 130 | else shieldRightBottom_->hide(); | 
|---|
|  | 131 | } | 
|---|
|  | 132 |  | 
|---|
|  | 133 | void HUD::setRocket1(int i){ | 
|---|
|  | 134 | rocket1_=i; | 
|---|
|  | 135 | rocketNum1_->setCaption(StringConverter::toString(rocket1_)); | 
|---|
|  | 136 | } | 
|---|
|  | 137 |  | 
|---|
|  | 138 | void HUD::setRocket2(int i){ | 
|---|
|  | 139 | rocket2_=i; | 
|---|
|  | 140 | rocketNum2_->setCaption(StringConverter::toString(rocket2_)); | 
|---|
|  | 141 | } | 
|---|
|  | 142 |  | 
|---|
|  | 143 | void HUD::setRocket3(int i){ | 
|---|
|  | 144 | rocket3_=i; | 
|---|
|  | 145 | rocketNum3_->setCaption(StringConverter::toString(rocket3_)); | 
|---|
|  | 146 | } | 
|---|
|  | 147 |  | 
|---|
|  | 148 | void HUD::setRocket4(int i){ | 
|---|
|  | 149 | rocket4_=i; | 
|---|
|  | 150 | rocketNum4_->setCaption(StringConverter::toString(rocket4_)); | 
|---|
|  | 151 | } | 
|---|
|  | 152 |  | 
|---|
|  | 153 | void HUD::setEnergyDistr(float s, float e, float l){ | 
|---|
|  | 154 | energyDistrShield_=s; | 
|---|
|  | 155 | energyDistrEngine_=e; | 
|---|
|  | 156 | energyDistrLaser_=l; | 
|---|
|  | 157 |  | 
|---|
|  | 158 | float energyDistrShieldInv_ = 100 - energyDistrShield_; | 
|---|
|  | 159 | float energyDistrEngineInv_ = 100 - energyDistrEngine_; | 
|---|
|  | 160 | float energyDistrLaserInv_ = 100 - energyDistrLaser_; | 
|---|
|  | 161 |  | 
|---|
|  | 162 | float energyDistrT_ = -energyDistrPixelX_/((energyDistrPixelX_-energyDistrPixelX_/2*energyDistrShieldInv_/(energyDistrShieldInv_+energyDistrEngineInv_))*energyDistrLaserInv_*(energyDistrShieldInv_+energyDistrEngineInv_)/energyDistrShieldInv_/(energyDistrLaserInv_+energyDistrEngineInv_)+energyDistrPixelX_/2+energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_)); | 
|---|
|  | 163 | float energyDistrX_ = (-energyDistrPixelX_/2-energyDistrPixelX_/2*energyDistrEngineInv_/(energyDistrEngineInv_+energyDistrLaserInv_))*energyDistrT_; | 
|---|
|  | 164 | float energyDistrY_ = energyDistrPixelY_+energyDistrPixelY_*energyDistrLaserInv_/(energyDistrLaserInv_+energyDistrEngineInv_)*energyDistrT_; | 
|---|
|  | 165 |  | 
|---|
|  | 166 | energyDistrPoint_->setLeft((int)energyDistrX_-3); | 
|---|
|  | 167 | energyDistrPoint_->setTop((int)energyDistrY_-3); | 
|---|
|  | 168 |  | 
|---|
|  | 169 | } | 
|---|
|  | 170 |  | 
|---|
|  | 171 | void HUD::setPrimar(int i){ | 
|---|
|  | 172 | primarValue_=i; | 
|---|
|  | 173 | if(i==1){ | 
|---|
|  | 174 | primarChoice_->setLeft(2); | 
|---|
|  | 175 | primarChoice_->setWidth(48); | 
|---|
|  | 176 | } | 
|---|
|  | 177 | if(i==2){ | 
|---|
|  | 178 | primarChoice_->setLeft(51); | 
|---|
|  | 179 | primarChoice_->setWidth(49); | 
|---|
|  | 180 | } | 
|---|
|  | 181 | else{ | 
|---|
|  | 182 | primarChoice_->setLeft(101); | 
|---|
|  | 183 | primarChoice_->setWidth(48); | 
|---|
|  | 184 | } | 
|---|
|  | 185 | } | 
|---|
|  | 186 |  | 
|---|
|  | 187 |  | 
|---|
|  | 188 |  | 
|---|
|  | 189 | void HUD::init(void) | 
|---|
|  | 190 | { | 
|---|
|  | 191 | timeText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/Time/Text"); | 
|---|
|  | 192 |  | 
|---|
|  | 193 | targetWindowNameText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/Name"); | 
|---|
|  | 194 | targetWindowDistanceText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/DistanceText"); | 
|---|
|  | 195 | targetWindowStatusText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/StatusText"); | 
|---|
|  | 196 | targetWindowHitRatingText_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/TargetWindow/HitRatingText"); | 
|---|
|  | 197 |  | 
|---|
|  | 198 | energyLength_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyBackground"); | 
|---|
|  | 199 |  | 
|---|
|  | 200 | shieldLeftTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftTop"); | 
|---|
|  | 201 | shieldRightTop_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightTop"); | 
|---|
|  | 202 | shieldLeftBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldLeftBottom"); | 
|---|
|  | 203 | shieldRightBottom_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/shieldRightBottom"); | 
|---|
|  | 204 |  | 
|---|
|  | 205 | rocketNum1_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum1"); | 
|---|
|  | 206 | rocketNum2_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum2"); | 
|---|
|  | 207 | rocketNum3_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum3"); | 
|---|
|  | 208 | rocketNum4_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/RocketNum4"); | 
|---|
|  | 209 |  | 
|---|
|  | 210 | // FIXME: unused vars! | 
|---|
|  | 211 | float energyDistrPixelX_ = 100; | 
|---|
|  | 212 | float energyDistrPixelY_ = 86; | 
|---|
|  | 213 | energyDistrPoint_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/EnergyDistrPoint"); | 
|---|
|  | 214 |  | 
|---|
|  | 215 | primarChoice_ = OverlayManager::getSingleton().getOverlayElement("Orxonox/HUD1.2/PrimarChoice"); | 
|---|
|  | 216 | } | 
|---|
|  | 217 |  | 
|---|
|  | 218 | } | 
|---|