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source: code/branches/tutorial/src/orxonox/core/IdentifierList.h @ 859

Last change on this file since 859 was 859, checked in by landauf, 16 years ago

more or less a copy of the trunk

File size: 2.1 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/*!
29    @file IdentifierList.h
30    @brief Definition of the IdentifierList class
31
32    The IdentifierList is a single-linked list, containing Identifiers.
33    The IdentifierList is used to store parents and childs of each Identifier.
34*/
35
36#ifndef _IdentifierList_H__
37#define _IdentifierList_H__
38
39#include <string>
40
41#include "CorePrereqs.h"
42
43namespace orxonox
44{
45    //! The list-element of the IdentifierList
46    class IdentifierListElement
47    {
48        public:
49            IdentifierListElement(const Identifier* identifier);
50
51            const Identifier* identifier_;      //!< The identifier
52            IdentifierListElement* next_;       //!< The next element in the list
53    };
54
55    //! The IdentifierList contains Identifiers
56    class _CoreExport IdentifierList
57    {
58        public:
59            IdentifierList();
60            ~IdentifierList();
61            void add(const Identifier* identifier);
62            void remove(const Identifier* identifier);
63            bool isInList(const Identifier* identifier) const;
64            std::string toString() const;
65
66            IdentifierListElement* first_;      //!< The first element in the list
67    };
68}
69
70#endif /* _IdentifierList_H__ */
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