| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | * | 
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| 4 | * | 
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| 5 | *   License notice: | 
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| 6 | * | 
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| 7 | *   This program is free software; you can redistribute it and/or | 
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| 8 | *   modify it under the terms of the GNU General Public License | 
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| 9 | *   as published by the Free Software Foundation; either version 2 | 
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| 10 | *   of the License, or (at your option) any later version. | 
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| 11 | * | 
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| 12 | *   This program is distributed in the hope that it will be useful, | 
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| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 15 | *   GNU General Public License for more details. | 
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| 16 | * | 
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| 17 | *   You should have received a copy of the GNU General Public License | 
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| 18 | *   along with this program; if not, write to the Free Software | 
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| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 20 | * | 
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| 21 | *   Author: | 
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| 22 | *      Dumeni Manatschal, (C) 2007 | 
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| 23 | *   Co-authors: | 
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| 24 | *      ... | 
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| 25 | * | 
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| 26 | */ | 
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| 27 |  | 
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| 28 | /* | 
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| 29 | * Class generates packets that can be send by enet | 
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| 30 | * ->don't read this without the class PacketDecoder, since they belong together | 
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| 31 | * | 
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| 32 | * Autor: Dumeni Manatschal | 
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| 33 | * | 
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| 34 | */ | 
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| 35 |  | 
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| 36 | #include <iostream> | 
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| 37 | #include <list> | 
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| 38 | #include <string> | 
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| 39 | #include <cstring> | 
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| 40 |  | 
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| 41 | #include "PacketTypes.h" | 
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| 42 | #include "PacketManager.h" | 
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| 43 |  | 
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| 44 | namespace network | 
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| 45 | { | 
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| 46 | PacketGenerator::PacketGenerator() { } | 
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| 47 |  | 
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| 48 | //following functions create a packet in form of bytestream | 
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| 49 |  | 
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| 50 | ENetPacket* PacketGenerator::acknowledgement( int state, int reliable ) | 
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| 51 | { | 
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| 52 | std::cout << "generating new acknowledgement, id: " << state << std::endl; | 
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| 53 | ack* ackreq = new ack; | 
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| 54 | ackreq->id = ACK; | 
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| 55 | ackreq->a = state; | 
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| 56 |  | 
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| 57 | ENetPacket *packet = enet_packet_create( ackreq , sizeof( *ackreq ), reliable ); | 
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| 58 |  | 
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| 59 | return packet; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | /*### mouseupdates */ | 
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| 63 | ENetPacket* PacketGenerator::mousem( double x, double y, int reliable ) | 
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| 64 | { | 
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| 65 | std::cout << "generating new mouse" << std::endl; | 
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| 66 | mouse* mousemove = new mouse; | 
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| 67 | mousemove->id = MOUSE; | 
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| 68 | mousemove->x = x; | 
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| 69 | mousemove->y = y; | 
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| 70 |  | 
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| 71 | ENetPacket *packet = enet_packet_create( mousemove , sizeof( *mousemove ), reliable ); | 
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| 72 |  | 
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| 73 | return packet; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | /*### keystrikes updates */ | 
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| 77 | ENetPacket* PacketGenerator::keystrike( char press, int reliable ) | 
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| 78 | { | 
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| 79 | std::cout << "generating new keyboard" << std::endl; | 
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| 80 | keyboard* key = new keyboard; | 
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| 81 | key->id = KEYBOARD; | 
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| 82 | key->press = press; | 
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| 83 |  | 
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| 84 | ENetPacket *packet = enet_packet_create( key , sizeof( *key ), reliable ); | 
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| 85 |  | 
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| 86 | return packet; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | /*### chat messages packet */ | 
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| 90 | ENetPacket* PacketGenerator::chatMessage( const char* message, int reliable ) | 
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| 91 | { | 
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| 92 | int* trans = new int[sizeof(int) + strlen(message) + 1]; | 
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| 93 | *trans = CHAT; | 
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| 94 | //be carefull here, don't forget to allocate the space before using it ;-) | 
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| 95 | memcpy( &trans[1], (const void*)message, strlen( message ) + 1); | 
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| 96 | ENetPacket *packet = enet_packet_create( trans , sizeof( int ) + strlen( message ) + 1, reliable ); | 
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| 97 |  | 
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| 98 | return packet; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | /*### gamestate packet */ | 
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| 102 | ENetPacket* PacketGenerator::gstate( GameStateCompressed* states, int reliable ) | 
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| 103 | { | 
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| 104 | //std::cout << "packetgenerator" << std::endl; | 
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| 105 | //std::cout << "states->normsize " << states->normsize << std::endl; | 
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| 106 | //std::cout << "states->compsize " << states->compsize << std::endl; | 
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| 107 | int gid = GAMESTATE; //first assign the correct enet id | 
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| 108 | int totalLen = 4*sizeof( int ) + sizeof(bool) + states->compsize; //calculate the total size of the datastream memory | 
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| 109 | //std::cout << "totalLen " << totalLen << std::endl; | 
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| 110 | unsigned char *data = (unsigned char*)malloc( totalLen ); //allocate the memory for datastream | 
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| 111 | memcpy( (void*)(data), (const void*)&gid, sizeof( int ) ); //this is the enet id | 
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| 112 | memcpy( (void*)(data+sizeof(int)), (const void*)&(states->id), sizeof(int) ); //the GameStateCompressed id | 
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| 113 | memcpy( (void*)(data+2*sizeof(int)), (const void*)&(states->compsize), sizeof(int)); | 
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| 114 | memcpy( (void*)(data+3*sizeof(int)), (const void*)&(states->normsize), sizeof(int)); | 
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| 115 | memcpy( (void*)(data+4*sizeof(int)), (const void*)&(states->diffed), sizeof(bool)); | 
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| 116 | /*(int)*(data) = gid; | 
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| 117 | (int)*(data+sizeof(int)) = states->id; | 
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| 118 | //this is the compressed size of the GameStateCompressed data, place at 3th position of the enet datastream | 
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| 119 | (int)*(data+2*sizeof(int)) = states->compsize; | 
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| 120 | //this is the uncompressed size of GameStateCompressed data | 
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| 121 | (int)*(data+3*sizeof(int)) = states->normsize; | 
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| 122 | //since there is a new parameter inside GameStateCompressed, change this function to create packet | 
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| 123 | (bool)*(data+4*sizeof(int)) = states->diffed;*/ | 
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| 124 | //place the GameStateCompressed data at the end of the enet datastream | 
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| 125 | memcpy( (void*)(data+4*sizeof( int ) + sizeof(bool)), (const void*)states->data, states->compsize ); | 
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| 126 | //create an enet packet with the generated bytestream | 
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| 127 | ENetPacket *packet = enet_packet_create( data , totalLen, reliable ); | 
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| 128 | //delete data; | 
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| 129 | return packet; | 
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| 130 | } | 
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| 131 |  | 
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| 132 | ENetPacket* PacketGenerator::clid( int classid, std::string classname, int reliable ) | 
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| 133 | { | 
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| 134 | unsigned char* data = (unsigned char *)malloc(3*sizeof(int)+classname.length()+1); | 
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| 135 | std::cout << "classid: " << classid << ", name: " << classname << std::endl; | 
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| 136 | *(int *)data = CLASSID; | 
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| 137 | *((int *)data+1) = classname.length()+1; | 
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| 138 | *((int *)data+2) = classid; | 
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| 139 | memcpy( (void *)(data+3*sizeof(int)), classname.c_str(), classname.length()+1); | 
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| 140 | ENetPacket *packet = enet_packet_create( data , 3*sizeof(int)+classname.length()+1, reliable ); | 
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| 141 | return packet; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | } | 
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