| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Yuning Chai | 
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| 24 | *   Co-authors: | 
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| 25 | *      Felix Schulthess | 
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| 26 | *      Fabian 'x3n' Landau | 
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| 27 | *      Reto Grieder | 
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| 28 | * | 
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| 29 | */ | 
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| 30 |  | 
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| 31 | #ifndef _HUDBar_H__ | 
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| 32 | #define _HUDBar_H__ | 
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| 33 |  | 
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| 34 | #include "overlays/OverlaysPrereqs.h" | 
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| 35 |  | 
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| 36 | #include <map> | 
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| 37 | #include <vector> | 
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| 38 |  | 
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| 39 | #include "util/Math.h" | 
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| 40 | #include "util/OgreForwardRefs.h" | 
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| 41 | #include "core/BaseObject.h" | 
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| 42 | #include "overlays/OrxonoxOverlay.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 | class _OverlaysExport BarColour : public BaseObject | 
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| 47 | { | 
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| 48 | public: | 
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| 49 | BarColour(BaseObject* creator); | 
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| 50 | virtual ~BarColour() { } | 
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| 51 |  | 
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| 52 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); | 
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| 53 |  | 
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| 54 | void setColour(const ColourValue& colour) { this->colour_ = colour; } | 
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| 55 | const ColourValue& getColour() const { return this->colour_; } | 
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| 56 |  | 
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| 57 | void setPosition(float pos) { this->position_ = pos; } | 
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| 58 | float getPosition() const    { return this->position_; } | 
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| 59 |  | 
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| 60 | private: | 
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| 61 | ColourValue colour_; | 
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| 62 | float position_; | 
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| 63 | }; | 
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| 64 |  | 
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| 65 |  | 
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| 66 | class _OverlaysExport HUDBar : public OrxonoxOverlay | 
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| 67 | { | 
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| 68 | public: | 
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| 69 | HUDBar(BaseObject* creator); | 
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| 70 | virtual ~HUDBar(); | 
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| 71 |  | 
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| 72 | virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode); | 
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| 73 |  | 
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| 74 | void clearColours(); | 
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| 75 |  | 
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| 76 | inline void setRightToLeft(bool r2l) | 
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| 77 | { | 
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| 78 | if (r2l != this->right2Left_) | 
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| 79 | { | 
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| 80 | this->right2Left_ = r2l; | 
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| 81 | this->valueChanged(); | 
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| 82 | } | 
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| 83 | } | 
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| 84 | inline bool getRightToLeft() const | 
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| 85 | { return this->right2Left_; } | 
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| 86 |  | 
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| 87 | inline void setValue(float value) | 
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| 88 | { | 
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| 89 | float temp = clamp(value, 0.0f, 1.0f); | 
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| 90 | if (temp != this->value_) | 
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| 91 | { | 
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| 92 | this->value_ = temp; | 
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| 93 | this->valueChanged(); | 
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| 94 | } | 
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| 95 | } | 
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| 96 | inline float getValue() const | 
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| 97 | { return this->value_; } | 
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| 98 |  | 
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| 99 | inline void setAutoColour(bool val) | 
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| 100 | { | 
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| 101 | if (val != this->autoColour_) | 
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| 102 | { | 
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| 103 | this->autoColour_ = val; | 
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| 104 | this->valueChanged(); | 
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| 105 |  | 
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| 106 | if (!val) | 
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| 107 | this->currentColour_ = ColourValue::White; | 
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| 108 | } | 
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| 109 | } | 
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| 110 | inline bool getAutoColour() const | 
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| 111 | { return this->autoColour_; } | 
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| 112 |  | 
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| 113 | void setBarTexture(const std::string& texture); | 
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| 114 | const std::string& getBarTexture() const; | 
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| 115 |  | 
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| 116 | inline const ColourValue& getCurrentBarColour() const | 
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| 117 | { return this->currentColour_; } | 
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| 118 |  | 
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| 119 | protected: | 
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| 120 | virtual void valueChanged(); | 
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| 121 |  | 
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| 122 | private: | 
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| 123 | void addColour(BarColour* colour); | 
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| 124 | BarColour* getColour(unsigned int index); | 
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| 125 |  | 
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| 126 | bool right2Left_; | 
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| 127 | bool autoColour_;                   //!< whether bar changes colour automatically | 
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| 128 | float value_;                       //!< progress of bar | 
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| 129 | ColourValue currentColour_; | 
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| 130 |  | 
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| 131 | Ogre::PanelOverlayElement* bar_; | 
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| 132 | Ogre::TextureUnitState* textureUnitState_; | 
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| 133 | std::map<float, ColourValue> colours_; | 
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| 134 | std::vector<BarColour*> barColours_; | 
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| 135 |  | 
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| 136 | static unsigned int materialcount_s; | 
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| 137 | }; | 
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| 138 | } | 
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| 139 | #endif /* _HUDBar_H__ */ | 
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