| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Damian 'Mozork' Frick | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file NotificationDispatcher.h | 
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| 31 | @brief Definition of the NotificationDispatcher class. | 
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| 32 | @ingroup Notifications | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _NotificationDispatcher_H__ | 
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| 36 | #define _NotificationDispatcher_H__ | 
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| 37 |  | 
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| 38 | #include "notifications/NotificationsPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <string> | 
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| 41 |  | 
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| 42 | #include "core/BaseObject.h" | 
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| 43 | #include "network/synchronisable/Synchronisable.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 |  | 
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| 48 | /** | 
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| 49 | @brief | 
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| 50 | A NotificationDispatcher is an entity that, upon being triggered, dispatches (or sends) a specified @ref orxonox::Notification "Notification". | 
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| 51 |  | 
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| 52 | There is one parameter to be set, the @b sender . The sender specifies the part of Orxonox the sent @ref orxonox::Notification "Notification" comes from. The default value is set by the classes implementing NotificationDispatcher. | 
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| 53 |  | 
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| 54 | Its standard usage is: | 
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| 55 | @code | 
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| 56 | <NotificationDispatcher sender="me"> | 
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| 57 | <events> | 
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| 58 | <trigger> | 
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| 59 | <PlayerTrigger /> | 
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| 60 | </trigger> | 
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| 61 | </event> | 
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| 62 | </NotificationDispatcher> | 
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| 63 | @endcode | 
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| 64 | But keep in mind, that NotificationDispatcher is an abstract class and in this example @ref orxonox::PlayerTrigger "PlayerTrigger" stands for any event that is caused by a @ref orxonox::PlayerTrigger "PlayerTrigger", so instead of @ref orxonox::PlayerTrigger "PlayerTrigger", there could be a @ref orxonox::DistanceTrigger "DistanceTrigger", or a @ref orxonox::DistanceMultiTrigger "DistanceMutliTrigger", or even an @ref orxonox::EventListener "EventListener" that waits for an event coming from any kind of @ref orxonox::PlayerTrigger "PlayerTrigger". | 
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| 65 |  | 
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| 66 | @author | 
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| 67 | Damian 'Mozork' Frick | 
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| 68 |  | 
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| 69 | @ingroup Notifications | 
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| 70 | */ | 
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| 71 | class _NotificationsExport NotificationDispatcher : public BaseObject, public Synchronisable | 
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| 72 | { | 
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| 73 | public: | 
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| 74 | NotificationDispatcher(BaseObject* creator); //!< Default constructor. Initializes the object. | 
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| 75 | virtual ~NotificationDispatcher(); //!< Destructor. | 
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| 76 |  | 
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| 77 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a NotificationDispatcher object through XML. | 
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| 78 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); | 
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| 79 |  | 
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| 80 | /** | 
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| 81 | @brief Get the sender of the Notification dispatched by this NotificationDispatcher. | 
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| 82 | @return Returns the name of the sender. | 
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| 83 | */ | 
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| 84 | const std::string& getSender(void) const | 
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| 85 | { return this->sender_; } | 
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| 86 | /** | 
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| 87 | @brief Set the sender of the Notification dispatched by this NotificationDispatcher. | 
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| 88 | @param sender The name of the sender. | 
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| 89 | */ | 
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| 90 | void setSender(const std::string& sender) | 
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| 91 | { this->sender_ = sender; } | 
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| 92 |  | 
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| 93 | void dispatch(unsigned int clientId); //!< Dispatches a specific Notification. | 
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| 94 | bool trigger(bool triggered, BaseObject* trigger); //!< Is called when the NotificationDispatcher is triggered. | 
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| 95 |  | 
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| 96 | protected: | 
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| 97 | std::string sender_; //!< The name of the sender of the Notification dispatched by this NotificationDispatcher. | 
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| 98 |  | 
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| 99 | void registerVariables(void); //!< Register some variables for synchronisation. | 
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| 100 |  | 
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| 101 | /** | 
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| 102 | @brief Creates the notification message that should be sent upon the NotificationDispatcher triggering. | 
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| 103 | This method can be overloaded to customize the NotificationDispatcher. | 
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| 104 | @return Returns the notification message. | 
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| 105 | */ | 
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| 106 | virtual const std::string& createNotificationMessage(void) | 
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| 107 | { return *(new std::string("")); } | 
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| 108 |  | 
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| 109 | }; | 
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| 110 |  | 
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| 111 | } | 
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| 112 |  | 
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| 113 | #endif /* _NotificationDispatcher_H__ */ | 
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