| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _NETWORK_Host_H__ | 
|---|
| 30 | #define _NETWORK_Host_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "NetworkPrereqs.h" | 
|---|
| 33 | #include "core/CorePrereqs.h" | 
|---|
| 34 |  | 
|---|
| 35 | namespace orxonox { | 
|---|
| 36 |  | 
|---|
| 37 | const unsigned int CLIENTID_SERVER = 0; | 
|---|
| 38 | const unsigned int NETWORK_FREQUENCY = 30; | 
|---|
| 39 | const float NETWORK_PERIOD = 1.0f/NETWORK_FREQUENCY; | 
|---|
| 40 |  | 
|---|
| 41 | /** | 
|---|
| 42 | *       @brief Base class of Server and Client | 
|---|
| 43 | *       This is the Base class of the Server and Client classes | 
|---|
| 44 | *       - Makes server and client a singleton | 
|---|
| 45 | *       - defines static functions available on both server and client | 
|---|
| 46 | *       - is the interface to be used when communicating with the network | 
|---|
| 47 | *       @author Oliver Scheuss | 
|---|
| 48 | */ | 
|---|
| 49 | class _NetworkExport Host{ | 
|---|
| 50 | private: | 
|---|
| 51 | //TODO add theese functions or adequate | 
|---|
| 52 | //virtual bool processChat(packet::Chat *message, unsigned int clientID)=0; | 
|---|
| 53 | //virtual bool sendChat(packet::Chat *chat)=0; | 
|---|
| 54 | virtual bool queuePacket(ENetPacket *packet, int clientID)=0; | 
|---|
| 55 | virtual bool chat(const std::string& message)=0; | 
|---|
| 56 | virtual bool broadcast(const std::string& message)=0; | 
|---|
| 57 | virtual bool processChat(const std::string& message, unsigned int playerID)=0; | 
|---|
| 58 | virtual bool isServer_()=0; | 
|---|
| 59 |  | 
|---|
| 60 |  | 
|---|
| 61 |  | 
|---|
| 62 | protected: | 
|---|
| 63 | Host(); | 
|---|
| 64 | virtual ~Host(); | 
|---|
| 65 | static Host *instance_; | 
|---|
| 66 | unsigned int clientID_; | 
|---|
| 67 | unsigned int shipID_; | 
|---|
| 68 |  | 
|---|
| 69 | public: | 
|---|
| 70 | static bool running(){return instance_!=0;} | 
|---|
| 71 | static bool addPacket(ENetPacket *packet, int clientID=0); | 
|---|
| 72 | //static bool chat(std::string& message); | 
|---|
| 73 | //     static bool receiveChat(packet::Chat *message, unsigned int clientID); | 
|---|
| 74 | static unsigned int getPlayerID(); | 
|---|
| 75 | static unsigned int getShipID(){return instance_->shipID_;} | 
|---|
| 76 | static void setClientID(unsigned int id){ instance_->clientID_ = id; } | 
|---|
| 77 | static void setShipID(unsigned int id){ instance_->shipID_ = id; } | 
|---|
| 78 | static bool isServer(){ return instance_->isServer_(); } | 
|---|
| 79 | static bool Chat(const std::string& message); | 
|---|
| 80 | static bool Broadcast(const std::string& message); | 
|---|
| 81 | static bool incomingChat(const std::string& message, unsigned int playerID); | 
|---|
| 82 | virtual void printRTT()=0; | 
|---|
| 83 | private: | 
|---|
| 84 | ConsoleCommand* printRTTCC_; | 
|---|
| 85 | }; | 
|---|
| 86 |  | 
|---|
| 87 | } | 
|---|
| 88 |  | 
|---|
| 89 | #endif /* _NETWORK_Host_H__ */ | 
|---|