| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "ClientConnection.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #define WIN32_LEAN_AND_MEAN | 
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| 33 | #include <enet/enet.h> | 
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| 34 | #include "util/Debug.h" | 
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| 35 |  | 
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| 36 | namespace orxonox | 
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| 37 | { | 
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| 38 | const unsigned int NETWORK_CLIENT_WAIT_TIME = 1; | 
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| 39 | const unsigned int NETWORK_CLIENT_CONNECTION_TIMEOUT = 3000; //millisecs | 
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| 40 | const unsigned int NETWORK_CLIENT_MAX_CONNECTIONS = 1; | 
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| 41 |  | 
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| 42 |  | 
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| 43 | ClientConnection::ClientConnection(): | 
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| 44 | established_(false), | 
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| 45 | server_(NULL) | 
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| 46 | { | 
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| 47 | this->serverAddress_ = new ENetAddress(); | 
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| 48 | //set standard address and port | 
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| 49 | enet_address_set_host(this->serverAddress_, "127.0.0.1"); // TODO: check for IPv6 and connect to ::1 instead | 
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| 50 | serverAddress_->port = NETWORK_PORT; | 
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| 51 | } | 
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| 52 |  | 
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| 53 | ClientConnection::~ClientConnection(){ | 
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| 54 | if(this->established_) | 
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| 55 | closeConnection(); | 
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| 56 | delete this->serverAddress_; // surely was created | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void ClientConnection::setServerAddress( const std::string& serverAddress ) { | 
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| 60 | if (enet_address_set_host (this->serverAddress_, serverAddress.c_str()) < 0) | 
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| 61 | COUT(1) << "Error: Could not resolve \"" << serverAddress << "\"." << std::endl; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void ClientConnection::setPort( unsigned int port ) { | 
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| 65 | this->serverAddress_->port = port; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | bool ClientConnection::establishConnection() | 
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| 69 | { | 
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| 70 | ENetEvent event; | 
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| 71 |  | 
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| 72 | // create host | 
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| 73 | this->host_ = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, NETWORK_CHANNEL_COUNT, 0, 0); | 
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| 74 |  | 
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| 75 | if ( this->host_ == NULL ) | 
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| 76 | { | 
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| 77 | COUT(1) << "ClientConnection: host_ == NULL" << std::endl; | 
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| 78 | // error handling | 
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| 79 | return false; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | // enable compression | 
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| 83 | this->enableCompression(); | 
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| 84 |  | 
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| 85 | assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL ); | 
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| 86 | if (this->host_->socket4 == ENET_SOCKET_NULL) | 
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| 87 | COUT(2) << "Warning: IPv4 Socket failed." << std::endl; | 
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| 88 | else if (this->host_->socket6 == ENET_SOCKET_NULL) | 
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| 89 | COUT(2) << "Warning: IPv6 Socket failed." << std::endl; | 
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| 90 | else | 
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| 91 | COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl; | 
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| 92 |  | 
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| 93 | this->server_ = enet_host_connect(this->host_, serverAddress_, NETWORK_CHANNEL_COUNT, 0); | 
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| 94 | if ( this->server_==NULL ) | 
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| 95 | { | 
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| 96 | COUT(1) << "ClientConnection: server_ == NULL" << std::endl; | 
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| 97 | // error handling | 
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| 98 | return false; | 
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| 99 | } | 
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| 100 | // handshake | 
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| 101 | for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++ ) | 
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| 102 | { | 
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| 103 | if( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && event.type == ENET_EVENT_TYPE_CONNECT ) | 
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| 104 | { | 
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| 105 | this->established_=true; | 
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| 106 | Connection::startCommunicationThread(); | 
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| 107 | return true; | 
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| 108 | } | 
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| 109 | } | 
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| 110 | COUT(1) << "Could not connect to server" << endl; | 
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| 111 | return false; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | bool ClientConnection::closeConnection() { | 
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| 115 | ENetEvent event; | 
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| 116 |  | 
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| 117 | if ( !this->established_ ) | 
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| 118 | return true; | 
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| 119 | this->established_ = false; | 
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| 120 | Connection::stopCommunicationThread(); | 
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| 121 | enet_peer_disconnect(this->server_, 0); | 
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| 122 | for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++) | 
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| 123 | { | 
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| 124 | if ( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME) >= 0 ) | 
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| 125 | { | 
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| 126 | switch (event.type) | 
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| 127 | { | 
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| 128 | case ENET_EVENT_TYPE_NONE: | 
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| 129 | case ENET_EVENT_TYPE_CONNECT: | 
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| 130 | break; | 
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| 131 | case ENET_EVENT_TYPE_RECEIVE: | 
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| 132 | enet_packet_destroy(event.packet); | 
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| 133 | break; | 
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| 134 | case ENET_EVENT_TYPE_DISCONNECT: | 
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| 135 | COUT(4) << "received disconnect confirmation from server" << endl; | 
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| 136 | this->connectionClosed(); | 
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| 137 | return true; | 
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| 138 | } | 
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| 139 | } | 
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| 140 | } | 
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| 141 | enet_peer_reset( this->server_ ); | 
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| 142 | this->connectionClosed(); | 
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| 143 | return false; | 
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| 144 | } | 
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| 145 |  | 
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| 146 |  | 
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| 147 | void ClientConnection::addPacket(ENetPacket *packet, uint8_t channelID) { | 
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| 148 | assert( this->server_ ); | 
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| 149 | assert( packet ); | 
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| 150 | return Connection::addPacket( packet, this->server_, channelID ); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void ClientConnection::addPeer(ENetEvent* event) | 
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| 154 | { | 
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| 155 | assert(0); | 
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| 156 | } | 
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| 157 | void ClientConnection::removePeer(ENetEvent* event) | 
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| 158 | { | 
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| 159 | this->established_=false; | 
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| 160 | COUT(1) << "Received disconnect Packet from Server!" << endl; | 
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| 161 | // server closed the connection | 
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| 162 | this->stopCommunicationThread(); | 
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| 163 | this->connectionClosed(); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | uint32_t ClientConnection::getRTT() | 
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| 167 | { | 
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| 168 | if (server_) | 
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| 169 | return server_->roundTripTime; | 
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| 170 | else | 
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| 171 | return 0; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | } | 
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