| Last change
                  on this file since 9222 was
                  5781,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.0 KB | 
      
      
        
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| 1 | /* | 
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| 2 | * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/ | 
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| 3 | * | 
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| 4 | * Permission to use, copy, modify, distribute and sell this software | 
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| 5 | * and its documentation for any purpose is hereby granted without fee, | 
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| 6 | * provided that the above copyright notice appear in all copies. | 
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| 7 | * Erwin Coumans makes no representations about the suitability | 
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| 8 | * of this software for any purpose. | 
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| 9 | * It is provided "as is" without express or implied warranty. | 
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| 10 | */ | 
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| 11 | #ifndef VEHICLE_RAYCASTER_H | 
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| 12 | #define VEHICLE_RAYCASTER_H | 
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| 13 |  | 
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| 14 | #include "LinearMath/btVector3.h" | 
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| 15 |  | 
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| 16 | /// btVehicleRaycaster is provides interface for between vehicle simulation and raycasting | 
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| 17 | struct btVehicleRaycaster | 
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| 18 | { | 
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| 19 | virtual ~btVehicleRaycaster() | 
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| 20 | { | 
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| 21 | } | 
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| 22 | struct btVehicleRaycasterResult | 
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| 23 | { | 
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| 24 | btVehicleRaycasterResult() :m_distFraction(btScalar(-1.)){}; | 
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| 25 | btVector3       m_hitPointInWorld; | 
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| 26 | btVector3       m_hitNormalInWorld; | 
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| 27 | btScalar        m_distFraction; | 
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| 28 | }; | 
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| 29 |  | 
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| 30 | virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result) = 0; | 
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| 31 |  | 
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| 32 | }; | 
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| 33 |  | 
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| 34 | #endif //VEHICLE_RAYCASTER_H | 
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| 35 |  | 
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