| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btConvexConvexAlgorithm.h" | 
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| 17 |  | 
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| 18 | //#include <stdio.h> | 
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| 19 | #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" | 
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" | 
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| 21 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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| 22 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h" | 
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| 24 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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| 25 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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| 26 | #include "BulletCollision/CollisionShapes/btBoxShape.h" | 
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| 27 | #include "BulletCollision/CollisionDispatch/btManifoldResult.h" | 
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| 28 |  | 
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| 29 | #include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h" | 
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| 30 | #include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h" | 
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| 31 | #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" | 
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| 32 | #include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h" | 
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| 33 |  | 
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| 34 |  | 
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| 35 |  | 
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| 36 | #include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h" | 
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| 37 | #include "BulletCollision/CollisionShapes/btSphereShape.h" | 
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| 38 |  | 
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| 39 | #include "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h" | 
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| 40 |  | 
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| 41 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" | 
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| 42 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h" | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 |  | 
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| 47 |  | 
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| 48 |  | 
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| 49 |  | 
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| 50 |  | 
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| 51 |  | 
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| 52 | btConvexConvexAlgorithm::CreateFunc::CreateFunc(btSimplexSolverInterface*                       simplexSolver, btConvexPenetrationDepthSolver* pdSolver) | 
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| 53 | { | 
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| 54 | m_numPerturbationIterations = 0; | 
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| 55 | m_minimumPointsPerturbationThreshold = 3; | 
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| 56 | m_simplexSolver = simplexSolver; | 
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| 57 | m_pdSolver = pdSolver; | 
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| 58 | } | 
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| 59 |  | 
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| 60 | btConvexConvexAlgorithm::CreateFunc::~CreateFunc() | 
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| 61 | { | 
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| 62 | } | 
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| 63 |  | 
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| 64 | btConvexConvexAlgorithm::btConvexConvexAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,btSimplexSolverInterface* simplexSolver, btConvexPenetrationDepthSolver* pdSolver,int numPerturbationIterations, int minimumPointsPerturbationThreshold) | 
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| 65 | : btActivatingCollisionAlgorithm(ci,body0,body1), | 
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| 66 | m_simplexSolver(simplexSolver), | 
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| 67 | m_pdSolver(pdSolver), | 
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| 68 | m_ownManifold (false), | 
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| 69 | m_manifoldPtr(mf), | 
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| 70 | m_lowLevelOfDetail(false), | 
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| 71 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 72 | ,m_sepDistance((static_cast<btConvexShape*>(body0->getCollisionShape()))->getAngularMotionDisc(), | 
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| 73 | (static_cast<btConvexShape*>(body1->getCollisionShape()))->getAngularMotionDisc()), | 
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| 74 | #endif | 
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| 75 | m_numPerturbationIterations(numPerturbationIterations), | 
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| 76 | m_minimumPointsPerturbationThreshold(minimumPointsPerturbationThreshold) | 
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| 77 | { | 
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| 78 | (void)body0; | 
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| 79 | (void)body1; | 
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| 80 | } | 
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| 81 |  | 
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| 82 |  | 
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| 83 |  | 
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| 84 |  | 
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| 85 | btConvexConvexAlgorithm::~btConvexConvexAlgorithm() | 
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| 86 | { | 
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| 87 | if (m_ownManifold) | 
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| 88 | { | 
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| 89 | if (m_manifoldPtr) | 
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| 90 | m_dispatcher->releaseManifold(m_manifoldPtr); | 
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| 91 | } | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void    btConvexConvexAlgorithm ::setLowLevelOfDetail(bool useLowLevel) | 
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| 95 | { | 
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| 96 | m_lowLevelOfDetail = useLowLevel; | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | struct btPerturbedContactResult : public btManifoldResult | 
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| 101 | { | 
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| 102 | btManifoldResult* m_originalManifoldResult; | 
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| 103 | btTransform m_transformA; | 
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| 104 | btTransform m_transformB; | 
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| 105 | btTransform     m_unPerturbedTransform; | 
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| 106 | bool    m_perturbA; | 
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| 107 | btIDebugDraw*   m_debugDrawer; | 
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| 108 |  | 
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| 109 |  | 
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| 110 | btPerturbedContactResult(btManifoldResult* originalResult,const btTransform& transformA,const btTransform& transformB,const btTransform& unPerturbedTransform,bool perturbA,btIDebugDraw* debugDrawer) | 
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| 111 | :m_originalManifoldResult(originalResult), | 
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| 112 | m_transformA(transformA), | 
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| 113 | m_transformB(transformB), | 
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| 114 | m_perturbA(perturbA), | 
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| 115 | m_unPerturbedTransform(unPerturbedTransform), | 
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| 116 | m_debugDrawer(debugDrawer) | 
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| 117 | { | 
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| 118 | } | 
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| 119 | virtual ~ btPerturbedContactResult() | 
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| 120 | { | 
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| 121 | } | 
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| 122 |  | 
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| 123 | virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar orgDepth) | 
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| 124 | { | 
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| 125 | btVector3 endPt,startPt; | 
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| 126 | btScalar newDepth; | 
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| 127 | btVector3 newNormal; | 
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| 128 |  | 
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| 129 | if (m_perturbA) | 
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| 130 | { | 
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| 131 | btVector3 endPtOrg = pointInWorld + normalOnBInWorld*orgDepth; | 
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| 132 | endPt = (m_unPerturbedTransform*m_transformA.inverse())(endPtOrg); | 
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| 133 | newDepth = (endPt -  pointInWorld).dot(normalOnBInWorld); | 
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| 134 | startPt = endPt+normalOnBInWorld*newDepth; | 
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| 135 | } else | 
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| 136 | { | 
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| 137 | endPt = pointInWorld + normalOnBInWorld*orgDepth; | 
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| 138 | startPt = (m_unPerturbedTransform*m_transformB.inverse())(pointInWorld); | 
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| 139 | newDepth = (endPt -  startPt).dot(normalOnBInWorld); | 
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| 140 |  | 
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| 141 | } | 
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| 142 |  | 
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| 143 | //#define DEBUG_CONTACTS 1 | 
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| 144 | #ifdef DEBUG_CONTACTS | 
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| 145 | m_debugDrawer->drawLine(startPt,endPt,btVector3(1,0,0)); | 
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| 146 | m_debugDrawer->drawSphere(startPt,0.05,btVector3(0,1,0)); | 
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| 147 | m_debugDrawer->drawSphere(endPt,0.05,btVector3(0,0,1)); | 
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| 148 | #endif //DEBUG_CONTACTS | 
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| 149 |  | 
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| 150 |  | 
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| 151 | m_originalManifoldResult->addContactPoint(normalOnBInWorld,startPt,newDepth); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | }; | 
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| 155 |  | 
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| 156 | extern btScalar gContactBreakingThreshold; | 
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| 157 |  | 
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| 158 | // | 
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| 159 | // Convex-Convex collision algorithm | 
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| 160 | // | 
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| 161 | void btConvexConvexAlgorithm ::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 162 | { | 
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| 163 |  | 
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| 164 | if (!m_manifoldPtr) | 
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| 165 | { | 
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| 166 | //swapped? | 
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| 167 | m_manifoldPtr = m_dispatcher->getNewManifold(body0,body1); | 
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| 168 | m_ownManifold = true; | 
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| 169 | } | 
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| 170 | resultOut->setPersistentManifold(m_manifoldPtr); | 
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| 171 |  | 
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| 172 | //comment-out next line to test multi-contact generation | 
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| 173 | //resultOut->getPersistentManifold()->clearManifold(); | 
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| 174 |  | 
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| 175 |  | 
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| 176 | btConvexShape* min0 = static_cast<btConvexShape*>(body0->getCollisionShape()); | 
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| 177 | btConvexShape* min1 = static_cast<btConvexShape*>(body1->getCollisionShape()); | 
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| 178 |  | 
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| 179 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 180 | m_sepDistance.updateSeparatingDistance(body0->getWorldTransform(),body1->getWorldTransform()); | 
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| 181 | if (!dispatchInfo.m_useConvexConservativeDistanceUtil || m_sepDistance.getConservativeSeparatingDistance()<=0.f) | 
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| 182 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 183 |  | 
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| 184 | { | 
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| 185 |  | 
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| 186 |  | 
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| 187 | btGjkPairDetector::ClosestPointInput input; | 
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| 188 |  | 
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| 189 | btGjkPairDetector       gjkPairDetector(min0,min1,m_simplexSolver,m_pdSolver); | 
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| 190 | //TODO: if (dispatchInfo.m_useContinuous) | 
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| 191 | gjkPairDetector.setMinkowskiA(min0); | 
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| 192 | gjkPairDetector.setMinkowskiB(min1); | 
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| 193 |  | 
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| 194 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 195 | if (dispatchInfo.m_useConvexConservativeDistanceUtil) | 
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| 196 | { | 
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| 197 | input.m_maximumDistanceSquared = 1e30f; | 
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| 198 | } else | 
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| 199 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 200 | { | 
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| 201 | input.m_maximumDistanceSquared = min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactBreakingThreshold(); | 
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| 202 | input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | input.m_stackAlloc = dispatchInfo.m_stackAllocator; | 
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| 206 | input.m_transformA = body0->getWorldTransform(); | 
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| 207 | input.m_transformB = body1->getWorldTransform(); | 
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| 208 |  | 
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| 209 | gjkPairDetector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw); | 
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| 210 | btScalar sepDist = gjkPairDetector.getCachedSeparatingDistance()+dispatchInfo.m_convexConservativeDistanceThreshold; | 
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| 211 |  | 
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| 212 | //now perturbe directions to get multiple contact points | 
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| 213 | btVector3 v0,v1; | 
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| 214 | btVector3 sepNormalWorldSpace = gjkPairDetector.getCachedSeparatingAxis().normalized(); | 
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| 215 | btPlaneSpace1(sepNormalWorldSpace,v0,v1); | 
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| 216 | //now perform 'm_numPerturbationIterations' collision queries with the perturbated collision objects | 
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| 217 |  | 
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| 218 | //perform perturbation when more then 'm_minimumPointsPerturbationThreshold' points | 
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| 219 | if (resultOut->getPersistentManifold()->getNumContacts() < m_minimumPointsPerturbationThreshold) | 
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| 220 | { | 
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| 221 |  | 
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| 222 | int i; | 
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| 223 |  | 
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| 224 | bool perturbeA = true; | 
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| 225 | const btScalar angleLimit = 0.125f * SIMD_PI; | 
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| 226 | btScalar perturbeAngle; | 
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| 227 | btScalar radiusA = min0->getAngularMotionDisc(); | 
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| 228 | btScalar radiusB = min1->getAngularMotionDisc(); | 
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| 229 | if (radiusA < radiusB) | 
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| 230 | { | 
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| 231 | perturbeAngle = gContactBreakingThreshold /radiusA; | 
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| 232 | perturbeA = true; | 
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| 233 | } else | 
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| 234 | { | 
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| 235 | perturbeAngle = gContactBreakingThreshold / radiusB; | 
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| 236 | perturbeA = false; | 
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| 237 | } | 
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| 238 | if ( perturbeAngle > angleLimit ) | 
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| 239 | perturbeAngle = angleLimit; | 
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| 240 |  | 
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| 241 | btTransform unPerturbedTransform; | 
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| 242 | if (perturbeA) | 
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| 243 | { | 
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| 244 | unPerturbedTransform = input.m_transformA; | 
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| 245 | } else | 
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| 246 | { | 
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| 247 | unPerturbedTransform = input.m_transformB; | 
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| 248 | } | 
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| 249 |  | 
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| 250 | for ( i=0;i<m_numPerturbationIterations;i++) | 
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| 251 | { | 
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| 252 | btQuaternion perturbeRot(v0,perturbeAngle); | 
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| 253 | btScalar iterationAngle = i*(SIMD_2_PI/btScalar(m_numPerturbationIterations)); | 
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| 254 | btQuaternion rotq(sepNormalWorldSpace,iterationAngle); | 
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| 255 |  | 
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| 256 |  | 
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| 257 | if (perturbeA) | 
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| 258 | { | 
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| 259 | input.m_transformA.setBasis(  btMatrix3x3(rotq.inverse()*perturbeRot*rotq)*body0->getWorldTransform().getBasis()); | 
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| 260 | input.m_transformB = body1->getWorldTransform(); | 
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| 261 | #ifdef DEBUG_CONTACTS | 
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| 262 | dispatchInfo.m_debugDraw->drawTransform(input.m_transformA,10.0); | 
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| 263 | #endif //DEBUG_CONTACTS | 
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| 264 | } else | 
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| 265 | { | 
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| 266 | input.m_transformA = body0->getWorldTransform(); | 
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| 267 | input.m_transformB.setBasis( btMatrix3x3(rotq.inverse()*perturbeRot*rotq)*body1->getWorldTransform().getBasis()); | 
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| 268 | #ifdef DEBUG_CONTACTS | 
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| 269 | dispatchInfo.m_debugDraw->drawTransform(input.m_transformB,10.0); | 
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| 270 | #endif | 
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| 271 | } | 
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| 272 |  | 
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| 273 | btPerturbedContactResult perturbedResultOut(resultOut,input.m_transformA,input.m_transformB,unPerturbedTransform,perturbeA,dispatchInfo.m_debugDraw); | 
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| 274 | gjkPairDetector.getClosestPoints(input,perturbedResultOut,dispatchInfo.m_debugDraw); | 
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| 275 |  | 
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| 276 |  | 
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| 277 | } | 
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| 278 | } | 
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| 279 |  | 
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| 280 |  | 
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| 281 |  | 
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| 282 | #ifdef USE_SEPDISTANCE_UTIL2 | 
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| 283 | if (dispatchInfo.m_useConvexConservativeDistanceUtil) | 
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| 284 | { | 
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| 285 | m_sepDistance.initSeparatingDistance(gjkPairDetector.getCachedSeparatingAxis(),sepDist,body0->getWorldTransform(),body1->getWorldTransform()); | 
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| 286 | } | 
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| 287 | #endif //USE_SEPDISTANCE_UTIL2 | 
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| 288 |  | 
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| 289 |  | 
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| 290 | } | 
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| 291 |  | 
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| 292 | if (m_ownManifold) | 
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| 293 | { | 
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| 294 | resultOut->refreshContactPoints(); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | } | 
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| 298 |  | 
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| 299 |  | 
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| 300 |  | 
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| 301 | bool disableCcd = false; | 
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| 302 | btScalar        btConvexConvexAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
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| 303 | { | 
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| 304 | (void)resultOut; | 
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| 305 | (void)dispatchInfo; | 
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| 306 | ///Rather then checking ALL pairs, only calculate TOI when motion exceeds threshold | 
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| 307 |  | 
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| 308 | ///Linear motion for one of objects needs to exceed m_ccdSquareMotionThreshold | 
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| 309 | ///col0->m_worldTransform, | 
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| 310 | btScalar resultFraction = btScalar(1.); | 
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| 311 |  | 
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| 312 |  | 
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| 313 | btScalar squareMot0 = (col0->getInterpolationWorldTransform().getOrigin() - col0->getWorldTransform().getOrigin()).length2(); | 
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| 314 | btScalar squareMot1 = (col1->getInterpolationWorldTransform().getOrigin() - col1->getWorldTransform().getOrigin()).length2(); | 
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| 315 |  | 
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| 316 | if (squareMot0 < col0->getCcdSquareMotionThreshold() && | 
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| 317 | squareMot1 < col1->getCcdSquareMotionThreshold()) | 
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| 318 | return resultFraction; | 
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| 319 |  | 
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| 320 | if (disableCcd) | 
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| 321 | return btScalar(1.); | 
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| 322 |  | 
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| 323 |  | 
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| 324 | //An adhoc way of testing the Continuous Collision Detection algorithms | 
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| 325 | //One object is approximated as a sphere, to simplify things | 
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| 326 | //Starting in penetration should report no time of impact | 
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| 327 | //For proper CCD, better accuracy and handling of 'allowed' penetration should be added | 
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| 328 | //also the mainloop of the physics should have a kind of toi queue (something like Brian Mirtich's application of Timewarp for Rigidbodies) | 
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| 329 |  | 
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| 330 |  | 
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| 331 | /// Convex0 against sphere for Convex1 | 
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| 332 | { | 
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| 333 | btConvexShape* convex0 = static_cast<btConvexShape*>(col0->getCollisionShape()); | 
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| 334 |  | 
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| 335 | btSphereShape   sphere1(col1->getCcdSweptSphereRadius()); //todo: allow non-zero sphere sizes, for better approximation | 
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| 336 | btConvexCast::CastResult result; | 
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| 337 | btVoronoiSimplexSolver voronoiSimplex; | 
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| 338 | //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex); | 
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| 339 | ///Simplification, one object is simplified as a sphere | 
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| 340 | btGjkConvexCast ccd1( convex0 ,&sphere1,&voronoiSimplex); | 
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| 341 | //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0); | 
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| 342 | if (ccd1.calcTimeOfImpact(col0->getWorldTransform(),col0->getInterpolationWorldTransform(), | 
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| 343 | col1->getWorldTransform(),col1->getInterpolationWorldTransform(),result)) | 
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| 344 | { | 
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| 345 |  | 
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| 346 | //store result.m_fraction in both bodies | 
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| 347 |  | 
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| 348 | if (col0->getHitFraction()> result.m_fraction) | 
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| 349 | col0->setHitFraction( result.m_fraction ); | 
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| 350 |  | 
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| 351 | if (col1->getHitFraction() > result.m_fraction) | 
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| 352 | col1->setHitFraction( result.m_fraction); | 
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| 353 |  | 
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| 354 | if (resultFraction > result.m_fraction) | 
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| 355 | resultFraction = result.m_fraction; | 
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| 356 |  | 
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| 357 | } | 
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| 358 |  | 
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| 359 |  | 
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| 360 |  | 
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| 361 |  | 
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| 362 | } | 
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| 363 |  | 
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| 364 | /// Sphere (for convex0) against Convex1 | 
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| 365 | { | 
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| 366 | btConvexShape* convex1 = static_cast<btConvexShape*>(col1->getCollisionShape()); | 
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| 367 |  | 
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| 368 | btSphereShape   sphere0(col0->getCcdSweptSphereRadius()); //todo: allow non-zero sphere sizes, for better approximation | 
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| 369 | btConvexCast::CastResult result; | 
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| 370 | btVoronoiSimplexSolver voronoiSimplex; | 
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| 371 | //SubsimplexConvexCast ccd0(&sphere,min0,&voronoiSimplex); | 
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| 372 | ///Simplification, one object is simplified as a sphere | 
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| 373 | btGjkConvexCast ccd1(&sphere0,convex1,&voronoiSimplex); | 
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| 374 | //ContinuousConvexCollision ccd(min0,min1,&voronoiSimplex,0); | 
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| 375 | if (ccd1.calcTimeOfImpact(col0->getWorldTransform(),col0->getInterpolationWorldTransform(), | 
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| 376 | col1->getWorldTransform(),col1->getInterpolationWorldTransform(),result)) | 
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| 377 | { | 
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| 378 |  | 
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| 379 | //store result.m_fraction in both bodies | 
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| 380 |  | 
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| 381 | if (col0->getHitFraction()      > result.m_fraction) | 
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| 382 | col0->setHitFraction( result.m_fraction); | 
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| 383 |  | 
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| 384 | if (col1->getHitFraction() > result.m_fraction) | 
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| 385 | col1->setHitFraction( result.m_fraction); | 
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| 386 |  | 
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| 387 | if (resultFraction > result.m_fraction) | 
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| 388 | resultFraction = result.m_fraction; | 
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| 389 |  | 
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| 390 | } | 
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| 391 | } | 
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| 392 |  | 
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| 393 | return resultFraction; | 
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| 394 |  | 
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| 395 | } | 
|---|
| 396 |  | 
|---|