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Last change
on this file since 9938 was
7679,
checked in by dafrick, 15 years ago
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Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
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-
Property svn:eol-style set to
native
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File size:
529 bytes
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| Line | |
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| 1 | <Template name="DynamicmatchHUD"> |
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| 2 | <OverlayGroup name="DynamicmatcHUD" scale = "1, 1"> |
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| 3 | |
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| 4 | <GametypeStaticMessage |
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| 5 | name = "staticmessage" |
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| 6 | position = "0.5, 0.01" |
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| 7 | font = "VeraMono" |
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| 8 | caption = "" |
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| 9 | textsize = 0.033 |
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| 10 | colour = "1.0, 1.0, 0.5, 1.0" |
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| 11 | align = "center" |
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| 12 | /> |
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| 13 | |
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| 14 | <GametypeFadingMessage |
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| 15 | name = "fadingmessage" |
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| 16 | position = "0.5, 0.05" |
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| 17 | font = "VeraMono" |
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| 18 | textsize = 0.04 |
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| 19 | colour = "1.0, 1.0, 0.5, 1.0" |
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| 20 | align = "center" |
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| 21 | /> |
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| 22 | |
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| 23 | </OverlayGroup> |
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| 24 | </Template> |
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