| 1 | <LevelInfo | 
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| 2 | name = "Presentation XI" | 
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| 3 | description = "1st Presentation level for Orxonox Convention XI" | 
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| 4 | tags = "presentation" | 
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| 5 | /> | 
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| 6 |  | 
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| 7 | <?lua | 
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| 8 | include("stats.oxo") | 
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| 9 | include("HUDTemplates3.oxo") | 
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| 10 | ?> | 
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| 11 |  | 
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| 12 | <?lua | 
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| 13 | include("templates/lodInformation.oxt") | 
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| 14 | include("templates/spaceshipAssff.oxt") | 
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| 15 | include("templates/spaceshipPirate.oxt") | 
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| 16 | include("templates/spaceshipSwallow.oxt") | 
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| 17 | include("templates/pickupRepresentationTemplates.oxt") | 
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| 18 | ?> | 
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| 19 |  | 
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| 20 | <Level | 
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| 21 | name         = "Sample" | 
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| 22 | description  = "Just a few tests" | 
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| 23 | gametype     = TeamDeathmatch | 
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| 24 | > | 
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| 25 | <templates> | 
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| 26 | <Template link=lodtemplate_default /> | 
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| 27 | </templates> | 
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| 28 |  | 
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| 29 | <Scene | 
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| 30 | ambientlight = "0.8, 0.8, 0.8" | 
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| 31 | skybox       = "Orxonox/Starbox" | 
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| 32 | > | 
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| 33 |  | 
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| 34 | <?lua | 
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| 35 | include("includes/pickups.oxi") | 
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| 36 | ?> | 
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| 37 |  | 
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| 38 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 39 | <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow /> | 
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| 40 |  | 
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| 41 | <Billboard position="12.5, -30, -500" material="Banners/Pickups" scale="0.5"/> | 
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| 42 | <Billboard position="500, -30, -500" material="Banners/Drone" scale="0.5"/> | 
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| 43 | <EventDispatcher> | 
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| 44 | <targets> | 
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| 45 | <EventTarget target=pirate /> | 
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| 46 | </targets> | 
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| 47 | <events> | 
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| 48 | <activity> | 
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| 49 | <DistanceTrigger position="500, -50, -500" distance=20 target="SpaceShip" stayactive=true /> | 
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| 50 | </activity> | 
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| 51 | </events> | 
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| 52 | </EventDispatcher> | 
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| 53 |  | 
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| 54 | <Billboard position="1000, -30, -500" material="Banners/Formation" scale="0.5"/> | 
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| 55 | <Billboard position="1000, -50, -500" material="Examples/Flare" scale="0.5"/> | 
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| 56 | <EventDispatcher> | 
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| 57 | <targets> | 
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| 58 | <EventTarget target=formation /> | 
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| 59 | </targets> | 
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| 60 | <events> | 
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| 61 | <activity> | 
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| 62 | <DistanceTrigger position="1000, -50, -500" distance=20 target="SpaceShip" stayactive=true /> | 
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| 63 | </activity> | 
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| 64 | </events> | 
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| 65 | </EventDispatcher> | 
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| 66 |  | 
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| 67 | <SpaceShip position="500,0,-1500"> | 
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| 68 | <templates> | 
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| 69 | <Template link=spaceshippirate /> | 
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| 70 | </templates> | 
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| 71 | <controller> | 
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| 72 | <AIController team=1 active=false name=pirate formationFlight=false passive=false /> | 
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| 73 | </controller> | 
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| 74 | </SpaceShip> | 
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| 75 |  | 
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| 76 |  | 
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| 77 | <?lua | 
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| 78 | for i = 1, 10, 1 do | 
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| 79 | ?> | 
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| 80 | <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> | 
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| 81 | <templates> | 
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| 82 | <Template link=spaceshippirate /> | 
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| 83 | </templates> | 
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| 84 | <controller> | 
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| 85 | <AIController formationFlight=true passive=true team=0 name=formation active=false /> | 
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| 86 | </controller> | 
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| 87 | </SpaceShip> | 
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| 88 | <?lua end ?> | 
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| 89 |  | 
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| 90 |  | 
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| 91 | <?lua | 
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| 92 | for i = 1, 10, 1 do | 
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| 93 | ?> | 
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| 94 | <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> | 
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| 95 | <templates> | 
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| 96 | <Template link=spaceshipassff /> | 
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| 97 | </templates> | 
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| 98 | <controller> | 
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| 99 | <AIController formationFlight=true passive=true team=1 name=formation active=false/> | 
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| 100 | </controller> | 
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| 101 | </SpaceShip> | 
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| 102 | <?lua end ?> | 
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| 103 |  | 
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| 104 | <PickupSpawner position="500,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"> | 
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| 105 | <pickup> | 
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| 106 | <DronePickup template=dronepickup /> | 
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| 107 | </pickup> | 
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| 108 | </PickupSpawner> | 
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| 109 |  | 
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| 110 | <!-- Shield pickups --> | 
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| 111 |  | 
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| 112 | <PickupSpawner position="-25,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"> | 
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| 113 | <pickup> | 
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| 114 | <ShieldPickup template=hugeshieldpickup /> | 
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| 115 | </pickup> | 
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| 116 | </PickupSpawner> | 
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| 117 |  | 
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| 118 | <!-- Health pickups --> | 
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| 119 |  | 
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| 120 | <PickupSpawner position="0,-75,-500" triggerDistance="10" respawnTime="30" maxSpawnedItems="10"> | 
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| 121 | <pickup> | 
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| 122 | <HealthPickup template=hugehealthpickup /> | 
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| 123 | </pickup> | 
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| 124 | </PickupSpawner> | 
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| 125 |  | 
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| 126 | <!-- Speed pickups --> | 
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| 127 |  | 
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| 128 | <PickupSpawner position="25,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99"> | 
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| 129 | <pickup> | 
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| 130 | <SpeedPickup template=hugespeedpickup /> | 
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| 131 | </pickup> | 
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| 132 | </PickupSpawner> | 
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| 133 |  | 
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| 134 | <PickupSpawner position="50,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99"> | 
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| 135 | <pickup> | 
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| 136 | <SpeedPickup template=smalljumppickup /> | 
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| 137 | </pickup> | 
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| 138 | </PickupSpawner> | 
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| 139 |  | 
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| 140 | <!-- Invisible pickups --> | 
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| 141 |  | 
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| 142 | <PickupSpawner position="0,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"> | 
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| 143 | <pickup> | 
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| 144 | <InvisiblePickup template=hugeinvisiblepickup /> | 
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| 145 | </pickup> | 
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| 146 | </PickupSpawner> | 
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| 147 |  | 
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| 148 | <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> | 
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| 149 | <PickupRepresentation | 
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| 150 | pickupName = "Medium Health Pack" | 
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| 151 | pickupDescription = "Once used adds a medium amout of health to the ship." | 
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| 152 | spawnerTemplate = "mediumhealthpickupRepresentation" | 
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| 153 | inventoryRepresentation = "MediumHealth" | 
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| 154 | > | 
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| 155 | <pickup> | 
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| 156 | <HealthPickup health=50 activationType="onUse" durationType="once" /> | 
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| 157 | </pickup> | 
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| 158 | </PickupRepresentation> | 
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| 159 |  | 
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| 160 | <PickupSpawner position="25,-75,-500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5"> | 
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| 161 | <pickup> | 
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| 162 | <HealthPickup health=50 activationType=onUse durationType=once /> | 
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| 163 | </pickup> | 
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| 164 | </PickupSpawner> | 
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| 165 |  | 
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| 166 | </Scene> | 
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| 167 | </Level> | 
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