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Last change
on this file since 6821 was
6417,
checked in by rgrieder, 16 years ago
|
|
Merged presentation2 branch back to trunk.
Major new features:
- Actual GUI with settings, etc.
- Improved space ship steering (human interaction)
- Rocket fire and more particle effects
- Advanced sound framework
|
-
Property svn:eol-style set to
native
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|
File size:
763 bytes
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| Line | |
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| 1 | -- DecisionPopup.lua |
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| 2 | |
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| 3 | BasicGUI = require("BasicGUI") |
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| 4 | local P = BasicGUI:new() --inherit everything from the gui package |
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| 5 | if _REQUIREDNAME == nil then |
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| 6 | DecisionPopup = P |
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| 7 | else |
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| 8 | _G[_REQUIREDNAME] = P |
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| 9 | end |
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| 10 | |
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| 11 | P.filename = "DecisionPopup" |
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| 12 | P.layoutString = "DecisionPopup.layout" |
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| 13 | |
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| 14 | function P:init() |
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| 15 | end |
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| 16 | |
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| 17 | function P.setCallback(functionPtr) |
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| 18 | P.functionPtr = functionPtr |
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| 19 | end |
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| 20 | |
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| 21 | function P.setText( text ) |
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| 22 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) |
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| 23 | end |
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| 24 | |
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| 25 | -- events for ingamemenu |
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| 26 | function P.button_yes(e) |
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| 27 | if P.functionPtr ~= nil then |
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| 28 | P.functionPtr(true) |
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| 29 | end |
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| 30 | hideGUI("DecisionPopup") |
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| 31 | end |
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| 32 | |
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| 33 | function P.button_no(e) |
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| 34 | if P.functionPtr ~= nil then |
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| 35 | P.functionPtr(false) |
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| 36 | end |
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| 37 | hideGUI("DecisionPopup") |
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| 38 | end |
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| 39 | |
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| 40 | return P |
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| 41 | |
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