source:
code/branches/tutorial/Tutorial/Media/materials/programs/Blur0_vs11.hlsl
@
  134
        
        | Last change on this file since 134 was 25, checked in by nicolasc, 18 years ago | |
|---|---|
| File size: 344 bytes | |
| Line | |
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| 1 | struct VS_OUTPUT { | 
| 2 | float4 Pos: POSITION; | 
| 3 | float2 texCoord: TEXCOORD0; | 
| 4 | }; | 
| 5 | |
| 6 | VS_OUTPUT main(float4 Pos: POSITION){ | 
| 7 | VS_OUTPUT Out; | 
| 8 | |
| 9 | // Clean up inaccuracies | 
| 10 | Pos.xy = sign(Pos.xy); | 
| 11 | |
| 12 | Out.Pos = float4(Pos.xy, 0, 1); | 
| 13 | // Image-space | 
| 14 | Out.texCoord.x = 0.5 * (1 + Pos.x); | 
| 15 | Out.texCoord.y = 0.5 * (1 - Pos.y); | 
| 16 | |
| 17 | return Out; | 
| 18 | } | 
| 19 | |
| 20 | |
| 21 | |
| 22 | 
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