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source: code/branches/turretFS14/src/modules/objects/controllers/TurretController.h @ 10031

Last change on this file since 10031 was 10031, checked in by muemart, 10 years ago

Limit turret's rotation (another method…), work a bit on the controller, and make a (ugly?) hack to allow attaching dynamic objects

File size: 1.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Martin Mueller
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29 #ifndef _TurretController_H__
30 #define _TurretController_H__
31
32#include "OrxonoxPrereqs.h"
33#include "controllers/ArtificialController.h"
34
35 namespace orxonox
36 {
37        class _OrxonoxExport TurretController : public ArtificialController, public Tickable
38        {
39                public:
40                        TurretController(Context* context);
41                        virtual ~TurretController();
42
43                        virtual void tick(float dt);
44
45                private:
46                        void searchTarget();
47        };
48 }
49
50 #endif
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