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source: code/branches/towerdefenseFabien/src/modules/weapons/projectiles @ 10592

Name Size Rev Age Author Last Change
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SplitGunProjectile.h 2.1 KB 10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
SplitGunProjectile.cc 4.5 KB 10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
SimpleRocket.h 5.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.cc 6.5 KB 10299   9 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
Rocket.h 4.7 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Projectile.h 2.0 KB 10216   9 years landauf merged branch presentationFS14 back to trunk
Projectile.cc 2.6 KB 10287   9 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
ParticleProjectile.h 1.7 KB 9667   11 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.h 2.2 KB 9667   11 years landauf merged core6 back to trunk
LightningGunProjectile.cc 2.4 KB 9667   11 years landauf merged core6 back to trunk
CMakeLists.txt 229 bytes 10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
BillboardProjectile.h 2.0 KB 10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
BillboardProjectile.cc 3.1 KB 10592   9 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
BasicProjectile.h 5.3 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.cc 7.1 KB 10293   9 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
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