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source: code/branches/towerdefenseFabien/src/modules/weapons/projectiles @ 10594

Name Size Rev Age Author Last Change
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SplitGunProjectile.h 2.1 KB 10594   10 years fvultier improved documentation
SplitGunProjectile.cc 5.1 KB 10594   10 years fvultier improved documentation
SimpleRocket.h 5.0 KB 10216   11 years landauf merged branch presentationFS14 back to trunk
SimpleRocket.cc 6.5 KB 10299   11 years landauf fixed crash in SimpleRocket (during level-unloading). improved debug …
Rocket.h 4.7 KB 10216   11 years landauf merged branch presentationFS14 back to trunk
Rocket.cc 8.8 KB 10216   11 years landauf merged branch presentationFS14 back to trunk
Projectile.h 2.0 KB 10216   11 years landauf merged branch presentationFS14 back to trunk
Projectile.cc 2.6 KB 10287   11 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
ParticleProjectile.h 1.7 KB 9667   12 years landauf merged core6 back to trunk
ParticleProjectile.cc 2.5 KB 9667   12 years landauf merged core6 back to trunk
LightningGunProjectile.h 2.2 KB 9667   12 years landauf merged core6 back to trunk
LightningGunProjectile.cc 2.4 KB 9667   12 years landauf merged core6 back to trunk
CMakeLists.txt 205 bytes 10594   10 years fvultier improved documentation
BillboardProjectile.h 2.0 KB 10592   10 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
BillboardProjectile.cc 3.1 KB 10592   10 years fvultier New Weapon for the towerDefense minigame: The SplitGun, a weapon that …
BasicProjectile.h 5.3 KB 10293   11 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
BasicProjectile.cc 7.1 KB 10293   11 years landauf avoid collisions between projectiles of a turret and the parent-pawn …
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