Last change
on this file since 10325 was
10325,
checked in by erbj, 9 years ago
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tower templates verwaltet und tower direkt turret, nicht eigenes objekt
|
File size:
877 bytes
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1 | <Template name=towerdefensetower> |
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2 | <TowerDefenseTower |
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3 | |
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4 | |
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5 | explosionchunks = 6 |
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6 | reloadrate=10 |
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7 | reloadwaittime=5 |
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8 | collisionType="none" |
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9 | pitch="0" |
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10 | yaw="0" |
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11 | roll="0" |
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12 | maxPitch=90 |
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13 | maxYaw=90 |
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14 | maxAttackRadius=1000 |
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15 | minAttackRadius=30 |
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16 | team = 1 |
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17 | |
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18 | |
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19 | > |
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20 | |
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21 | <controller> |
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22 | <TurretController/> |
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23 | </controller> |
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24 | |
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25 | |
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26 | <attached> |
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27 | |
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28 | <Model position="0,0,0" scale=45 mesh="Tower.mesh" /> |
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29 | <Turret |
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30 | |
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31 | explosionchunks = 6 |
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32 | reloadrate=10 |
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33 | reloadwaittime=5 |
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34 | collisionType="none" |
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35 | maxPitch=90 |
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36 | maxYaw=90 |
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37 | maxAttackRadius=1000 |
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38 | minAttackRadius=30 |
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39 | team = 1 |
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40 | > |
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41 | |
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42 | <controller> |
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43 | <TurretController/> |
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44 | </controller> |
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45 | |
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46 | |
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47 | </Turret> |
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48 | </attached> |
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49 | |
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50 | |
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51 | |
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52 | |
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53 | <!--collisionShapes> |
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54 | |
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55 | </collisionShapes--> |
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56 | |
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57 | |
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58 | <?lua |
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59 | include("../includes/weaponSettingsTurret.oxi") |
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60 | ?> |
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61 | </TowerDefenseTower> |
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62 | </Template> |
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