| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Damian 'Mozork' Frick | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file NotificationOverlay.cc | 
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| 31 |     @brief Implementation of the NotificationOverlay class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OrxonoxStableHeaders.h" | 
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| 35 | #include "NotificationOverlay.h" | 
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| 36 |  | 
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| 37 | #include <OgreOverlayManager.h> | 
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| 38 | #include <OgreTextAreaOverlayElement.h> | 
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| 39 | #include <OgrePanelOverlayElement.h> | 
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| 40 |  | 
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| 41 | #include "core/CoreIncludes.h" | 
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| 42 | #include "util/Exception.h" | 
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| 43 |  | 
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| 44 | #include "Notification.h" | 
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| 45 | #include "NotificationQueue.h" | 
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| 46 |  | 
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| 47 | namespace orxonox | 
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| 48 | { | 
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| 49 |  | 
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| 50 |     /** | 
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| 51 |     @brief | 
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| 52 |         Constructor. Intializes the class. | 
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| 53 |     */ | 
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| 54 |     NotificationOverlay::NotificationOverlay(BaseObject* creator) : OverlayText(creator) | 
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| 55 |     { | 
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| 56 |         this->initialize(); | 
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| 57 |     } | 
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| 58 |  | 
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| 59 |     /** | 
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| 60 |     @brief | 
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| 61 |         Constructor. Initilaizes the class creates a graphical representation of the input Notification for the input Queue. | 
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| 62 |     @param queue | 
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| 63 |         A pointer to the queue the NotificatonOverlay belongs to. | 
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| 64 |     @param notification | 
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| 65 |         A pointer to the Notification represented by this overlay. | 
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| 66 |     @throws Argument | 
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| 67 |         Throws an Argument-Exception if either no Notification or no NotificationQueue were input. | 
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| 68 |     */ | 
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| 69 |     NotificationOverlay::NotificationOverlay(NotificationQueue* queue, Notification* notification) : OverlayText(this) | 
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| 70 |     { | 
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| 71 |         this->initialize(); | 
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| 72 |          | 
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| 73 |         if(notification == NULL || queue == NULL) //!> If either notification or queue are not given an Exception is thrown. | 
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| 74 |         { | 
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| 75 |             ThrowException(Argument, "There were NULL-Pointer arguments in NotificationOverlay creation."); | 
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| 76 |         } | 
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| 77 |  | 
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| 78 |         this->queue_ = queue; | 
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| 79 |         this->defineOverlay(); | 
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| 80 |          | 
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| 81 |         this->processNotification(notification); | 
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| 82 |     } | 
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| 83 |      | 
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| 84 |     /** | 
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| 85 |     @brief | 
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| 86 |         Initializes and Registers the object. | 
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| 87 |     */ | 
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| 88 |     void NotificationOverlay::initialize(void) | 
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| 89 |     { | 
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| 90 |         RegisterObject(NotificationOverlay); | 
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| 91 |          | 
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| 92 |         this->queue_ = NULL; | 
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| 93 |     } | 
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| 94 |      | 
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| 95 |     /** | 
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| 96 |     @brief | 
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| 97 |         Set some Overlay-specific values. | 
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| 98 |     */ | 
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| 99 |     void NotificationOverlay::defineOverlay(void) | 
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| 100 |     { | 
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| 101 |         this->setFont(this->queue_->getFont()); | 
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| 102 |         this->setTextSize(this->queue_->getFontSize()); | 
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| 103 |  | 
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| 104 |         this->setPosition(this->queue_->getPosition()); | 
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| 105 |     } | 
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| 106 |  | 
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| 107 |     /** | 
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| 108 |     @brief | 
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| 109 |         Destructor. | 
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| 110 |     */ | 
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| 111 |     NotificationOverlay::~NotificationOverlay() | 
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| 112 |     { | 
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| 113 |     } | 
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| 114 |  | 
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| 115 |     /** | 
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| 116 |     @brief | 
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| 117 |         Processes the input notification, resp. sees to it. that the NotificationOverlay displays the Notification message. | 
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| 118 |     @param notification | 
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| 119 |         A pointer to the notification that should be processed. | 
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| 120 |     @return | 
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| 121 |         Returns true if successful. | 
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| 122 |     */ | 
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| 123 |     bool NotificationOverlay::processNotification(Notification* notification) | 
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| 124 |     { | 
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| 125 |         if(notification == NULL) | 
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| 126 |             return false; | 
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| 127 |         this->setCaption(clipMessage(notification->getMessage())); | 
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| 128 |         this->notification_ = notification; | 
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| 129 |         return true; | 
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| 130 |     } | 
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| 131 |  | 
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| 132 |     /** | 
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| 133 |     @brief | 
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| 134 |         Clips the input message so that it meets the requirements for the maximal length of Notifications given by the NotificationQueue. | 
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| 135 |     */ | 
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| 136 |     const std::string NotificationOverlay::clipMessage(const std::string & message) | 
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| 137 |     { | 
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| 138 |         if(message.length() <= (unsigned int)this->queue_->getNotificationLength()) //!< If the message is not too long. | 
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| 139 |             return message; | 
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| 140 |         return message.substr(0, this->queue_->getNotificationLength()); | 
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| 141 |     } | 
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| 142 |  | 
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| 143 | } | 
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