| [11177] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Tomer Gidron | 
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 | 24 |  * | 
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 | 25 |  */ | 
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 | 26 |  | 
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 | 27 | #include "TFlagsLivesLevelHUD.h" | 
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 | 28 | #include "HoverFlag.h" | 
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 | 29 | #include "Hover.h" | 
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 | 30 |  | 
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 | 31 | #include "core/CoreIncludes.h" | 
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 | 32 | #include "core/XMLPort.h" | 
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 | 33 | #include "util/Convert.h" | 
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 | 34 |  | 
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 | 35 | namespace orxonox | 
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 | 36 | { | 
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 | 37 |     RegisterClass(TFlagsLivesLevelHUD); | 
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 | 38 |  | 
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 | 39 |     TFlagsLivesLevelHUD::TFlagsLivesLevelHUD(Context* context) : OverlayText(context) | 
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 | 40 |     { | 
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 | 41 |         RegisterObject(TFlagsLivesLevelHUD); | 
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 | 42 |  | 
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 | 43 |         this->hoverGame_ = nullptr; | 
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 | 44 |         this->totFlags_ = 0; | 
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 | 45 |         showLives_ = true; | 
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 | 46 |         showLevel_ = true; | 
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 | 47 |         showTotFlags_= true; | 
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| [11196] | 48 |         levelUpgrade_ = true; | 
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| [11177] | 49 |     } | 
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 | 50 |  | 
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 | 51 |     void TFlagsLivesLevelHUD::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 52 |     { | 
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 | 53 |         SUPER(TFlagsLivesLevelHUD, XMLPort, xmlelement, mode); | 
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 | 54 |  | 
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 | 55 |         XMLPortParam(TFlagsLivesLevelHUD,"showPoints", setShowTot, getShowTot, xmlelement, mode); | 
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 | 56 |         XMLPortParam(TFlagsLivesLevelHUD, "showLives", setShowLives, getShowLives, xmlelement, mode); | 
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 | 57 |         XMLPortParam(TFlagsLivesLevelHUD, "showLevel", setShowLevel, getShowLevel, xmlelement, mode); | 
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| [11196] | 58 |         XMLPortParam(TFlagsLivesLevelHUD, "levelUpgrade", setLevelUpgrade, getLevelUpgrade, xmlelement, mode); | 
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| [11177] | 59 |     } | 
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 | 60 |  | 
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 | 61 |     void TFlagsLivesLevelHUD::tick(float dt) | 
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 | 62 |     { | 
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 | 63 |         SUPER(TFlagsLivesLevelHUD, tick, dt); | 
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 | 64 |  | 
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 | 65 |             const std::string& flags = multi_cast<std::string>(this->hoverGame_->getTotFlags()); | 
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 | 66 |             const std::string& lives = multi_cast<std::string>(this->hoverGame_->getLives()); | 
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 | 67 |             const std::string& level = multi_cast<std::string>(this->hoverGame_->getLevel()); | 
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 | 68 |  | 
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| [11196] | 69 |             //Display total Flags taken | 
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| [11177] | 70 |             if(showTotFlags_ == true){ | 
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 | 71 |                 setTextSize(0.04); | 
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 | 72 |                 setPosition(Vector2(0.18, 0.08)); | 
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 | 73 |                 this->setColour(ColourValue(1, 1, 1, 1)); | 
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 | 74 |                 this->setCaption(flags); | 
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 | 75 |             } | 
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 | 76 |  | 
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| [11196] | 77 |             //Display remaining lives | 
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| [11177] | 78 |             if(showLives_ == true){ | 
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 | 79 |                 setTextSize(0.04); | 
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 | 80 |                 setPosition(Vector2(0.18, 0.12)); | 
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 | 81 |                 this->setColour(ColourValue(1, 1, 1, 1)); | 
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 | 82 |                 this->setCaption(lives); | 
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 | 83 |             } | 
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 | 84 |  | 
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| [11196] | 85 |             //Display current level | 
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| [11177] | 86 |             if(showLevel_ == true){ | 
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 | 87 |                 setTextSize(0.04); | 
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 | 88 |                 setPosition(Vector2(0.18, 0.16)); | 
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 | 89 |                 this->setColour(ColourValue(1, 1, 1, 1)); | 
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 | 90 |                 this->setCaption(level); | 
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| [11192] | 91 |                  | 
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| [11177] | 92 |             } | 
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 | 93 |              | 
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| [11196] | 94 |             //New Level pop up | 
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 | 95 |             if(this->hoverGame_->bLevelUpgradeHUD  && levelUpgrade_) | 
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| [11192] | 96 |                 { | 
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| [11196] | 97 |                 setTextSize(0.2); | 
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 | 98 |                 setPosition(Vector2(0.3, 0.45)); | 
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 | 99 |                 std::stringstream sstm; | 
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 | 100 |                 sstm << "Level " << level; | 
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 | 101 |                 this->setCaption(sstm.str()); | 
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 | 102 |  | 
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 | 103 |                 //TODO | 
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 | 104 |                 //make others stop blinking when new level pop-up is activated | 
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| [11192] | 105 |                 } | 
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| [11196] | 106 |  | 
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| [11177] | 107 |     } | 
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 | 108 |  | 
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 | 109 |     void TFlagsLivesLevelHUD::changedOwner() | 
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 | 110 |     { | 
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 | 111 |         SUPER(TFlagsLivesLevelHUD, changedOwner); | 
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 | 112 |  | 
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 | 113 |         if (this->getOwner() && this->getOwner()->getGametype()) | 
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 | 114 |         { | 
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 | 115 |             this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); | 
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 | 116 |         } | 
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 | 117 |         else | 
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 | 118 |         { | 
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 | 119 |             this->hoverGame_ = nullptr; | 
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 | 120 |         } | 
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 | 121 |     } | 
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 | 122 | } | 
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