1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Mauro Salomon |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "RaceCheckPoint.h" |
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30 | |
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31 | #include "util/Convert.h" |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/XMLPort.h" |
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34 | #include "chat/ChatManager.h" |
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35 | |
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36 | #include <infos/PlayerInfo.h> |
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37 | |
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38 | #include "SpaceRace.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | CreateFactory(RaceCheckPoint); |
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43 | |
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44 | |
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45 | |
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46 | RaceCheckPoint::RaceCheckPoint(BaseObject* creator): DistanceMultiTrigger(creator), RadarViewable(creator, static_cast<WorldEntity*>(this)) |
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47 | { |
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48 | RegisterObject(RaceCheckPoint); |
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49 | this->setDistance(100); |
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50 | this->setBeaconMode("off"); |
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51 | this->setBroadcast(false); |
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52 | this->setSimultaneousTriggerers(100); |
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53 | |
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54 | |
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55 | |
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56 | |
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57 | this->bTimeLimit_ = 0; |
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58 | this->isVisible_=true; |
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59 | |
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60 | this->setRadarObjectColour(ColourValue::Blue); |
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61 | this->setRadarObjectShape(RadarViewable::Triangle); |
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62 | this->setRadarVisibility(true); |
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63 | |
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64 | this->reached_=NULL; |
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65 | //this->addTarget("WorldEntity"); |
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66 | |
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67 | |
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68 | } |
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69 | |
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70 | |
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71 | RaceCheckPoint::~RaceCheckPoint() |
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72 | { |
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73 | |
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74 | if (this->isInitialized()) |
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75 | { |
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76 | for (size_t i = 0; i < this->next_.size(); ++i) |
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77 | this->next_[i]->destroy(); |
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78 | } |
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79 | //nextcheckpoints_.destroy; |
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80 | } |
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81 | |
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82 | void RaceCheckPoint::tick(float dt) |
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83 | { |
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84 | SUPER(RaceCheckPoint, tick, dt); |
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85 | |
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86 | SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get()); |
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87 | assert(gametype); |
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88 | if(this->isVisible_){this->setRadarVisibility(true);} |
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89 | else{this->setRadarVisibility(false);} |
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90 | |
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91 | |
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92 | |
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93 | |
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94 | /*this->setRadarVisibility(false); |
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95 | Vector3 v =Vector3(0,0,0); |
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96 | int j=0; |
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97 | for (std::map<PlayerInfo*, Player>::iterator it = gametype->players_.begin(); it != gametype->players_.end(); ++it) |
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98 | { |
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99 | j=gametype->getCheckpointReached(it->first); |
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100 | RaceCheckPoint* r=SpaceRaceManager::getCheckpoint(j); |
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101 | v=r->getNextcheckpoint(); |
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102 | for(int i=1;i<4;i++){ |
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103 | if (this->getCheckpointIndex() == v[i]) |
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104 | this->setRadarVisibility(true); |
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105 | }*/ |
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106 | //} |
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107 | } |
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108 | |
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109 | void RaceCheckPoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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110 | { |
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111 | SUPER(RaceCheckPoint, XMLPort, xmlelement, mode); |
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112 | Vector3 v= Vector3(0,0,0); |
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113 | XMLPortParam(RaceCheckPoint, "checkpointindex", setCheckpointIndex, getCheckpointIndex, xmlelement, mode).defaultValues(0); |
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114 | XMLPortParam(RaceCheckPoint, "islast", setLast, getLast, xmlelement, mode).defaultValues(false); |
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115 | XMLPortParam(RaceCheckPoint, "timelimit", setTimelimit, getTimeLimit, xmlelement, mode).defaultValues(0); |
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116 | XMLPortParamTemplate(RaceCheckPoint, "nextcheckpoints", setNextcheckpoint, getNextcheckpoint, xmlelement, mode,const Vector3&).defaultValues(v); |
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117 | } |
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118 | |
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119 | void RaceCheckPoint::fire(bool bIsTriggered,BaseObject* player) |
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120 | { |
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121 | |
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122 | //bool b= bIsTriggered; |
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123 | //PlayerInfo* pl= player; |
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124 | DistanceMultiTrigger::fire((bool)bIsTriggered,player); |
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125 | |
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126 | SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get()); |
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127 | assert(gametype); |
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128 | |
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129 | |
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130 | |
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131 | // BaseObject b=*player; |
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132 | // PlayerInfo* p = orxonox_cast<PlayerInfo*,Player>(player); |
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133 | //assert(player); |
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134 | //PlayerInfo* player3=((PlayerInfo*) player); |
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135 | Player* player3=((Player*) player); |
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136 | |
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137 | PlayerInfo* player2=( PlayerInfo*) player; |
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138 | |
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139 | for (std::map<PlayerInfo*, Player>::iterator it = gametype->players_.begin(); it != gametype->players_.end(); ++it) |
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140 | { |
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141 | unsigned int clientid1=0, clientid2=0,clientid3=0; |
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142 | if(it->first !=NULL)clientid1 = it->first->getClientID(); |
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143 | |
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144 | if(player3 != NULL && player3->info_ != NULL)clientid2 = player3->info_->getClientID(); |
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145 | if(player2 != NULL )clientid3 = player2->getClientID(); |
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146 | orxout()<<clientid1<<endl;orxout()<<clientid2<<endl;orxout()<<clientid3<<endl; |
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147 | orxout()<<"for"<<endl;if(clientid1==clientid2) {orxout()<<"player"<<endl; player2=it->first;}if((it->first)==player2) {orxout()<<"player2"<<endl; }} |
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148 | |
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149 | // PlayerInfo* player2 = orxonox_cast<PlayerInfo*>(player); |
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150 | // assert(player); |
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151 | //gametype->newCheckpointReached(this,player); |
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152 | //if(bIsTriggered)this->reached_=player2; |
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153 | |
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154 | /* for (std::map<PlayerInfo*, Player>::iterator it = gametype->players_.begin(); it != gametype->players_.end(); ++it) |
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155 | {if(gametype->getCheckpointReached(it->first)==-1) orxout()<<"index -1"<<endl;if(player2==it->first)orxout()<<"e"<<endl;} |
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156 | if(gametype->getCheckpointReached(player2)==-1) orxout()<<"my index -1"<<endl; |
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157 | orxout()<<gametype->getCheckpointReached(player2)<<endl; |
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158 | |
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159 | |
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160 | RaceCheckPoint* check=gametype->getCheckpointReached(player2); |
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161 | |
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162 | bool b =false; |
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163 | for(int i=0;i<3;i++){ |
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164 | |
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165 | if (check->getNext[i]==this){ |
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166 | b=true;} |
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167 | } |
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168 | |
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169 | |
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170 | if (gametype && b && bIsTriggered) |
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171 | { |
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172 | gametype->clock_.capture(); |
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173 | float time = gametype->clock_.getSecondsPrecise(); |
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174 | if (this->bTimeLimit_!=0 && time > this->bTimeLimit_) |
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175 | { |
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176 | gametype->timeIsUp(); |
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177 | gametype->end(); |
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178 | } |
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179 | else if (this->getLast()) |
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180 | gametype->end(); |
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181 | else |
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182 | gametype->newCheckpointReached(this,player2) |
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183 | { |
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184 | |
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185 | this->setRadarObjectColour(ColourValue::Green); //sets the radar colour of the checkpoint to green if it is reached, else it is red. |
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186 | } |
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187 | }*/ |
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188 | |
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189 | |
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190 | |
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191 | |
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192 | } |
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193 | |
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194 | void RaceCheckPoint::setTimelimit(float timeLimit) |
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195 | { |
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196 | this->bTimeLimit_ = timeLimit; |
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197 | if (this->bTimeLimit_ != 0) |
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198 | { |
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199 | SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get()); |
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200 | assert(gametype); |
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201 | if (gametype) |
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202 | { |
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203 | const std::string& message = "You have " + multi_cast<std::string>(this->bTimeLimit_) |
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204 | + " seconds to reach the check point " + multi_cast<std::string>(this->bCheckpointIndex_+1); |
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205 | const_cast<GametypeInfo*>(gametype->getGametypeInfo())->sendAnnounceMessage(message); |
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206 | ChatManager::message(message); |
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207 | } |
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208 | } |
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209 | } |
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210 | |
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211 | } |
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