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source: code/branches/spacerace/src/modules/gametypes/SpaceRace.h @ 8428

Last change on this file since 8428 was 8428, checked in by msalomon, 13 years ago

Space Race gamtype with a clock and a set to save the time of the player.

File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Mauro Salomon
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _SpaceRace_H__
30#define _SpaceRace_H__
31
32#include "gametypes/Gametype.h"
33#include "gametypes/GametypesPrereqs.h"
34#include "RaceCheckPoint.h"
35#include <boost/concept_check.hpp>
36#include <util/Clock.h>
37#include <string.h>
38#include <set>
39
40namespace orxonox
41{
42/*    class PlayerScore {
43        public:
44            PlayerScore() {
45                this->name = "";
46                this->time =0;
47            }
48            PlayerScore(std::string name, float time) {
49                this->name_ = name;
50                this->time_ = time;
51            }
52            PlayerScore(float time) {
53                this->name_ = "Player";
54                this->time_ = time;
55            }
56       
57        private:
58            std::string name_;
59            float time_;
60    };*/
61       
62    class _OrxonoxExport SpaceRace : public Gametype
63    {
64        public:
65            SpaceRace(BaseObject* creator);
66            virtual ~SpaceRace() {}
67           
68            virtual void tick(float dt);
69           
70            virtual void start();
71            virtual void end();
72           
73            virtual void newCheckpointReached();
74           
75            inline void setCheckpointsReached(int n)
76                { this->checkpointsReached_ = n;}
77            inline int getCheckpointsReached()
78                { return this->checkpointsReached_; }
79           
80        protected:
81           
82        private:
83            int checkpointsReached_;
84            Clock *clock_;
85            std::set<float> scores_;
86           
87    };
88}
89
90#endif
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