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source: code/branches/spacerace/src/modules/gametypes/RaceCheckPoint.cc @ 8616

Last change on this file since 8616 was 8616, checked in by msalomon, 13 years ago

RaceCheckPoints with a time limit and the version of the level for the presentation.

File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Mauro Salomon
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RaceCheckPoint.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
33#include "SpaceRace.h"
34#include "util/Convert.h"
35
36namespace orxonox
37{
38    CreateFactory(RaceCheckPoint);
39   
40    RaceCheckPoint::RaceCheckPoint(BaseObject* creator):
41        DistanceTrigger(creator),
42        RadarViewable(creator, static_cast<WorldEntity*>(this))
43    {
44        RegisterObject(RaceCheckPoint);
45       
46        this->bCheckpointIndex_ = 0;
47        this->bIsLast_ = false;
48        this->bTimeLimit_ = 0;
49       
50        this->setRadarObjectColour(ColourValue::Blue);
51        this->setRadarObjectShape(RadarViewable::Triangle);
52        this->setRadarVisibility(false);
53    }
54   
55    RaceCheckPoint::~RaceCheckPoint()
56    {
57    }
58   
59    void RaceCheckPoint::tick(float dt)
60    {
61        Trigger::tick(dt);
62       
63        SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
64        if (this->getCheckpointIndex() == gametype->getCheckpointsReached()) this->setRadarVisibility(true);
65        else  this->setRadarVisibility(false);
66    }
67
68   
69    void RaceCheckPoint::XMLPort(Element& xmlelement, XMLPort::Mode mode)
70    {
71        SUPER(RaceCheckPoint, XMLPort, xmlelement, mode);
72       
73        XMLPortParam(RaceCheckPoint, "checkpointindex", setCheckpointIndex, getCheckpointIndex, xmlelement, mode).defaultValues(0);
74        XMLPortParam(RaceCheckPoint, "islast", setLast, getLast, xmlelement, mode).defaultValues(false);
75        XMLPortParam(RaceCheckPoint, "timelimit", setTimelimit, getTimeLimit, xmlelement, mode).defaultValues(0);
76    }
77   
78    void RaceCheckPoint::triggered(bool bIsTriggered)
79    {
80        DistanceTrigger::triggered(bIsTriggered);
81       
82        SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
83        if (gametype)
84        {
85            if (this->getCheckpointIndex() == gametype->getCheckpointsReached() && bIsTriggered)
86            {
87                gametype->clock_->capture();
88                float time = gametype->clock_->getSecondsPrecise();
89                if (this->bTimeLimit_!=0 && time > this->bTimeLimit_) {
90                  gametype->timeIsUp();
91                  gametype->end();
92                }
93                else if (this->getLast())
94                {
95                  gametype->end();
96                }
97                else
98                {
99                  gametype->newCheckpointReached();
100                  this->setRadarObjectColour(ColourValue::Green); //sets the radar colour of the checkpoint to green if it is reached, else it is red.
101                }
102            }
103        }
104    }
105   
106    void RaceCheckPoint::setTimelimit(float timeLimit)
107            { 
108              this->bTimeLimit_ = timeLimit;
109              if (this->bTimeLimit_ != 0)
110              {
111                  SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
112                  if (gametype)
113                  {
114                     const std::string& message =  "You have " + multi_cast<std::string>(this->bTimeLimit_)
115                                                   + " seconds to reach the check point " + multi_cast<std::string>(this->bCheckpointIndex_+1) + "\n";
116                     COUT(0) << message;
117                     const_cast<GametypeInfo*>(gametype->getGametypeInfo())->sendAnnounceMessage(message);
118                  }
119              }
120            }
121   
122}
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