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source: code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h @ 8468

Last change on this file since 8468 was 8468, checked in by kmaurus, 13 years ago

several small improvements

File size: 6.4 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Maurus Kaufmann
24 *   Co-authors:
25 *      ...
26 *
27 */
28 
29 /* TODO:   - Textmessages und Billboards sollen teils nur bei einem humanPlayer angezeigt werden, nicht bei allen (vgl. Netzwerk-Spiel mit mehreren humanPlayers)
30                beachte hierzu folgende statische Funktion: 'static unsigned int  Host::getPlayerID()'
31                (file:///home/kmaurus/orxonox/spaceBoundaries/build/doc/api/html/classorxonox_1_1_host.html#9c1e3b39e3b42e467dfbf42902911ce2)
32               
33                Mich finde ich unter humanPlayer ...
34               
35            - Kommentieren (Betrachte als Beispiel/Vorbild 'libraries/core/WeakPtr.h')
36                oder brauche groups-file.
37 */
38
39#ifndef _SpaceBoundaries_H__
40#define _SpaceBoundaries_H__
41
42
43#include "core/CoreIncludes.h"
44#include "core/WeakPtr.h"
45#include "tools/interfaces/Tickable.h"
46#include "interfaces/RadarViewable.h"
47#include "worldentities/StaticEntity.h"
48#include "worldentities/WorldEntity.h"
49
50#include <string>
51#include <list>
52#include <map>
53#include <vector>
54
55namespace orxonox
56{
57
58/**
59@brief SpaceBoundaries gives level creators the possibility to bar Pawns from leaving a defined area (until now this area is a ball).
60
61       Some attributes can/should be defined in the XML-File:
62       - 'position' : absolute position of the object of SpaceBoundaries in the level (usually 0,0,0)
63       - 'maxDistance' : defines the area, where a pawn is allowed to be (radius of a ball).
64       - 'warnDistance' : If the distance between the pawn of the human player and 'position' is bigger than 'warnDistance', a message is displayed to
65                          inform the player that he'll soon be leaving the allowed area.
66       - 'showDistance' : If the distance between the pawn and the boundary of the allowed area is smaller than 'showDistance', the boundary is shown.
67       - 'reactionMode' : Integer-Value. Defines what effect appears if a space ship has crossed the boundaries.
68                            0: Reflect the space ship (default).
69                            1: Decrease Health of the space ship after having left the allowed area.
70       - 'healthDecrease' : a measure to define how fast the health of a pawn should decrease after leaving the allowed area (unnecessary if 'reactionMode' == 0).
71                            Recommended values: 0.1 (slow health decrease) to 5 (very fast health decrease)
72
73Follow http://www.orxonox.net/wiki/SpaceBoundaries to get some further information.
74
75Examples:
76Two examples how one could include SpaceBoundaries in the XML-File. The first one uses reflection, the second one health decrease.
77@code
78<SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="0" />
79@endcode
80
81@code
82<SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="1" healthDecrease="0.2" />
83@endcode
84*/
85
86    class _OrxonoxExport SpaceBoundaries : public StaticEntity, public Tickable
87    {
88        public:
89            SpaceBoundaries(BaseObject* creator);
90            ~SpaceBoundaries();
91           
92            void checkWhoIsIn(); //!< Update the list 'pawnsIn_'.
93           
94            void positionBillboard(const Vector3 position); //!< Display a Billboard at the position 'position'.
95            void setBillboardOptions(Billboard *billy);
96            void removeAllBillboards(); //!< Hide all all elements of '*billboard_' and set their attribute 'usedYet' to 0.
97           
98            void setMaxDistance(float r);
99            float getMaxDistance();
100           
101            void setWarnDistance(float r);
102            float getWarnDistance();
103           
104            void setShowDistance(float r);
105            float getShowDistance();
106           
107            void setHealthDecrease(float amount);
108            float getHealthDecrease();
109           
110            void setReaction(int mode);
111            int getReaction();
112
113            void XMLPort(Element& xmlelement, XMLPort::Mode mode);
114           
115            void tick(float dt);
116
117        private:
118            struct billboardAdministration{ bool usedYet; Billboard* billy; };
119           
120            std::list<WeakPtr<Pawn> > pawnsIn_; //!< List of the pawns that this instance of SpaceBoundaries has to handle.
121           
122            std::vector<billboardAdministration> billboards_;
123       
124            int reaction_; //!< Werte: 0, 1. 0: Reflektion an Boundaries (Standard). 1: Health-Abzug-Modus.
125            float maxDistance_; //!< maximal zulaessige Entfernung von 'this->getPosition()'.
126            float warnDistance_; //!< Entfernung von 'this->getPosition()', ab der eine Warnung angezeigt wird, dass man bald das zulaessige Areal verlaesst.
127            float showDistance_; //!< Definiert, wann die Grenzen visualisiert werden sollen.
128           
129            float healthDecrease_; //!< Mass fuer die Anzahl Health-Points, die nach ueberschreiten der Entfernung 'maxDistance_' von 'this->getPosition()' abgezogen werden.
130                                   //!< Empfohlene Werte: 0.1 (langsame Health-Verminderung) bis 5 (sehr schnelle Health-Verminderung)
131           
132            RadarViewable* centerRadar_; //!< Repraesentation von SpaceBoundaries auf dem Radar.
133       
134            float computeDistance(WorldEntity *item); //!< Auf den Mittelpunkt 'this->getPosition()' bezogen.
135            void displayWarning(const std::string warnText);
136            void displayBoundaries(Pawn *item);
137            void conditionalBounceBack(Pawn *item, float currentDistance, float dt);
138            bool isHumanPlayer(Pawn *item);
139           
140    };
141}
142
143#endif /* _SpaceBoundaries_H__ */
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