1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Maurus Kaufmann |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "SpaceBoundaries.h" |
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30 | |
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31 | #include "worldentities/MobileEntity.h" |
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32 | #include "worldentities/ControllableEntity.h" |
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33 | #include "core/ObjectListIterator.h" |
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34 | #include "core/XMLPort.h" |
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35 | #include "worldentities/pawns/Pawn.h" |
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36 | #include "infos/PlayerInfo.h" |
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37 | #include "interfaces/RadarViewable.h" |
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38 | #include "graphics/Billboard.h" |
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39 | |
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40 | |
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41 | //#include <OgreTextAreaOverlayElement.h> |
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42 | #include <OgreOverlayManager.h> |
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43 | //#include <overlays/OverlayText.h> |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | CreateFactory(SpaceBoundaries); |
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48 | |
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49 | SpaceBoundaries::SpaceBoundaries(BaseObject* creator) : StaticEntity(creator) |
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50 | { |
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51 | /* Standardwerte, die zum Tragen kommen, |
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52 | * falls im XML-File keine Werte spezifiziert wurden. */ |
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53 | this->setMaxDistance(3000); |
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54 | this->setWarnDistance(2000); |
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55 | this->setShowDistance(2500); |
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56 | this->setHealthDecrease(1); |
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57 | |
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58 | RegisterObject(SpaceBoundaries); |
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59 | |
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60 | // Show Boundaries on the radar. |
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61 | this->centerRadar_ = new RadarViewable(this, this); |
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62 | this->centerRadar_->setRadarObjectShape(RadarViewable::Dot); |
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63 | this->centerRadar_->setRadarVisibility(false); |
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64 | |
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65 | // m_pColoredTextAreaOverlayElementFactory = new ColoredTextAreaOverlayElementFactory(); |
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66 | } |
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67 | SpaceBoundaries::~SpaceBoundaries() |
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68 | { |
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69 | delete this->centerRadar_; |
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70 | |
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71 | if(this->boundary_ != NULL) |
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72 | { |
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73 | delete this->boundary_; |
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74 | } |
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75 | |
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76 | // delete pColoredTextAreaOverlayElementFactory; |
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77 | } |
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78 | |
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79 | void SpaceBoundaries::setMaxDistance(float r) |
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80 | { |
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81 | this->maxDistance_ = r; |
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82 | } |
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83 | float SpaceBoundaries::getMaxDistance() |
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84 | { |
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85 | return this->maxDistance_; |
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86 | } |
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87 | |
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88 | void SpaceBoundaries::setWarnDistance(float r) |
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89 | { |
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90 | this->warnDistance_ = r; |
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91 | } |
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92 | float SpaceBoundaries::getWarnDistance() |
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93 | { |
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94 | return this->warnDistance_; |
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95 | } |
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96 | |
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97 | void SpaceBoundaries::setShowDistance(float r) |
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98 | { |
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99 | this->showDistance_ = r; |
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100 | } |
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101 | float SpaceBoundaries::getShowDistance() |
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102 | { |
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103 | return this->showDistance_; |
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104 | } |
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105 | |
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106 | void SpaceBoundaries::setHealthDecrease(float amount) |
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107 | { |
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108 | this->healthDecrease_ = amount/1000; |
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109 | } |
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110 | float SpaceBoundaries::getHealthDecrease() |
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111 | { |
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112 | return this->healthDecrease_; |
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113 | } |
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114 | |
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115 | void SpaceBoundaries::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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116 | { |
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117 | SUPER(SpaceBoundaries, XMLPort, xmlelement, mode); |
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118 | |
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119 | XMLPortParam(SpaceBoundaries, "maxDistance", setMaxDistance, getMaxDistance, xmlelement, mode); |
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120 | XMLPortParam(SpaceBoundaries, "warnDistance", setWarnDistance, getWarnDistance, xmlelement, mode); |
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121 | XMLPortParam(SpaceBoundaries, "healthDecrease", setHealthDecrease, getHealthDecrease, xmlelement, mode); |
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122 | } |
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123 | |
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124 | void SpaceBoundaries::tick(float dt) |
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125 | { |
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126 | for(ObjectListIterator<MobileEntity> item = ObjectList<MobileEntity>::begin(); item != ObjectList<MobileEntity>::end(); ++item) |
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127 | { |
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128 | MobileEntity* myMobileEntity = *item; |
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129 | Pawn* currentPawn = dynamic_cast<Pawn*>(myMobileEntity); |
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130 | if(currentPawn != NULL) |
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131 | { |
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132 | float distance = this->computeDistance(currentPawn); |
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133 | bool humanItem = this->isHumanPlayer(currentPawn); |
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134 | COUT(0) << "Distanz:" << distance << std::endl; //!< message for debugging |
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135 | if(distance > this->warnDistance_ && distance < this->maxDistance_) // Zeige Warnung an! |
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136 | { |
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137 | COUT(0) << "You are leaving the area" << std::endl; //!< message for debugging |
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138 | if(humanItem) |
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139 | { |
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140 | COUT(0) << "humanItem ist true" << std::endl; |
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141 | this->displayWarning("Attention! You are leaving the area!"); |
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142 | } else { |
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143 | |
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144 | } |
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145 | } |
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146 | if( (this->maxDistance_ - distance) < this->showDistance_) |
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147 | { |
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148 | // Zeige Grenze an! |
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149 | this->displayBoundaries(currentPawn); |
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150 | } |
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151 | if(distance > this->maxDistance_) |
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152 | { |
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153 | if(humanItem) |
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154 | { |
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155 | COUT(0) << "Health should be decreasing!" << std::endl; |
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156 | this->displayWarning("You are out of the area now!"); |
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157 | currentPawn->removeHealth( (distance - maxDistance_) * this->healthDecrease_); |
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158 | } else { |
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159 | |
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160 | } |
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161 | |
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162 | this->bounceBack(currentPawn); |
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163 | } |
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164 | } |
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165 | } |
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166 | } |
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167 | |
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168 | float SpaceBoundaries::computeDistance(WorldEntity *item) |
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169 | { |
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170 | Vector3 itemPosition = item->getPosition(); |
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171 | return (itemPosition.distance(this->getPosition())); |
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172 | } |
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173 | |
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174 | void SpaceBoundaries::displayWarning(const std::string warnText) |
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175 | { /* |
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176 | Ogre::TextAreaOverlayElement *pTextArea; |
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177 | Ogre::OverlayManager manager = Ogre::OverlayManager(); |
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178 | Ogre::OverlayElement temp = manager.createOverlayElement("TextArea", "MyTextArea"); |
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179 | //pTextArea = (Ogre::TextAreaOverlayElement *) |
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180 | // pTextArea->setCaption("Some plain text"); |
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181 | |
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182 | Ogre::TextAreaOverlayElement warning(warnText); |
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183 | warning.initialise(); |
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184 | //warning.setPosition(0.2, 0.2); |
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185 | |
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186 | |
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187 | COUT(0) << "Breite des Warntextes: " << warning.getWidth() << std::endl; |
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188 | COUT(0) << "Hoehe des Warntextes: " << warning.getHeight() << std::endl; |
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189 | |
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190 | warning.show();*/ |
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191 | // Register the overlay element |
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192 | /* OverlayManager::getSingleton().addOverlayElementFactory(pColoredTextAreaOverlayElementFactory); |
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193 | |
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194 | Ogre::TextAreaOverlayElement *pTextArea = |
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195 | (Ogre::TextAreaOverlayElement*)Ogre::OverlayManager.createOverlayElement("TextArea", "MyTextArea"); |
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196 | pTextArea->setCaption("Some plain text"); |
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197 | */ |
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198 | |
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199 | } |
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200 | |
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201 | void SpaceBoundaries::displayBoundaries(Pawn *item) |
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202 | { |
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203 | |
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204 | Vector3 direction = item->getPosition() - this->getPosition(); |
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205 | direction.normalise(); |
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206 | |
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207 | Vector3 boundaryPosition = this->getPosition() + direction * this->maxDistance_; |
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208 | |
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209 | if(this->boundary_ == NULL) |
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210 | { |
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211 | this->boundary_ = new Billboard(this); |
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212 | this->boundary_->setMaterial("Examples/Flare"); |
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213 | this->boundary_->setVisible(true); |
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214 | } |
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215 | |
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216 | this->boundary_->setPosition(boundaryPosition); |
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217 | } |
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218 | |
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219 | void SpaceBoundaries::bounceBack(Pawn *item) |
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220 | { |
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221 | Vector3 normal = item->getPosition() - this->getPosition(); |
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222 | if( item->getVelocity().dotProduct(normal) > 0 ) // greife nur ein, falls |
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223 | { |
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224 | float dampingFactor = 0.5; |
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225 | |
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226 | normal.normalise(); |
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227 | Vector3 velocity = item->getVelocity(); |
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228 | velocity = velocity.reflect(normal); |
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229 | Vector3 acceleration = item->getAcceleration(); |
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230 | acceleration = acceleration.reflect(normal); |
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231 | /* |
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232 | Vector3 rotationAxis = velocity.crossProduct(normal); |
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233 | Ogre::Radian angle = 2 * velocity.angleBetween(normal); |
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234 | item->setOrientation(Ogre::Quaternion::Quaternion(angle, rotationAxis)); |
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235 | */ |
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236 | /* |
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237 | Ogre::Quaternion orientation = item->getOrientation(); |
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238 | orientation = -1.0 * orientation; |
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239 | item->setOrientation(orientation); |
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240 | */ |
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241 | //item->setOrientation(item->getOrientation().UnitInverse() ); |
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242 | |
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243 | item->lookAt( velocity + this->getPosition() ); |
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244 | |
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245 | item->setAcceleration(acceleration * dampingFactor); |
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246 | item->setVelocity(velocity * dampingFactor); |
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247 | } |
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248 | } |
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249 | |
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250 | bool SpaceBoundaries::isHumanPlayer(Pawn *item) |
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251 | { |
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252 | if(item != NULL) |
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253 | { |
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254 | if(item->getPlayer()) |
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255 | { |
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256 | return item->getPlayer()->isHumanPlayer(); |
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257 | } |
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258 | } |
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259 | return false; |
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260 | } |
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261 | |
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262 | } |
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