| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Sandro 'smerkli' Merkli | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "ChatInputHandler.h" | 
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| 30 |  | 
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| 31 | #include <cassert> | 
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| 32 | #include <string> | 
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| 33 | #include <CEGUIWindow.h> | 
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| 34 | #include <CEGUIWindowManager.h> | 
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| 35 | #include <elements/CEGUIListbox.h> | 
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| 36 | #include <elements/CEGUIListboxItem.h> | 
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| 37 | #include <elements/CEGUIListboxTextItem.h> | 
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| 38 |  | 
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| 39 | #include "util/ScopedSingletonManager.h" | 
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| 40 | #include "core/CoreIncludes.h" | 
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| 41 | #include "core/GUIManager.h" | 
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| 42 | #include "core/command/ConsoleCommand.h" | 
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| 43 | #include "core/input/InputBuffer.h" | 
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| 44 | #include "core/input/InputManager.h" | 
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| 45 | #include "core/input/InputState.h" | 
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| 46 |  | 
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| 47 | #include "chat/ChatManager.h" | 
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| 48 | #include "PlayerManager.h" | 
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| 49 | #include "infos/PlayerInfo.h" | 
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| 50 |  | 
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| 51 | namespace orxonox | 
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| 52 | { | 
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| 53 |   /* singleton */ | 
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| 54 |   ManageScopedSingleton( ChatInputHandler, ScopeID::Graphics, false ); | 
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| 55 |  | 
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| 56 |   /* add commands to console */ | 
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| 57 |   SetConsoleCommand( "startchat", &ChatInputHandler::activate_static ); | 
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| 58 |   SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static ); | 
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| 59 |  | 
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| 60 |   /* constructor */ | 
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| 61 |   ChatInputHandler::ChatInputHandler() | 
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| 62 |   { | 
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| 63 |     /* register the object  */ | 
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| 64 |     RegisterObject(ChatInputHandler); | 
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| 65 |  | 
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| 66 |     /* create necessary objects */ | 
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| 67 |     this->inpbuf = new InputBuffer(); | 
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| 68 |     this->disp_offset = 0; | 
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| 69 |     assert( this->inpbuf != NULL ); | 
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| 70 |  | 
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| 71 |     /* generate chatbox ui and chatbox-inputonly ui */ | 
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| 72 |     GUIManager::getInstance().loadGUI( "ChatBox" ); | 
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| 73 |     GUIManager::getInstance().loadGUI( "ChatBox-inputonly" ); | 
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| 74 |  | 
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| 75 |     /* setup colors */ | 
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| 76 |     setupColors(); | 
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| 77 |  | 
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| 78 |     /* configure the input buffer */ | 
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| 79 |     configureInputBuffer(); | 
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| 80 |  | 
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| 81 |     this->inputState = InputManager::getInstance().createInputState( "chatinput", false, false, InputStatePriority::Dynamic ); | 
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| 82 |     this->inputState->setKeyHandler(this->inpbuf); | 
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| 83 |   } | 
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| 84 |  | 
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| 85 |   ChatInputHandler::~ChatInputHandler() | 
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| 86 |   { | 
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| 87 |     /* Clean up */ | 
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| 88 |     InputManager::getInstance().destroyState("chatinput"); | 
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| 89 |     delete this->inpbuf; | 
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| 90 |   } | 
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| 91 |  | 
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| 92 |   /* configure input buffer, sub for the constructor */ | 
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| 93 |   void ChatInputHandler::configureInputBuffer() | 
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| 94 |   { | 
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| 95 |     /* INSTALL CALLBACKS */ | 
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| 96 |     /* input has changed */ | 
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| 97 |     this->inpbuf->registerListener(this, &ChatInputHandler::inputChanged, true); | 
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| 98 |  | 
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| 99 |     /* add a line */ | 
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| 100 |     this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\r',   false); | 
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| 101 |     this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\n',   false); | 
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| 102 |  | 
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| 103 |     /* backspace */ | 
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| 104 |     this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\b',   true); | 
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| 105 |     //this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\177', true); | 
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| 106 |  | 
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| 107 |     /* exit the chatinputhandler thingy (tbd) */ | 
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| 108 |     this->inpbuf->registerListener(this, &ChatInputHandler::exit,            '\033', true); // escape | 
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| 109 |  | 
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| 110 |     /* delete character */ | 
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| 111 |     this->inpbuf->registerListener(this, &ChatInputHandler::deleteChar,      KeyCode::Delete); | 
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| 112 |  | 
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| 113 |     /* cursor movement */ | 
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| 114 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorRight,     KeyCode::Right); | 
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| 115 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorLeft,      KeyCode::Left); | 
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| 116 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorEnd,       KeyCode::End); | 
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| 117 |     this->inpbuf->registerListener(this, &ChatInputHandler::cursorHome,      KeyCode::Home); | 
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| 118 |  | 
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| 119 |     /* GET WINDOW POINTERS */ | 
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| 120 |     input = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/input" ); | 
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| 121 |     inputonly = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox-inputonly/input" ); | 
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| 122 |  | 
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| 123 |     /* get pointer to the history window */ | 
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| 124 |     CEGUI::Window *history = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/history" ); | 
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| 125 |  | 
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| 126 |     /* cast it to a listbox */ | 
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| 127 |     lb_history = dynamic_cast<CEGUI::Listbox*>(history); | 
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| 128 |  | 
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| 129 |     /* assert wee */ | 
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| 130 |     assert( lb_history ); | 
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| 131 |   } | 
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| 132 |  | 
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| 133 |   /* setup the colors, sub for the constructor */ | 
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| 134 |   void ChatInputHandler::setupColors() | 
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| 135 |   { | 
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| 136 |     /* auto variables */ | 
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| 137 |     float red = 1.0, green = 0.5, blue = 0.5; | 
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| 138 |     int i = 0; | 
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| 139 |  | 
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| 140 |     // three loops: red tones, blue tones and green tones | 
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| 141 |     // reds | 
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| 142 |     for( i = 0; i < NumberOfColors/3; ++i ) | 
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| 143 |     { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); | 
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| 144 |       green += 0.2f, blue += 0.2f; | 
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| 145 |     } | 
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| 146 |  | 
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| 147 |     // greens | 
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| 148 |     red = 0.5, green = 1, blue = 0.5; | 
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| 149 |     for( ; i < NumberOfColors*2/3; ++i ) | 
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| 150 |     { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); | 
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| 151 |       red += 0.2f, blue += 0.2f; | 
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| 152 |     } | 
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| 153 |  | 
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| 154 |     // blues | 
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| 155 |     red = 0.5, green = 0.5, blue = 1; | 
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| 156 |     for( ; i < NumberOfColors; ++i ) | 
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| 157 |     { this->text_colors[ i ] = CEGUI::colour( red, green, blue ); | 
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| 158 |       red += 0.2f, green += 0.2f; | 
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| 159 |     } | 
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| 160 |   } | 
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| 161 |  | 
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| 162 |  | 
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| 163 |   /* activate, deactivate */ | 
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| 164 |   void ChatInputHandler::activate_static() | 
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| 165 |   { ChatInputHandler::getInstance().activate( true ); } | 
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| 166 |  | 
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| 167 |   void ChatInputHandler::activate_small_static() | 
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| 168 |   { ChatInputHandler::getInstance().activate( false ); } | 
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| 169 |  | 
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| 170 |   void ChatInputHandler::activate( bool full ) | 
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| 171 |   { | 
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| 172 |     /* start listening */ | 
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| 173 |     InputManager::getInstance().enterState("chatinput"); | 
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| 174 |  | 
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| 175 |     /* MARK add spawning of chat widget stuff here.*/ | 
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| 176 |     if( full ) | 
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| 177 |       GUIManager::getInstance().showGUI( "ChatBox" ); | 
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| 178 |     else | 
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| 179 |       GUIManager::getInstance().showGUI( "ChatBox-inputonly" ); | 
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| 180 |  | 
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| 181 |     this->fullchat = full; | 
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| 182 |   } | 
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| 183 |  | 
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| 184 |   void ChatInputHandler::deactivate() | 
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| 185 |   { | 
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| 186 |     /* stop listening */ | 
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| 187 |     InputManager::getInstance().leaveState("chatinput"); | 
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| 188 |  | 
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| 189 |     /* un-spawning of chat widget stuff */ | 
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| 190 |     GUIManager::getInstance().hideGUI( "ChatBox" ); | 
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| 191 |     GUIManager::getInstance().hideGUI( "ChatBox-inputonly" ); | 
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| 192 |   } | 
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| 193 |  | 
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| 194 |  | 
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| 195 |   /* subs for incomingChat */ | 
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| 196 |   void ChatInputHandler::sub_setcolor( CEGUI::ListboxTextItem *tocolor, | 
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| 197 |     std::string name ) | 
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| 198 |   { | 
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| 199 |     /* sanity checks */ | 
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| 200 |     if( !tocolor ) | 
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| 201 |       orxout(internal_warning) << "Empty ListBoxTextItem given to " | 
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| 202 |         "ChatInputhandler::sub_setcolor()." << endl; | 
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| 203 |  | 
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| 204 |     /* "hash" the name */ | 
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| 205 |     int hash = 0; | 
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| 206 |     for( int i = name.length(); i > 0; --i ) | 
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| 207 |       hash += name[i-1]; | 
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| 208 |     hash = hash % this->NumberOfColors; | 
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| 209 |  | 
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| 210 |     /* set the color according to the hash */ | 
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| 211 |     tocolor->setTextColours( this->text_colors[ hash ] ); | 
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| 212 |   } | 
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| 213 |  | 
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| 214 |   /* handle incoming chat */ | 
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| 215 |   void ChatInputHandler::incomingChat(const std::string& message, const std::string& name) | 
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| 216 |   { | 
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| 217 |     /* create item */ | 
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| 218 |     CEGUI::ListboxTextItem *toadd = new CEGUI::ListboxTextItem( message ); | 
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| 219 |  | 
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| 220 |     /* setup colors */ | 
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| 221 |     if (name != "") | 
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| 222 |       sub_setcolor( toadd, name ); | 
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| 223 |  | 
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| 224 |     /* now add */ | 
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| 225 |     this->lb_history->addItem( dynamic_cast<CEGUI::ListboxItem*>(toadd) ); | 
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| 226 |     this->lb_history->ensureItemIsVisible( | 
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| 227 |       dynamic_cast<CEGUI::ListboxItem*>(toadd) ); | 
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| 228 |  | 
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| 229 |     /* make sure the history handles it */ | 
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| 230 |     this->lb_history->handleUpdatedItemData(); | 
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| 231 |   } | 
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| 232 |  | 
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| 233 |  | 
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| 234 |   /* sub for inputchanged */ | 
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| 235 |   void ChatInputHandler::sub_adjust_dispoffset( int maxlen, | 
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| 236 |     int cursorpos, | 
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| 237 |     int inplen ) | 
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| 238 |   { | 
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| 239 |     /* already start offsetting 5 characters before end */ | 
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| 240 |     if( cursorpos+5 > maxlen ) | 
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| 241 |     { | 
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| 242 |       /* always stay 5 characters ahead of end, looks better */ | 
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| 243 |       ((disp_offset = cursorpos-maxlen+5) >= 0) ? 1 : disp_offset = 0; | 
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| 244 |  | 
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| 245 |       /* enforce visibility of cursor */ | 
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| 246 |       (disp_offset > cursorpos ) ? disp_offset = 0 : 1; | 
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| 247 |     } | 
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| 248 |  | 
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| 249 |     /* make sure we don't die at substr */ | 
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| 250 |     if( inplen <= disp_offset ) disp_offset = 0; | 
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| 251 |   } | 
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| 252 |  | 
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| 253 |   /* callbacks for InputBuffer */ | 
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| 254 |   void ChatInputHandler::inputChanged() | 
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| 255 |   { | 
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| 256 |     /* update the cursor and the window */ | 
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| 257 |     std::string raw = this->inpbuf->get(); | 
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| 258 |     int cursorpos = this->inpbuf->getCursorPosition(); | 
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| 259 |  | 
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| 260 |     /* get string before cursor */ | 
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| 261 |     std::string left = raw.substr( 0, cursorpos ); | 
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| 262 |  | 
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| 263 |     /* see if there's a string after the cursor */ | 
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| 264 |     std::string right = ""; | 
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| 265 |     if( raw.length() >= left.length()+1 ) | 
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| 266 |       right = raw.substr( cursorpos ); | 
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| 267 |  | 
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| 268 |     /* set the text */ | 
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| 269 |     std::string assembled = "$ " + left + "|" + right; | 
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| 270 |  | 
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| 271 |     if( this->fullchat ) | 
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| 272 |     { | 
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| 273 |       /* adjust curser position - magic number 5 for font width */ | 
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| 274 |       sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().getWidth()/6), | 
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| 275 |         cursorpos, assembled.length() ); | 
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| 276 |       this->input->setProperty( "Text", assembled.substr( disp_offset ) ); | 
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| 277 |     } | 
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| 278 |     else | 
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| 279 |     { | 
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| 280 |       /* adjust curser position - magic number 5 for font width */ | 
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| 281 |       sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().getWidth()/6), | 
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| 282 |         cursorpos, assembled.length() ); | 
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| 283 |       this->inputonly->setProperty( "Text", assembled.substr( disp_offset) ); | 
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| 284 |     } | 
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| 285 |  | 
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| 286 |     /* reset display offset */ | 
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| 287 |     disp_offset = 0; | 
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| 288 |   } | 
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| 289 |  | 
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| 290 |   void ChatInputHandler::addline() | 
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| 291 |   { | 
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| 292 |     /* actually do send what was input */ | 
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| 293 |     /* a) get the string out of the inputbuffer */ | 
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| 294 |     std::string msgtosend = this->inpbuf->get(); | 
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| 295 |  | 
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| 296 |     if( msgtosend.length() == 0 ) | 
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| 297 |     { this->deactivate(); | 
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| 298 |       return; | 
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| 299 |     } | 
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| 300 |  | 
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| 301 |     /* b) clear the input buffer */ | 
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| 302 |     if (this->inpbuf->getSize() > 0) | 
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| 303 |       this->inpbuf->clear(); | 
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| 304 |  | 
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| 305 |     /* c) send the chat via some call */ | 
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| 306 |     ChatManager::chat( msgtosend ); | 
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| 307 |  | 
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| 308 |     /* d) stop listening to input - only if this is not fullchat */ | 
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| 309 |     if( !this->fullchat ) | 
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| 310 |       this->deactivate(); | 
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| 311 |  | 
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| 312 |   } | 
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| 313 |  | 
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| 314 |   void ChatInputHandler::backspace() | 
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| 315 |   { this->inpbuf->removeBehindCursor(); } | 
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| 316 |  | 
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| 317 |   void ChatInputHandler::deleteChar() | 
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| 318 |   { this->inpbuf->removeAtCursor(); } | 
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| 319 |  | 
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| 320 |   void ChatInputHandler::cursorRight() | 
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| 321 |   { this->inpbuf->increaseCursor(); } | 
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| 322 |  | 
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| 323 |   void ChatInputHandler::cursorLeft() | 
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| 324 |   { this->inpbuf->decreaseCursor(); } | 
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| 325 |  | 
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| 326 |   void ChatInputHandler::cursorEnd() | 
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| 327 |   { this->inpbuf->setCursorToEnd(); } | 
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| 328 |  | 
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| 329 |   void ChatInputHandler::cursorHome() | 
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| 330 |   { this->inpbuf->setCursorToBegin(); } | 
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| 331 |  | 
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| 332 |   void ChatInputHandler::exit() | 
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| 333 |   { | 
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| 334 |     /* b) clear the input buffer */ | 
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| 335 |     if (this->inpbuf->getSize() > 0) | 
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| 336 |       this->inpbuf->clear(); | 
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| 337 |  | 
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| 338 |     /* d) stop listening to input  */ | 
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| 339 |     this->deactivate(); | 
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| 340 |   } | 
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| 341 |  | 
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| 342 | } | 
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