| [6119] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Kevin 'youngk' Young | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _MoodManager_H__ | 
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 | 30 | #define _MoodManager_H__ | 
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 | 31 |  | 
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 | 32 | #include "OrxonoxPrereqs.h" | 
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 | 33 |  | 
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 | 34 | #include <string> | 
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 | 35 | #include "util/Singleton.h" | 
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 | 36 | #include "core/OrxonoxClass.h" | 
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 | 37 |  | 
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 | 38 | namespace orxonox | 
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 | 39 | { | 
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| [7163] | 40 |     /* | 
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 | 41 |     @brief | 
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 | 42 |         The MoodListener class is aware of a change in themes and directs that info to dependent classes. | 
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 | 43 |     */ | 
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| [6406] | 44 |     class _OrxonoxExport MoodListener : virtual public OrxonoxClass | 
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 | 45 |     { | 
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 | 46 |         friend class MoodManager; | 
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 | 47 |  | 
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 | 48 |         protected: | 
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 | 49 |             MoodListener(); | 
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 | 50 |             virtual ~MoodListener() {} | 
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 | 51 |  | 
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 | 52 |             const std::string& getMood() const { return mood_s; } | 
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 | 53 |  | 
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 | 54 |         private: | 
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 | 55 |             virtual void moodChanged(const std::string& mood) = 0; | 
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 | 56 |  | 
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 | 57 |             static void changedMood(const std::string& mood); | 
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 | 58 |             static std::string mood_s; | 
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 | 59 |     }; | 
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 | 60 |  | 
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| [8007] | 61 |     /** | 
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 | 62 |      * The MoodManager class enables the game to set different themes, i.e. audio themes, each | 
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 | 63 |      * with a set of different audio files. A theme (called mood) is set by the server and applies to | 
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 | 64 |      * all clients. Existing moods are currently hard-coded in function checkMoodValidity(). Each mood | 
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 | 65 |      * needs to have a folder with its name in "data_extern/audo/ambient/" containing sound files named like | 
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 | 66 |      * the ones in mood "default". | 
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 | 67 |      */ | 
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| [6406] | 68 |     class _OrxonoxExport MoodManager : public Singleton<MoodManager>, public OrxonoxClass | 
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 | 69 |     { | 
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| [6119] | 70 |             friend class Singleton<MoodManager>; | 
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 | 71 |         public: | 
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 | 72 |             MoodManager(); | 
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 | 73 |  | 
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 | 74 |             void setConfigValues(); | 
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 | 75 |  | 
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 | 76 |             void setMood(const std::string& mood); | 
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| [6406] | 77 |             inline const std::string& getMood() const { return this->mood_; } | 
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| [6119] | 78 |  | 
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| [6406] | 79 |             static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); } | 
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| [6119] | 80 |  | 
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 | 81 |         private: | 
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| [6406] | 82 |             ~MoodManager() {} | 
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| [6370] | 83 |             void checkMoodValidity(); | 
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| [6119] | 84 |  | 
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 | 85 |             // config values | 
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 | 86 |             std::string mood_; | 
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| [7163] | 87 |             std::string oldMood_; | 
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 | 88 |             static const std::string defaultMood_; | 
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| [6119] | 89 |  | 
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 | 90 |             static MoodManager* singletonPtr_s; | 
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| [6406] | 91 |     }; | 
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 | 92 | } | 
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| [6119] | 93 |  | 
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 | 94 | #endif /* _MoodManager_H__ */ | 
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