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source: code/branches/sound4/src/orxonox/sound/BaseSound.h @ 6435

Last change on this file since 6435 was 6435, checked in by rgrieder, 14 years ago

Moved getALErrorString function from SoundManager.h to newly created SoundPrereqs.h file.
Also moved forward declarations to that file (from OrxonoxPrereqs.h).

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Erwin 'vaiursch' Herrsche
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29#ifndef _BaseSound_H__
30#define _BaseSound_H__
31
32#include "sound/SoundPrereqs.h"
33
34#include <string>
35#include <boost/shared_ptr.hpp>
36#include <OgreDataStream.h>
37#include "core/OrxonoxClass.h"
38
39namespace orxonox
40{
41    /**
42     * The BaseSound class is the base class for all sound file loader classes.
43     * It server as main interface to the OpenAL library.
44     *
45     */
46    class _OrxonoxExport BaseSound : virtual public OrxonoxClass
47    {
48    public:
49        BaseSound();
50
51        void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode);
52
53        virtual void play()  { this->doPlay(); }
54        virtual void stop()  { this->doStop(); }
55        virtual void pause() { this->doPause(); }
56
57        bool isPlaying() const { return this->state_ == Playing; }
58        bool isPaused()  const { return this->state_ == Paused; }
59        bool isStopped() const { return this->state_ == Stopped; }
60
61        virtual void setSource(const std::string& source);
62        virtual const std::string& getSource() const
63            { return this->source_; }
64
65        void setVolume(float vol);
66        float getVolume() const
67            { return this->volume_; }
68        void updateVolume();
69
70        bool getLooping() const
71            { return this->bLooping_; }
72        void setLooping(bool val);
73
74        float getPitch() const
75            { return this->pitch_; }
76        void setPitch(float pitch);
77
78    protected:
79        enum State
80        {
81            Stopped,
82            Playing,
83            Paused
84        };
85
86        virtual ~BaseSound();
87
88        void doPlay();
89        void doStop();
90        void doPause();
91
92        // network callbacks
93        inline void pitchChanged()
94            { this->setPitch(this->pitch_); }
95        inline void loopingChanged()
96            { this->setLooping(this->bLooping_); }
97        inline void volumeChanged()
98            { this->setVolume(this->volume_); }
99        inline void sourceChanged()
100            { this->setSource(this->source_); }
101        void stateChanged();
102
103        virtual void initialiseSource();
104        ALint getSourceState() const;
105
106        virtual float getRealVolume() = 0;
107
108        ALuint          audioSource_;
109        bool            bPooling_;
110        shared_ptr<SoundBuffer> soundBuffer_;
111        std::string     source_;
112        float           volume_;
113        bool            bLooping_;
114        State           state_;
115        float           pitch_;
116
117    private:
118        DataStreamPtr   dataStream_;
119    };
120}
121
122#endif /* _BaseSound_H__ */
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