| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Erwin 'vaiursch' Herrsche | 
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| 24 |  *      Reto Grieder | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 | #include "WorldSound.h" | 
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| 31 |  | 
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| 32 | #include <AL/alut.h> | 
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| 33 | #include "util/Math.h" | 
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| 34 | #include "core/CoreIncludes.h" | 
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| 35 | #include "core/EventIncludes.h" | 
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| 36 | #include "core/XMLPort.h" | 
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| 37 |  | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 |     CreateFactory(WorldSound); | 
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| 41 |  | 
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| 42 |     WorldSound::WorldSound(BaseObject* creator) | 
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| 43 |         : StaticEntity(creator) | 
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| 44 |     { | 
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| 45 |         RegisterObject(WorldSound); | 
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| 46 |     } | 
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| 47 |  | 
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| 48 |     WorldSound::~WorldSound() | 
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| 49 |     { | 
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| 50 |     } | 
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| 51 |  | 
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| 52 |     void WorldSound::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 53 |     { | 
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| 54 |         SUPER(WorldSound, XMLPort, xmlelement, mode); | 
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| 55 |         BaseSound::XMLPortExtern(xmlelement, mode); | 
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| 56 |     } | 
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| 57 |  | 
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| 58 |     void WorldSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 59 |     { | 
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| 60 |         SUPER(WorldSound, XMLEventPort, xmlelement, mode); | 
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| 61 |         XMLPortEventState(WorldSound, BaseObject, "play", play, xmlelement, mode); | 
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| 62 |     } | 
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| 63 |  | 
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| 64 |     void WorldSound::tick(float dt) | 
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| 65 |     { | 
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| 66 |         if (alIsSource(this->audioSource_)) | 
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| 67 |         { | 
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| 68 |             const Vector3& pos = this->getWorldPosition(); | 
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| 69 |             alSource3f(this->audioSource_, AL_POSITION, pos.x, pos.y, pos.z); | 
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| 70 |             ALenum error = alGetError(); | 
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| 71 |             if (error == AL_INVALID_VALUE) | 
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| 72 |                 COUT(2) << "Sound: OpenAL: Invalid sound position" << std::endl; | 
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| 73 |  | 
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| 74 |             const Vector3& vel = this->getVelocity(); | 
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| 75 |             alSource3f(this->audioSource_, AL_VELOCITY, vel.x, vel.y, vel.z); | 
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| 76 |             error = alGetError(); | 
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| 77 |             if (error == AL_INVALID_VALUE) | 
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| 78 |                 COUT(2) << "Sound: OpenAL: Invalid sound velocity" << std::endl; | 
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| 79 |  | 
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| 80 |             const Quaternion& orient = this->getWorldOrientation(); | 
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| 81 |             Vector3 at = orient.zAxis(); | 
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| 82 |             alSource3f(this->audioSource_, AL_DIRECTION, at.x, at.y, at.z); | 
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| 83 |             error = alGetError(); | 
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| 84 |             if (error == AL_INVALID_VALUE) | 
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| 85 |                 COUT(2) << "Sound: OpenAL: Invalid sound direction" << std::endl; | 
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| 86 |         } | 
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| 87 |     } | 
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| 88 |  | 
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| 89 |     void WorldSound::changedActivity()  | 
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| 90 |     { | 
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| 91 |         SUPER(WorldSound, changedActivity); | 
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| 92 |         if (this->isActive()) | 
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| 93 |             this->play(); | 
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| 94 |         else  | 
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| 95 |             this->stop(); | 
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| 96 |     } | 
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| 97 | } | 
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