| [3060] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *       Erwin 'vaiursch' Herrsche | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  */ | 
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| [3196] | 27 | #ifndef _SoundManager_H__ | 
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 | 28 | #define _SoundManager_H__ | 
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| [3060] | 29 |  | 
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 | 30 | #include "OrxonoxPrereqs.h" | 
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 | 31 |  | 
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| [3196] | 32 | #include <cassert> | 
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 | 33 | #include <list> | 
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| [3370] | 34 | #include "util/Singleton.h" | 
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| [5693] | 35 | #include "tools/interfaces/Tickable.h" | 
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| [3196] | 36 |  | 
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| [3060] | 37 | namespace orxonox | 
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 | 38 | { | 
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 | 39 |     /** | 
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 | 40 |      * The SoundManager class manages the OpenAL device, context and listener | 
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| [5929] | 41 |      * position. It is a singleton. | 
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| [3060] | 42 |      * | 
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 | 43 |      */ | 
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| [5929] | 44 |     class _OrxonoxExport SoundManager : public Singleton<SoundManager> | 
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| [3060] | 45 |     { | 
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| [3370] | 46 |         friend class Singleton<SoundManager>; | 
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| [3060] | 47 |     public: | 
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 | 48 |         SoundManager(); | 
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 | 49 |         ~SoundManager(); | 
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 | 50 |  | 
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| [5929] | 51 |         void setListenerPosition(const Vector3& position); | 
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 | 52 |         void setListenerOrientation(const Quaternion& orientation); | 
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| [5982] | 53 |         void registerAmbientSound(BaseSound* newAmbient); | 
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 | 54 |         void unregisterAmbientSound(BaseSound* currentAmbient); | 
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| [6031] | 55 |         const std::string& getAmbientPath(const std::string& source); | 
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| [5929] | 56 |  | 
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| [3060] | 57 |     private: | 
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| [3280] | 58 |         ALCdevice* device_; | 
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| [3060] | 59 |         ALCcontext* context_; | 
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| [5982] | 60 |         std::list<BaseSound*> ambientSounds_; | 
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| [6031] | 61 |         std::string lastReqPath; | 
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| [3060] | 62 |  | 
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| [3370] | 63 |         static SoundManager* singletonPtr_s; | 
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| [5929] | 64 |     }; | 
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 | 65 | } | 
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| [3060] | 66 |  | 
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| [3196] | 67 | #endif /* _SoundManager_H__ */ | 
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