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source: code/branches/sound3/src/orxonox/MoodManager.h @ 6031

Last change on this file since 6031 was 6031, checked in by youngk, 15 years ago

Implemented automatic ambient sound file path fetch according to current mood.
Valid moods are: default and dnb
BUG Loading of a second sound fails (independent of the file used). Probably an error in BaseSound::setSource().

File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Kevin 'youngk' Young
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _MoodManager_H__
30#define _MoodManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <cassert>
35#include <list>
36#include <string>
37
38#include "util/Singleton.h"
39#include "core/OrxonoxClass.h"
40
41// tolua_begin
42namespace orxonox
43{
44    class _OrxonoxExport MoodManager
45    // tolua_end
46        : public Singleton<MoodManager>, public OrxonoxClass
47    { // tolua_export
48            friend class Singleton<MoodManager>;
49        public:
50            MoodManager();
51            ~MoodManager();
52
53            void setConfigValues();
54
55                        void setMood(const std::string& mood);
56                        const std::string& getMood();
57
58            static MoodManager& getInstance()    { return Singleton<MoodManager>::getInstance(); } // tolua_export
59
60        private:
61           
62            // config values
63            std::string mood_;
64            std::string moodOld_;
65
66            void checkMoodValidity();
67
68            static MoodManager* singletonPtr_s;
69    }; // tolua_export
70} // tolua_export
71
72#endif /* _MoodManager_H__ */
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