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source: code/branches/sound/src/sound/SoundBase.h @ 2955

Last change on this file since 2955 was 2955, checked in by erwin, 15 years ago

corrected typo

File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *       Erwin 'vaiursch' Herrsche
24 *   Co-authors:
25 *      ...
26 *
27 */
28#ifndef _SOUNDBASE_H__
29#define _SOUNDBASE_H__
30
31#include <AL/al.h>
32#include <AL/alut.h>
33#include <string>
34
35namespace orxonox
36{
37    class SoundManager;
38    class WorldEntity;
39    /**
40     * The SoudBase class is the base class for all sound file loader classes.
41     * It server as main interface to the OpenAL library.
42     *
43     */
44    class SoundBase
45    {
46    public:
47        SoundBase();
48        SoundBase(WorldEntity* entity);
49
50        void attachToEntity(WorldEntity* entity);
51        void update();
52        void play(bool loop = false);
53        void stop();
54        void pause();
55
56        bool isPlaying();
57        bool isPaused();
58        bool isStopped();
59
60        bool loadFile(std::string filename);
61
62    private:
63        ALuint source_;
64        ALuint buffer_;
65        WorldEntity* entity_;
66
67        ALint getSourceState();
68    }; // class SoundBase
69} // namepsace orxonox
70
71#endif // _SOUNDBASE_H__
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