1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Gion-Andri Cantieni |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "CreateStars.h" |
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30 | |
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31 | #include "core/ConsoleCommand.h" |
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32 | #include "core/CoreIncludes.h" |
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33 | #include "core/ConfigValueIncludes.h" |
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34 | #include "core/ScopedSingletonManager.h" |
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35 | #include "core/BaseObject.h" |
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36 | |
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37 | |
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38 | #include "core/XMLPort.h" |
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39 | |
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40 | #include "graphics/Billboard.h" |
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41 | |
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42 | #include <OgreVector3.h> |
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43 | #include <math.h> |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | |
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48 | CreateFactory(CreateStars); |
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49 | |
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50 | CreateStars::CreateStars(BaseObject* creator) : BaseObject(creator) |
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51 | |
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52 | { |
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53 | RegisterObject(CreateStars); |
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54 | } |
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55 | |
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56 | CreateStars::~CreateStars() |
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57 | { |
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58 | while( billboards_.size()!=0 ) |
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59 | { |
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60 | delete(billboards_.back()); |
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61 | billboards_.pop_back(); |
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62 | |
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63 | } |
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64 | |
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65 | billboards_.clear(); |
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66 | } |
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67 | |
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68 | void CreateStars::createBillboards() |
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69 | { |
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70 | |
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71 | for(int i=0; i < numStars_; i++) |
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72 | { |
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73 | Billboard* b = new Billboard(this); |
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74 | b->setMaterial(material_); |
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75 | |
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76 | float alpha = rnd(-90,90); |
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77 | float beta = rnd(0,360); |
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78 | |
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79 | b->setPosition( PolarToCartesian(alpha, beta, radius_) ); |
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80 | billboards_.push_back(b); |
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81 | } |
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82 | } |
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83 | |
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84 | Vector3 PolarToCartesian(float alpha, float beta, float radius) |
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85 | { |
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86 | int x = radius * cos(alpha) * sin(beta); |
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87 | int y = radius * sin(alpha) * cos(beta); |
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88 | int z = radius * cos(beta); |
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89 | return Vector3(x,y,z); |
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90 | } |
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91 | |
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92 | void CreateStars::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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93 | { |
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94 | XMLPortParam(CreateStars, "numStars", setNumStars, getNumStars, xmlelement, mode); |
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95 | XMLPortParam(CreateStars, "material", setMaterial, getMaterial, xmlelement, mode); |
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96 | XMLPortParam(CreateStars, "radius", setRadius, getRadius, xmlelement, mode); |
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97 | } |
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98 | |
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99 | } |
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