| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of several math-functions. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "Math.h" | 
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| 35 |  | 
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| 36 | #include <OgrePlane.h> | 
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| 37 |  | 
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| 38 | #include "MathConvert.h" | 
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| 39 | #include "SubString.h" | 
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| 40 | // Do not remove this include, it avoids linker errors. | 
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| 41 | #include "mbool.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 | #if OGRE_VERSION < 0x010603 | 
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| 46 | /** | 
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| 47 | @brief Function for writing a Radian to a stream. | 
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| 48 | */ | 
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| 49 | std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian) | 
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| 50 | { | 
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| 51 | out << radian.valueRadians(); | 
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| 52 | return out; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | /** | 
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| 56 | @brief Function for writing a Degree to a stream. | 
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| 57 | */ | 
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| 58 | std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree) | 
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| 59 | { | 
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| 60 | out << degree.valueDegrees(); | 
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| 61 | return out; | 
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| 62 | } | 
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| 63 | #endif | 
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| 64 |  | 
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| 65 | /** | 
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| 66 | @brief Function for reading a Radian from a stream. | 
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| 67 | */ | 
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| 68 | std::istream& operator>>(std::istream& in, orxonox::Radian& radian) | 
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| 69 | { | 
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| 70 | float temp; | 
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| 71 | in >> temp; | 
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| 72 | radian = temp; | 
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| 73 | return in; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | /** | 
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| 77 | @brief Function for reading a Degree from a stream. | 
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| 78 | */ | 
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| 79 | std::istream& operator>>(std::istream& in, orxonox::Degree& degree) | 
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| 80 | { | 
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| 81 | float temp; | 
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| 82 | in >> temp; | 
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| 83 | degree = temp; | 
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| 84 | return in; | 
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| 85 | } | 
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| 86 |  | 
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| 87 |  | 
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| 88 | /** | 
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| 89 | @brief Gets the angle between my viewing direction and the direction to the position of the other object. | 
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| 90 | @param myposition My position | 
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| 91 | @param mydirection My viewing direction | 
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| 92 | @param otherposition The position of the other object | 
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| 93 | @return The angle | 
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| 94 |  | 
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| 95 | @example | 
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| 96 | If the other object is exactly in front of me, the function returns 0. | 
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| 97 | If the other object is exactly behind me, the function returns pi. | 
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| 98 | If the other object is exactly right/left to me (or above/below), the function returns pi/2. | 
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| 99 | */ | 
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| 100 | float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition) | 
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| 101 | { | 
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| 102 | orxonox::Vector3 distance = otherposition - myposition; | 
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| 103 | float distancelength = distance.length(); | 
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| 104 | if (distancelength == 0) | 
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| 105 | return 0; | 
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| 106 | else | 
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| 107 | return acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | /** | 
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| 111 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object. | 
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| 112 | @param myposition My position | 
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| 113 | @param mydirection My viewing direction | 
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| 114 | @param myorthonormal My orthonormalvector (pointing upwards through my head) | 
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| 115 | @param otherposition The position of the other object | 
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| 116 | @return The viewing direction | 
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| 117 |  | 
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| 118 | @example | 
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| 119 | If the other object is exactly in front of me, the function returns Vector2(0, 0). | 
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| 120 | If the other object is exactly at my left, the function returns Vector2(-1, 0). | 
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| 121 | If the other object is exactly at my right, the function returns Vector2(1, 0). | 
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| 122 | If the other object is only a bit at my right, the function still returns Vector2(1, 0). | 
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| 123 | If the other object is exactly above me, the function returns Vector2(0, 1). | 
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| 124 | */ | 
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| 125 | orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) | 
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| 126 | { | 
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| 127 | orxonox::Vector3 distance = otherposition - myposition; | 
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| 128 |  | 
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| 129 | // project difference vector on our plane | 
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| 130 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); | 
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| 131 |  | 
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| 132 | float projectionlength = projection.length(); | 
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| 133 | if (projectionlength == 0) | 
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| 134 | { | 
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| 135 | if (myposition.dotProduct(otherposition) >= 0) | 
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| 136 | return orxonox::Vector2(0, 0); | 
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| 137 | else | 
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| 138 | return orxonox::Vector2(0, 1); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1); | 
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| 142 | float sin_value = sqrt( 1 - cos_value*cos_value ); | 
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| 143 |  | 
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| 144 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) | 
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| 145 | return orxonox::Vector2( sin_value, cos_value ); | 
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| 146 | else | 
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| 147 | return orxonox::Vector2( -sin_value, cos_value ); | 
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| 148 | } | 
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| 149 |  | 
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| 150 | /** | 
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| 151 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object, multiplied with the viewing distance to the object (0° = 0, 180° = 1). | 
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| 152 | @param myposition My position | 
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| 153 | @param mydirection My viewing direction | 
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| 154 | @param myorthonormal My orthonormalvector (pointing upwards through my head) | 
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| 155 | @param otherposition The position of the other object | 
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| 156 | @return The viewing direction | 
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| 157 |  | 
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| 158 | @example | 
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| 159 | If the other object is exactly in front of me, the function returns Vector2(0, 0). | 
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| 160 | If the other object is exactly at my left, the function returns Vector2(-0.5, 0). | 
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| 161 | If the other object is exactly at my right, the function returns Vector2(0.5, 0). | 
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| 162 | If the other object is only a bit at my right, the function still returns Vector2(0.01, 0). | 
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| 163 | If the other object is exactly above me, the function returns Vector2(0, 0.5). | 
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| 164 | */ | 
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| 165 | orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) | 
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| 166 | { | 
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| 167 | orxonox::Vector3 distance = otherposition - myposition; | 
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| 168 |  | 
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| 169 | // project difference vector on our plane | 
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| 170 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); | 
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| 171 |  | 
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| 172 | float projectionlength = projection.length(); | 
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| 173 | if (projectionlength == 0) | 
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| 174 | { | 
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| 175 | if (myposition.dotProduct(otherposition) >= 0) | 
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| 176 | return orxonox::Vector2(0, 0); | 
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| 177 | else | 
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| 178 | return orxonox::Vector2(0, 1); | 
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| 179 | } | 
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| 180 | //float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1)); | 
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| 181 |  | 
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| 182 | float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1); | 
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| 183 | float sin_value = sqrt( 1 - cos_value*cos_value ); | 
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| 184 |  | 
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| 185 | float distancelength = distance.length(); | 
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| 186 | if (distancelength == 0) return orxonox::Vector2(0, 0); | 
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| 187 | float radius = acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)) / Ogre::Math::PI; | 
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| 188 |  | 
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| 189 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) | 
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| 190 | return orxonox::Vector2( sin_value * radius, cos_value * radius); | 
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| 191 | else | 
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| 192 | return orxonox::Vector2( -sin_value * radius, cos_value * radius); | 
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| 193 | } | 
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| 194 |  | 
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| 195 | /** | 
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| 196 | @brief Returns the predicted position I have to aim at, if I want to hit a moving target with a moving projectile. | 
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| 197 | @param myposition My position | 
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| 198 | @param projectilespeed The speed of my projectile | 
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| 199 | @param targetposition The position of my target | 
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| 200 | @param targetvelocity The velocity of my target | 
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| 201 | @return The predicted position | 
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| 202 |  | 
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| 203 | The function predicts the position based on a linear velocity of the target. If the target changes speed or direction, the projectile will miss. | 
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| 204 | */ | 
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| 205 | orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity) | 
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| 206 | { | 
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| 207 | float squaredProjectilespeed = projectilespeed * projectilespeed; | 
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| 208 | orxonox::Vector3 distance = targetposition - myposition; | 
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| 209 | float a = distance.squaredLength(); | 
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| 210 | float b = 2 * (distance.x + distance.y + distance.z) * (targetvelocity.x + targetvelocity.y + targetvelocity.z); | 
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| 211 | float c = targetvelocity.squaredLength(); | 
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| 212 |  | 
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| 213 | float temp = 4*squaredProjectilespeed*c + a*a - 4*b*c; | 
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| 214 | if (temp < 0) | 
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| 215 | return orxonox::Vector3::ZERO; | 
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| 216 |  | 
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| 217 | temp = sqrt(temp); | 
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| 218 | float time = (temp + a) / (2 * (squaredProjectilespeed - b)); | 
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| 219 | return (targetposition + targetvelocity * time); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | unsigned long getUniqueNumber() | 
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| 223 | { | 
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| 224 | static unsigned long aNumber = 135; | 
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| 225 | return aNumber++; | 
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| 226 | } | 
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| 227 |  | 
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| 228 |  | 
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| 229 | ////////////////////////// | 
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| 230 | // Conversion functions // | 
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| 231 | ////////////////////////// | 
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| 232 |  | 
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| 233 | // std::string to Vector2 | 
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| 234 | bool ConverterFallback<std::string, orxonox::Vector2>::convert(orxonox::Vector2* output, const std::string& input) | 
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| 235 | { | 
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| 236 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); | 
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| 237 | if ((opening_parenthesis = input.find('(')) == std::string::npos) | 
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| 238 | opening_parenthesis = 0; | 
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| 239 | else | 
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| 240 | opening_parenthesis++; | 
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| 241 |  | 
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| 242 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
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| 243 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
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| 244 | if (tokens.size() >= 2) | 
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| 245 | { | 
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| 246 | if (!convertValue(&(output->x), tokens[0])) | 
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| 247 | return false; | 
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| 248 | if (!convertValue(&(output->y), tokens[1])) | 
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| 249 | return false; | 
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| 250 |  | 
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| 251 | return true; | 
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| 252 | } | 
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| 253 | return false; | 
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| 254 | } | 
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| 255 |  | 
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| 256 | // std::string to Vector3 | 
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| 257 | bool ConverterFallback<std::string, orxonox::Vector3>::convert(orxonox::Vector3* output, const std::string& input) | 
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| 258 | { | 
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| 259 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); | 
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| 260 | if ((opening_parenthesis = input.find('(')) == std::string::npos) | 
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| 261 | opening_parenthesis = 0; | 
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| 262 | else | 
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| 263 | opening_parenthesis++; | 
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| 264 |  | 
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| 265 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
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| 266 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
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| 267 | if (tokens.size() >= 3) | 
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| 268 | { | 
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| 269 | if (!convertValue(&(output->x), tokens[0])) | 
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| 270 | return false; | 
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| 271 | if (!convertValue(&(output->y), tokens[1])) | 
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| 272 | return false; | 
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| 273 | if (!convertValue(&(output->z), tokens[2])) | 
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| 274 | return false; | 
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| 275 |  | 
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| 276 | return true; | 
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| 277 | } | 
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| 278 | return false; | 
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| 279 | } | 
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| 280 |  | 
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| 281 | // std::string to Vector4 | 
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| 282 | bool ConverterFallback<std::string, orxonox::Vector4>::convert(orxonox::Vector4* output, const std::string& input) | 
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| 283 | { | 
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| 284 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); | 
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| 285 | if ((opening_parenthesis = input.find('(')) == std::string::npos) | 
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| 286 | opening_parenthesis = 0; | 
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| 287 | else | 
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| 288 | opening_parenthesis++; | 
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| 289 |  | 
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| 290 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
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| 291 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
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| 292 | if (tokens.size() >= 4) | 
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| 293 | { | 
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| 294 | if (!convertValue(&(output->x), tokens[0])) | 
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| 295 | return false; | 
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| 296 | if (!convertValue(&(output->y), tokens[1])) | 
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| 297 | return false; | 
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| 298 | if (!convertValue(&(output->z), tokens[2])) | 
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| 299 | return false; | 
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| 300 | if (!convertValue(&(output->w), tokens[3])) | 
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| 301 | return false; | 
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| 302 |  | 
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| 303 | return true; | 
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| 304 | } | 
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| 305 | return false; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | // std::string to Quaternion | 
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| 309 | bool ConverterFallback<std::string, orxonox::Quaternion>::convert(orxonox::Quaternion* output, const std::string& input) | 
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| 310 | { | 
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| 311 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); | 
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| 312 | if ((opening_parenthesis = input.find('(')) == std::string::npos) { opening_parenthesis = 0; } else { opening_parenthesis++; } | 
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| 313 |  | 
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| 314 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
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| 315 | if (tokens.size() >= 4) | 
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| 316 | { | 
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| 317 | if (!convertValue(&(output->w), tokens[0])) | 
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| 318 | return false; | 
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| 319 | if (!convertValue(&(output->x), tokens[1])) | 
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| 320 | return false; | 
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| 321 | if (!convertValue(&(output->y), tokens[2])) | 
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| 322 | return false; | 
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| 323 | if (!convertValue(&(output->z), tokens[3])) | 
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| 324 | return false; | 
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| 325 |  | 
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| 326 | return true; | 
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| 327 | } | 
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| 328 | return false; | 
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| 329 | } | 
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| 330 |  | 
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| 331 | // std::string to ColourValue | 
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| 332 | bool ConverterFallback<std::string, orxonox::ColourValue>::convert(orxonox::ColourValue* output, const std::string& input) | 
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| 333 | { | 
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| 334 | size_t opening_parenthesis, closing_parenthesis = input.find(')'); | 
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| 335 | if ((opening_parenthesis = input.find('(')) == std::string::npos) { opening_parenthesis = 0; } else { opening_parenthesis++; } | 
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| 336 |  | 
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| 337 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
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| 338 | if (tokens.size() >= 3) | 
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| 339 | { | 
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| 340 | if (!convertValue(&(output->r), tokens[0])) | 
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| 341 | return false; | 
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| 342 | if (!convertValue(&(output->g), tokens[1])) | 
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| 343 | return false; | 
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| 344 | if (!convertValue(&(output->b), tokens[2])) | 
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| 345 | return false; | 
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| 346 | if (tokens.size() >= 4) | 
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| 347 | { | 
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| 348 | if (!convertValue(&(output->a), tokens[3])) | 
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| 349 | return false; | 
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| 350 | } | 
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| 351 | else | 
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| 352 | output->a = 1.0; | 
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| 353 |  | 
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| 354 | return true; | 
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| 355 | } | 
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| 356 | return false; | 
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| 357 | } | 
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| 358 | } | 
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