| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [2087] | 23 | *      Fabian 'x3n' Landau | 
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| [1505] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Mesh_H__ | 
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|  | 30 | #define _Mesh_H__ | 
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|  | 31 |  | 
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| [5693] | 32 | #include "tools/ToolsPrereqs.h" | 
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| [3196] | 33 | #include "util/OgreForwardRefs.h" | 
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| [1505] | 34 |  | 
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|  | 35 | namespace orxonox | 
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|  | 36 | { | 
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| [5693] | 37 | class _ToolsExport Mesh | 
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| [1505] | 38 | { | 
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|  | 39 | public: | 
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|  | 40 | Mesh(); | 
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|  | 41 | ~Mesh(); | 
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|  | 42 |  | 
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| [2087] | 43 | void setMeshSource(Ogre::SceneManager* scenemanager, const std::string& file); | 
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|  | 44 |  | 
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| [1505] | 45 | inline Ogre::Entity* getEntity() | 
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|  | 46 | { return this->entity_; } | 
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|  | 47 |  | 
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| [2087] | 48 | const std::string& getName() const; | 
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| [1505] | 49 |  | 
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| [9401] | 50 | void setMaterial(const std::string& name); | 
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|  | 51 | const std::string& getMaterial() const; | 
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|  | 52 |  | 
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| [2087] | 53 | void setVisible(bool bVisible); | 
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|  | 54 | bool isVisible() const; | 
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| [1558] | 55 |  | 
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| [2087] | 56 | void setCastShadows(bool bCastShadows); | 
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|  | 57 | inline bool getCastShadows() const | 
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|  | 58 | { return this->bCastShadows_; } | 
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|  | 59 |  | 
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| [1505] | 60 | private: | 
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|  | 61 | Ogre::Entity* entity_; | 
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| [2087] | 62 | bool bCastShadows_; | 
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|  | 63 | Ogre::SceneManager* scenemanager_; | 
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| [3196] | 64 |  | 
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|  | 65 | static unsigned int meshCounter_s; | 
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| [1505] | 66 | }; | 
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|  | 67 | } | 
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|  | 68 |  | 
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|  | 69 | #endif /* _Mesh_H__ */ | 
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