| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Reto Grieder | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 |  /** | 
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| 30 |     @file orxonox.cc | 
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| 31 |     @brief Orxonox class | 
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| 32 |   */ | 
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| 33 |  | 
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| 34 | #include "OrxonoxStableHeaders.h" | 
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| 35 | #include "GraphicsEngine.h" | 
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| 36 |  | 
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| 37 | #include <OgreRoot.h> | 
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| 38 | #include <OgreException.h> | 
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| 39 | #include <OgreConfigFile.h> | 
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| 40 | #include <OgreLogManager.h> | 
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| 41 | #include <OgreTextureManager.h> | 
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| 42 | #include "core/InputManager.h" | 
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| 43 | #include "core/CoreIncludes.h" | 
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| 44 | #include "core/ConfigValueIncludes.h" | 
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| 45 | #include "core/Debug.h" | 
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| 46 | #include "core/CommandExecutor.h" | 
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| 47 | #include "core/TclBind.h" | 
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| 48 | #include "console/InGameConsole.h" | 
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| 49 |  | 
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| 50 | #include "core/ConsoleCommand.h" | 
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| 51 | #include <OgreSceneManager.h> | 
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| 52 | #include <OgreCompositorManager.h> | 
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| 53 | #include <OgreViewport.h> | 
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| 54 |  | 
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| 55 | namespace orxonox { | 
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| 56 |   /** | 
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| 57 |     @brief Returns the singleton instance and creates it the first time. | 
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| 58 |     @return The only instance of GraphicsEngine. | 
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| 59 |   */ | 
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| 60 |   /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() | 
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| 61 |   { | 
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| 62 |     static GraphicsEngine theOnlyInstance; | 
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| 63 |     return theOnlyInstance; | 
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| 64 |   } | 
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| 65 |  | 
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| 66 |   /** | 
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| 67 |     @brief Only use constructor to initialise variables and pointers! | 
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| 68 |   */ | 
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| 69 |   GraphicsEngine::GraphicsEngine() : | 
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| 70 |     root_(0), | 
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| 71 |     scene_(0), | 
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| 72 |     renderWindow_(0), | 
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| 73 |     //configPath_(""), | 
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| 74 |     dataPath_(""), | 
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| 75 |     ogreLogfile_("") | 
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| 76 |   { | 
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| 77 |     RegisterObject(GraphicsEngine); | 
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| 78 |  | 
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| 79 |     this->setConfigValues(); | 
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| 80 |     CCOUT(4) << "Constructed" << std::endl; | 
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| 81 |   } | 
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| 82 |  | 
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| 83 |   void GraphicsEngine::setConfigValues() | 
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| 84 |   { | 
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| 85 |     SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); | 
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| 86 |     SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); | 
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| 87 |     SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); | 
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| 88 |     SetConfigValue(ogreLogLevelNormal_  , 4).description("Corresponding orxonox debug level for ogre Normal"); | 
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| 89 |     SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); | 
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| 90 |  | 
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| 91 |     TclBind::getInstance().setDataPath(this->dataPath_); | 
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| 92 |   } | 
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| 93 |  | 
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| 94 |   /** | 
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| 95 |     @brief Called after main() --> call destroyObjects()! | 
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| 96 |   */ | 
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| 97 |   GraphicsEngine::~GraphicsEngine() | 
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| 98 |   { | 
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| 99 |     this->destroy(); | 
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| 100 |   } | 
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| 101 |  | 
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| 102 |   /** | 
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| 103 |     @brief Destroys all the internal objects. Call this method when you | 
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| 104 |            normally would call the destructor. | 
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| 105 |   */ | 
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| 106 |   void GraphicsEngine::destroy() | 
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| 107 |   { | 
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| 108 |     CCOUT(4) << "Destroying objects..." << std::endl; | 
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| 109 |     Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); | 
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| 110 |     if (this->root_) | 
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| 111 |       delete this->root_; | 
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| 112 |     this->root_ = 0; | 
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| 113 |     this->scene_ = 0; | 
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| 114 |     this->renderWindow_ = 0; | 
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| 115 |     // delete the ogre log and the logManager (since we have created it). | 
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| 116 |     if (Ogre::LogManager::getSingletonPtr() != 0) | 
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| 117 |     { | 
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| 118 |       Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); | 
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| 119 |       Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); | 
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| 120 |       delete Ogre::LogManager::getSingletonPtr(); | 
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| 121 |     } | 
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| 122 |     CCOUT(4) << "Destroying objects done" << std::endl; | 
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| 123 |   } | 
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| 124 |  | 
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| 125 |   /** | 
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| 126 |     @brief Creates the Ogre Root object and sets up the ogre log. | 
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| 127 |   */ | 
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| 128 |   bool GraphicsEngine::setup(std::string& dataPath) | 
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| 129 |   { | 
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| 130 |     CCOUT(3) << "Setting up..." << std::endl; | 
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| 131 |     // temporary overwrite of dataPath, change ini file for permanent change | 
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| 132 |     if (dataPath != "") | 
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| 133 |       dataPath_ = dataPath; | 
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| 134 |     if (dataPath_ == "") | 
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| 135 |       return false; | 
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| 136 |     if (dataPath_[dataPath_.size() - 1] != '/') | 
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| 137 |       dataPath_ += "/"; | 
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| 138 |  | 
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| 139 |     //TODO: Check if file exists (maybe not here) | 
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| 140 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) | 
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| 141 |     std::string plugin_filename = "plugins_d.cfg"; | 
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| 142 | #else | 
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| 143 |     std::string plugin_filename = "plugins.cfg"; | 
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| 144 | #endif | 
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| 145 |  | 
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| 146 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. | 
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| 147 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 | 
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| 148 |     // create a logManager | 
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| 149 |     // note: If there's already a logManager, Ogre will complain by a failed assertation. | 
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| 150 |     // but that shouldn't happen, since this is the first time to create a logManager.. | 
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| 151 |     Ogre::LogManager* logger = new Ogre::LogManager(); | 
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| 152 |     CCOUT(4) << "Ogre LogManager created" << std::endl; | 
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| 153 |  | 
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| 154 |     // create our own log that we can listen to | 
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| 155 |     Ogre::Log *myLog; | 
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| 156 |     if (this->ogreLogfile_ == "") | 
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| 157 |       myLog = logger->createLog("ogre.log", true, false, true); | 
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| 158 |     else | 
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| 159 |       myLog = logger->createLog(this->ogreLogfile_, true, false, false); | 
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| 160 |     CCOUT(4) << "Ogre Log created" << std::endl; | 
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| 161 |  | 
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| 162 |     myLog->setLogDetail(Ogre::LL_BOREME); | 
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| 163 |     myLog->addListener(this); | 
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| 164 | #endif | 
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| 165 |  | 
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| 166 |     // Root will detect that we've already created a Log | 
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| 167 |     CCOUT(4) << "Creating Ogre Root..." << std::endl; | 
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| 168 |  | 
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| 169 |     root_ = new Ogre::Root(plugin_filename, "ogre.cfg", this->ogreLogfile_); | 
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| 170 |  | 
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| 171 | #if 0 | 
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| 172 |     // tame the ogre ouput so we don't get all the mess in the console | 
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| 173 |     Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); | 
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| 174 |     defaultLog->setDebugOutputEnabled(false); | 
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| 175 |     defaultLog->setLogDetail(Ogre::LL_BOREME); | 
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| 176 |     defaultLog->addListener(this); | 
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| 177 | #endif | 
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| 178 |  | 
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| 179 |     CCOUT(4) << "Creating Ogre Root done" << std::endl; | 
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| 180 |  | 
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| 181 |     // specify where Ogre has to look for resources. This call doesn't parse anything yet! | 
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| 182 |     declareRessourceLocations(); | 
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| 183 |  | 
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| 184 |     CCOUT(3) << "Set up done." << std::endl; | 
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| 185 |     return true; | 
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| 186 |   } | 
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| 187 |  | 
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| 188 |   void GraphicsEngine::declareRessourceLocations() | 
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| 189 |   { | 
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| 190 |     CCOUT(4) << "Declaring Resources" << std::endl; | 
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| 191 |     //TODO: Specify layout of data file and maybe use xml-loader | 
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| 192 |     //TODO: Work with ressource groups (should be generated by a special loader) | 
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| 193 |     // Load resource paths from data file using configfile ressource type | 
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| 194 |     Ogre::ConfigFile cf; | 
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| 195 |     cf.load(dataPath_ + "resources.cfg"); | 
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| 196 |  | 
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| 197 |     // Go through all sections & settings in the file | 
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| 198 |     Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 199 |  | 
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| 200 |     std::string secName, typeName, archName; | 
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| 201 |     while (seci.hasMoreElements()) | 
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| 202 |     { | 
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| 203 |       secName = seci.peekNextKey(); | 
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| 204 |       Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 205 |       Ogre::ConfigFile::SettingsMultiMap::iterator i; | 
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| 206 |       for (i = settings->begin(); i != settings->end(); ++i) | 
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| 207 |       { | 
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| 208 |         typeName = i->first; // for instance "FileSystem" or "Zip" | 
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| 209 |         archName = i->second; // name (and location) of archive | 
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| 210 |  | 
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| 211 |         Ogre::ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 212 |                                            std::string(dataPath_ + archName), | 
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| 213 |                                            typeName, secName); | 
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| 214 |       } | 
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| 215 |     } | 
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| 216 |   } | 
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| 217 |  | 
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| 218 |   bool GraphicsEngine::loadRenderer() | 
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| 219 |   { | 
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| 220 |     CCOUT(4) << "Configuring Renderer" << std::endl; | 
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| 221 |     if (!root_->restoreConfig() && !root_->showConfigDialog()) | 
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| 222 |       return false; | 
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| 223 |  | 
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| 224 |     CCOUT(4) << "Creating render window" << std::endl; | 
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| 225 |     this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); | 
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| 226 |     if (!root_->isInitialised()) | 
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| 227 |     { | 
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| 228 |       CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; | 
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| 229 |       return false; | 
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| 230 |     } | 
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| 231 |     Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); | 
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| 232 |     Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); | 
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| 233 |     return true; | 
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| 234 |   } | 
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| 235 |  | 
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| 236 |   bool GraphicsEngine::initialiseResources() | 
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| 237 |   { | 
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| 238 |     CCOUT(4) << "Initialising resources" << std::endl; | 
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| 239 |     //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... | 
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| 240 |     try | 
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| 241 |     { | 
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| 242 |       Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 243 |       /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 244 |       for (unsigned int i = 0; i < str.size(); i++) | 
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| 245 |       { | 
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| 246 |         Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); | 
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| 247 |       }*/ | 
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| 248 |     } | 
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| 249 |     catch (Ogre::Exception e) | 
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| 250 |     { | 
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| 251 |       CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; | 
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| 252 |       CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; | 
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| 253 |       return false; | 
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| 254 |     } | 
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| 255 |     return true; | 
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| 256 |   } | 
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| 257 |  | 
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| 258 |   /** | 
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| 259 |    * @brief Creates the SceneManager | 
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| 260 |    */ | 
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| 261 |   bool GraphicsEngine::createNewScene() | 
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| 262 |   { | 
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| 263 |     CCOUT(4) << "Creating new SceneManager..." << std::endl; | 
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| 264 |     if (scene_) | 
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| 265 |     { | 
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| 266 |       CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; | 
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| 267 |       return false; | 
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| 268 |     } | 
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| 269 |     scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); | 
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| 270 |     CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; | 
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| 271 |     return true; | 
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| 272 |   } | 
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| 273 |  | 
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| 274 |   /** | 
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| 275 |     Returns the window handle of the render window. | 
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| 276 |     At least the InputHandler uses this to create the OIS::InputManager | 
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| 277 |     @return The window handle of the render window | 
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| 278 |   */ | 
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| 279 |   size_t GraphicsEngine::getWindowHandle() | 
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| 280 |   { | 
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| 281 |     if (this->renderWindow_) | 
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| 282 |     { | 
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| 283 |       size_t windowHnd = 0; | 
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| 284 |       this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); | 
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| 285 |       return windowHnd; | 
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| 286 |     } | 
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| 287 |     else | 
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| 288 |       return 0; | 
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| 289 |   } | 
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| 290 |  | 
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| 291 |   /** | 
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| 292 |     Get the width of the current render window | 
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| 293 |     @return The width of the current render window | 
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| 294 |   */ | 
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| 295 |   int GraphicsEngine::getWindowWidth() const | 
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| 296 |   { | 
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| 297 |     if (this->renderWindow_) | 
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| 298 |       return this->renderWindow_->getWidth(); | 
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| 299 |     else | 
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| 300 |       return 0; | 
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| 301 |   } | 
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| 302 |  | 
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| 303 |   /** | 
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| 304 |     Get the height of the current render window | 
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| 305 |     @return The height of the current render window | 
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| 306 |   */ | 
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| 307 |   int GraphicsEngine::getWindowHeight() const | 
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| 308 |   { | 
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| 309 |     if (this->renderWindow_) | 
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| 310 |       return this->renderWindow_->getHeight(); | 
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| 311 |     else | 
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| 312 |       return 0; | 
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| 313 |   } | 
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| 314 |  | 
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| 315 |   /** | 
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| 316 |     @brief Returns the window aspect ratio height/width. | 
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| 317 |     @return The ratio | 
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| 318 |   */ | 
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| 319 |   float GraphicsEngine::getWindowAspectRatio() const | 
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| 320 |   { | 
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| 321 |     if (this->renderWindow_) | 
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| 322 |         return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); | 
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| 323 |     else | 
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| 324 |         return 1.0f; | 
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| 325 |   } | 
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| 326 |  | 
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| 327 |   /** | 
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| 328 |     @brief Method called by the LogListener interface from Ogre. | 
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| 329 |     We use it to capture Ogre log messages and handle it ourselves. | 
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| 330 |     @param message The message to be logged | 
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| 331 |     @param lml The message level the log is using | 
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| 332 |     @param maskDebug If we are printing to the console or not | 
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| 333 |     @param logName the name of this log (so you can have several listeners | 
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| 334 |                    for different logs, and identify them) | 
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| 335 |   */ | 
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| 336 |   void GraphicsEngine::messageLogged(const std::string& message, | 
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| 337 |     Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) | 
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| 338 |   { | 
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| 339 |     int orxonoxLevel; | 
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| 340 |     switch (lml) | 
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| 341 |     { | 
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| 342 |       case Ogre::LML_TRIVIAL: | 
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| 343 |         orxonoxLevel = this->ogreLogLevelTrivial_; | 
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| 344 |         break; | 
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| 345 |       case Ogre::LML_NORMAL: | 
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| 346 |         orxonoxLevel = this->ogreLogLevelNormal_; | 
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| 347 |         break; | 
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| 348 |       case Ogre::LML_CRITICAL: | 
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| 349 |         orxonoxLevel = this->ogreLogLevelCritical_; | 
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| 350 |         break; | 
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| 351 |       default: | 
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| 352 |         orxonoxLevel = 0; | 
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| 353 |     } | 
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| 354 |     OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) | 
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| 355 |         << "Ogre: " << message << std::endl; | 
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| 356 |   } | 
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| 357 |  | 
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| 358 |   /** | 
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| 359 |   * Window has resized. | 
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| 360 |   * @param rw The render window it occured in | 
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| 361 |   */ | 
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| 362 |   void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) | 
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| 363 |   { | 
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| 364 |     // note: this doesn't change the window extents | 
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| 365 |   } | 
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| 366 |  | 
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| 367 |   /** | 
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| 368 |   * Window has resized. | 
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| 369 |   * @param rw The render window it occured in | 
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| 370 |   * @note GraphicsEngine has a render window stored itself. This is the same | 
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| 371 |   *       as rw. But we have to be careful when using multiple render windows! | 
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| 372 |   */ | 
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| 373 |   void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) | 
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| 374 |   { | 
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| 375 |     // change the mouse clipping size for absolute mouse movements | 
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| 376 |     int w = rw->getWidth(); | 
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| 377 |     int h = rw->getHeight(); | 
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| 378 |     InputManager::setWindowExtents(w, h); | 
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| 379 |     InGameConsole::getInstance().resize(); | 
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| 380 |   } | 
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| 381 |  | 
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| 382 |   /** | 
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| 383 |   * Window has resized. | 
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| 384 |   * @param rw The render window it occured in | 
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| 385 |   */ | 
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| 386 |   void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) | 
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| 387 |   { | 
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| 388 |     // note: this doesn't change the window extents | 
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| 389 |   } | 
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| 390 |  | 
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| 391 |   /** | 
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| 392 |   * Window has resized. | 
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| 393 |   * @param rw The render window it occured in | 
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| 394 |   */ | 
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| 395 |   void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) | 
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| 396 |   { | 
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| 397 |     // using CommandExecutor in order to avoid depending on Orxonox class. | 
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| 398 |     CommandExecutor::execute("exit", false); | 
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| 399 |   } | 
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| 400 |  | 
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| 401 |   //HACK!! | 
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| 402 |   SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOn).setAccessLevel(AccessLevel::User); | 
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| 403 |   SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOn).setAccessLevel(AccessLevel::User); | 
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| 404 |   SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOff).setAccessLevel(AccessLevel::User); | 
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| 405 |   SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOff).setAccessLevel(AccessLevel::User); | 
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| 406 |   void GraphicsEngine::CompositorBloomOn() | 
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| 407 |   { | 
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| 408 |     Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); | 
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| 409 |     Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); | 
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| 410 |     Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); | 
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| 411 |     Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", true); | 
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| 412 |   } | 
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| 413 |   void GraphicsEngine::CompositorBloomOff() | 
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| 414 |   { | 
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| 415 |     Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); | 
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| 416 |     Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); | 
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| 417 |     Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", false); | 
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| 418 |   } | 
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| 419 |  | 
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| 420 |   void GraphicsEngine::CompositorMotionBlurOn() | 
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| 421 |   { | 
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| 422 |     Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); | 
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| 423 |     Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); | 
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| 424 |     Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); | 
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| 425 |     Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", true); | 
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| 426 |   } | 
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| 427 |   void GraphicsEngine::CompositorMotionBlurOff() | 
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| 428 |   { | 
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| 429 |     Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); | 
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| 430 |     Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); | 
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| 431 |     Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", false); | 
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| 432 |   } | 
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| 433 | } | 
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