| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      Benjamin Knecht | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "SpaceShip.h" | 
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| 31 |  | 
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| 32 | #include <string> | 
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| 33 |  | 
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| 34 | #include <OgreCamera.h> | 
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| 35 | #include <OgreRenderWindow.h> | 
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| 36 | #include <OgreParticleSystem.h> | 
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| 37 | #include <OgreSceneNode.h> | 
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| 38 |  | 
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| 39 | #include "CameraHandler.h" | 
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| 40 | #include "tinyxml/tinyxml.h" | 
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| 41 | #include "ois/OIS.h" | 
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| 42 | #include "util/Convert.h" | 
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| 43 | #include "util/Math.h" | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/ConfigValueIncludes.h" | 
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| 46 | #include "core/Debug.h" | 
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| 47 | #include "GraphicsEngine.h" | 
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| 48 | #include "core/InputManager.h" | 
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| 49 | #include "particle/ParticleInterface.h" | 
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| 50 | #include "Projectile.h" | 
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| 51 | #include "core/XMLPort.h" | 
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| 52 | #include "core/ConsoleCommand.h" | 
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| 53 | #include "network/Client.h" | 
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| 54 |  | 
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| 55 | namespace orxonox | 
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| 56 | { | 
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| 57 | ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); | 
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| 58 | ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); | 
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| 59 | ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); | 
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| 60 | ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); | 
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| 61 |  | 
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| 62 | CreateFactory(SpaceShip); | 
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| 63 |  | 
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| 64 | SpaceShip* SpaceShip::instance_s; | 
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| 65 |  | 
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| 66 | SpaceShip::SpaceShip() : | 
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| 67 | //testvector_(0,0,0), | 
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| 68 | //bInvertYAxis_(false), | 
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| 69 | setMouseEventCallback_(false), | 
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| 70 | bLMousePressed_(false), | 
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| 71 | bRMousePressed_(false), | 
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| 72 | camNode_(0), | 
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| 73 | cam_(0), | 
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| 74 | camName_("CamNode"), | 
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| 75 | tt_(0), | 
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| 76 | redNode_(0), | 
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| 77 | greenNode_(0), | 
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| 78 | blinkTime_(0.0f), | 
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| 79 | chNearNode_(0), | 
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| 80 | chFarNode_(0), | 
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| 81 | timeToReload_(0.0f), | 
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| 82 | //reloadTime_(0.0f), | 
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| 83 | maxSideAndBackSpeed_(0.0f), | 
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| 84 | maxSpeed_(0.0f), | 
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| 85 | maxRotation_(0.0f), | 
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| 86 | translationAcceleration_(0.0f), | 
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| 87 | rotationAcceleration_(0.0f), | 
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| 88 | translationDamping_(0.0f), | 
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| 89 | rotationDamping_(0.0f), | 
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| 90 | maxRotationRadian_(0), | 
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| 91 | rotationAccelerationRadian_(0), | 
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| 92 | rotationDampingRadian_(0), | 
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| 93 | zeroRadian_(0), | 
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| 94 | mouseXRotation_(0), | 
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| 95 | mouseYRotation_(0), | 
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| 96 | mouseX_(0.0f), | 
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| 97 | mouseY_(0.0f), | 
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| 98 | emitterRate_(0.0f), | 
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| 99 | server_(false) | 
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| 100 | { | 
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| 101 | RegisterObject(SpaceShip); | 
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| 102 | this->registerAllVariables(); | 
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| 103 |  | 
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| 104 | SpaceShip::instance_s = this; | 
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| 105 |  | 
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| 106 | this->setConfigValues(); | 
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| 107 |  | 
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| 108 |  | 
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| 109 | this->setRotationAxis(1, 0, 0); | 
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| 110 | this->setStatic(false); | 
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| 111 |  | 
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| 112 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | SpaceShip::~SpaceShip() | 
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| 116 | { | 
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| 117 | if (this->tt_) | 
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| 118 | delete this->tt_; | 
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| 119 | if(setMouseEventCallback_) | 
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| 120 | InputManager::removeMouseHandler("SpaceShip"); | 
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| 121 | if (this->cam_) | 
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| 122 | delete this->cam_; | 
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| 123 | } | 
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| 124 |  | 
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| 125 | bool SpaceShip::create(){ | 
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| 126 | if(Model::create()) | 
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| 127 | this->init(); | 
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| 128 | else | 
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| 129 | return false; | 
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| 130 | return true; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | void SpaceShip::registerAllVariables(){ | 
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| 134 | registerVar( &camName_, camName_.length()+1, network::STRING, 0x1); | 
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| 135 | registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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| 136 | registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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| 137 | registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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| 138 | registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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| 139 | registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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| 140 | registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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| 141 | registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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| 142 | registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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| 143 | registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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| 144 |  | 
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| 145 | } | 
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| 146 |  | 
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| 147 | void SpaceShip::init() | 
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| 148 | { | 
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| 149 | if ((server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==objectID ) )) | 
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| 150 | { | 
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| 151 | if (!setMouseEventCallback_) | 
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| 152 | { | 
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| 153 | InputManager::addMouseHandler(this, "SpaceShip"); | 
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| 154 | setMouseEventCallback_ = true; | 
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| 155 | } | 
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| 156 | } | 
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| 157 |  | 
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| 158 | // START CREATING THRUSTER | 
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| 159 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); | 
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| 160 | this->tt_->getParticleSystem()->setParameter("local_space","true"); | 
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| 161 | this->tt_->newEmitter(); | 
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| 162 | /* | 
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| 163 | this->tt_->setDirection(Vector3(0,0,1)); | 
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| 164 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); | 
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| 165 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); | 
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| 166 | */ | 
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| 167 | this->tt_->setDirection(Vector3(-1,0,0)); | 
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| 168 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); | 
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| 169 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); | 
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| 170 | this->tt_->setVelocity(50); | 
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| 171 |  | 
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| 172 | emitterRate_ = tt_->getRate(); | 
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| 173 |  | 
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| 174 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); | 
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| 175 | node2->setInheritScale(false); | 
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| 176 | tt_->addToSceneNode(node2); | 
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| 177 | // END CREATING THRUSTER | 
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| 178 |  | 
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| 179 | // START CREATING BLINKING LIGHTS | 
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| 180 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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| 181 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| 182 |  | 
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| 183 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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| 184 | this->redNode_->setInheritScale(false); | 
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| 185 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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| 186 | this->greenNode_->setInheritScale(false); | 
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| 187 |  | 
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| 188 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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| 189 | this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| 190 |  | 
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| 191 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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| 192 | this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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| 193 | // END CREATING BLINKING LIGHTS | 
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| 194 |  | 
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| 195 | // START of testing crosshair | 
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| 196 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 197 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 198 |  | 
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| 199 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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| 200 | this->chNearNode_->setInheritScale(false); | 
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| 201 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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| 202 | this->chFarNode_->setInheritScale(false); | 
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| 203 |  | 
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| 204 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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| 205 | this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| 206 |  | 
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| 207 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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| 208 | this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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| 209 |  | 
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| 210 | createCamera(); | 
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| 211 | // END of testing crosshair | 
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| 212 | } | 
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| 213 |  | 
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| 214 | void SpaceShip::setConfigValues() | 
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| 215 | { | 
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| 216 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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| 217 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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| 218 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | void SpaceShip::loadParams(TiXmlElement* xmlElem) | 
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| 222 | { | 
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| 223 | Model::loadParams(xmlElem); | 
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| 224 | this->create(); | 
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| 225 | this->getFocus(); | 
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| 226 | /* | 
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| 227 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) | 
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| 228 | { | 
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| 229 | std::string forwardStr = xmlElem->Attribute("forward"); | 
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| 230 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); | 
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| 231 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); | 
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| 232 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); | 
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| 233 |  | 
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| 234 | String2Number<float>(this->maxSpeedForward_, forwardStr); | 
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| 235 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); | 
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| 236 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); | 
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| 237 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); | 
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| 238 |  | 
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| 239 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; | 
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| 240 | } | 
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| 241 | */ | 
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| 242 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) | 
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| 243 | { | 
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| 244 |  | 
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| 245 | std::string msStr = xmlElem->Attribute("maxSpeed"); | 
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| 246 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); | 
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| 247 | std::string mrStr = xmlElem->Attribute("maxRotation"); | 
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| 248 | std::string taStr = xmlElem->Attribute("transAcc"); | 
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| 249 | std::string raStr = xmlElem->Attribute("rotAcc"); | 
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| 250 | std::string tdStr = xmlElem->Attribute("transDamp"); | 
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| 251 | std::string rdStr = xmlElem->Attribute("rotDamp"); | 
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| 252 |  | 
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| 253 | convertValue<std::string, float>(&this->maxSpeed_, msStr); | 
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| 254 | convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); | 
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| 255 | convertValue<std::string, float>(&this->maxRotation_, mrStr); | 
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| 256 | convertValue<std::string, float>(&this->translationAcceleration_, taStr); | 
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| 257 | convertValue<std::string, float>(&this->rotationAcceleration_, raStr); | 
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| 258 | convertValue<std::string, float>(&this->translationDamping_, tdStr); | 
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| 259 | convertValue<std::string, float>(&this->rotationDamping_, rdStr); | 
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| 260 |  | 
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| 261 | this->maxRotationRadian_ = Radian(this->maxRotation_); | 
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| 262 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); | 
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| 263 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); | 
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| 264 |  | 
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| 265 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; | 
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| 266 | } | 
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| 267 |  | 
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| 268 | if (xmlElem->Attribute("camera")) | 
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| 269 | { | 
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| 270 | this->setCamera(); | 
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| 271 | } | 
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| 272 | } | 
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| 273 |  | 
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| 274 | void SpaceShip::setCamera(const std::string& camera) | 
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| 275 | { | 
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| 276 | camName_=camera; | 
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| 277 | // change camera attributes here, if you want to ;) | 
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| 278 | } | 
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| 279 |  | 
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| 280 | void SpaceShip::getFocus(){ | 
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| 281 | COUT(4) << "requesting focus" << std::endl; | 
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| 282 | if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) | 
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| 283 | CameraHandler::getInstance()->requestFocus(cam_); | 
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| 284 |  | 
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| 285 | } | 
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| 286 |  | 
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| 287 | void SpaceShip::createCamera(){ | 
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| 288 | //       COUT(4) << "begin camera creation" << std::endl; | 
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| 289 | this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
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| 290 | COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
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| 291 | this->camNode_->setPosition(Vector3(-50,0,10)); | 
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| 292 | Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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| 293 | Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
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| 294 | camNode_->setOrientation(q1*q2); | 
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| 295 | COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
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| 296 | cam_ = new Camera(this->camNode_); | 
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| 297 |  | 
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| 298 | cam_->setTargetNode(this->getNode()); | 
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| 299 | //        cam->setPosition(Vector3(0,-350,0)); | 
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| 300 | if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ | 
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| 301 | this->setBacksync(true); | 
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| 302 | CameraHandler::getInstance()->requestFocus(cam_); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | } | 
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| 306 |  | 
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| 307 | void SpaceShip::setMaxSpeed(float value) | 
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| 308 | { this->maxSpeed_ = value; } | 
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| 309 | void SpaceShip::setMaxSideAndBackSpeed(float value) | 
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| 310 | { this->maxSideAndBackSpeed_ = value; } | 
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| 311 | void SpaceShip::setMaxRotation(float value) | 
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| 312 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
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| 313 | void SpaceShip::setTransAcc(float value) | 
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| 314 | { this->translationAcceleration_ = value; } | 
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| 315 | void SpaceShip::setRotAcc(float value) | 
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| 316 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
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| 317 | void SpaceShip::setTransDamp(float value) | 
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| 318 | { this->translationDamping_ = value; } | 
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| 319 | void SpaceShip::setRotDamp(float value) | 
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| 320 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
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| 321 |  | 
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| 322 | /** | 
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| 323 | @brief XML loading and saving. | 
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| 324 | @param xmlelement The XML-element | 
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| 325 | @param loading Loading (true) or saving (false) | 
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| 326 | @return The XML-element | 
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| 327 | */ | 
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| 328 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 329 | { | 
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| 330 | Model::XMLPort(xmlelement, mode); | 
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| 331 |  | 
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| 332 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); | 
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| 333 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); | 
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| 334 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); | 
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| 335 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); | 
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| 336 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); | 
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| 337 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); | 
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| 338 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); | 
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| 339 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); | 
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| 340 | server_=true; // TODO: this is only a hack | 
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| 341 | SpaceShip::create(); | 
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| 342 | getFocus(); | 
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| 343 | } | 
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| 344 |  | 
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| 345 | int sgn(float x) | 
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| 346 | { | 
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| 347 | if (x >= 0) | 
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| 348 | return 1; | 
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| 349 | else | 
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| 350 | return -1; | 
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| 351 | } | 
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| 352 |  | 
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| 353 | bool SpaceShip::mouseMoved(const MouseState& state) | 
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| 354 | { | 
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| 355 | /* | 
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| 356 | this->mouseX += e.state.X.rel; | 
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| 357 | if (this->bInvertMouse_) | 
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| 358 | this->mouseY += e.state.Y.rel; | 
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| 359 | else | 
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| 360 | this->mouseY -= e.state.Y.rel; | 
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| 361 |  | 
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| 362 | //        if(mouseX>maxMouseX) maxMouseX = mouseX; | 
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| 363 | //        if(mouseX<minMouseX) minMouseX = mouseX; | 
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| 364 | //        cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; | 
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| 365 |  | 
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| 366 | this->moved = true; | 
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| 367 | */ | 
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| 368 | if (this->bRMousePressed_) | 
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| 369 | { | 
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| 370 | this->camNode_->roll(Degree(-state.X.rel * 0.10)); | 
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| 371 | this->camNode_->yaw(Degree(state.Y.rel * 0.10)); | 
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| 372 | } | 
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| 373 | else | 
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| 374 | { | 
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| 375 | float minDimension = state.height; | 
|---|
| 376 | if (state.width < minDimension) | 
|---|
| 377 | minDimension = state.width; | 
|---|
| 378 |  | 
|---|
| 379 | this->mouseX_ += state.X.rel; | 
|---|
| 380 | if (this->mouseX_ < -minDimension) | 
|---|
| 381 | this->mouseX_ = -minDimension; | 
|---|
| 382 | if (this->mouseX_ > minDimension) | 
|---|
| 383 | this->mouseX_ = minDimension; | 
|---|
| 384 |  | 
|---|
| 385 | this->mouseY_ += state.Y.rel; | 
|---|
| 386 | if (this->mouseY_ < -minDimension) | 
|---|
| 387 | this->mouseY_ = -minDimension; | 
|---|
| 388 | if (this->mouseY_ > minDimension) | 
|---|
| 389 | this->mouseY_ = minDimension; | 
|---|
| 390 |  | 
|---|
| 391 | float xRotation = this->mouseX_ / minDimension; | 
|---|
| 392 | xRotation = xRotation*xRotation * sgn(xRotation); | 
|---|
| 393 | xRotation *= -this->rotationAcceleration_; | 
|---|
| 394 | if (xRotation > this->maxRotation_) | 
|---|
| 395 | xRotation = this->maxRotation_; | 
|---|
| 396 | if (xRotation < -this->maxRotation_) | 
|---|
| 397 | xRotation = -this->maxRotation_; | 
|---|
| 398 | this->mouseXRotation_ = Radian(xRotation); | 
|---|
| 399 |  | 
|---|
| 400 | float yRotation = this->mouseY_ / minDimension; | 
|---|
| 401 | yRotation = yRotation*yRotation * sgn(yRotation); | 
|---|
| 402 | yRotation *= this->rotationAcceleration_; | 
|---|
| 403 | if (yRotation > this->maxRotation_) | 
|---|
| 404 | yRotation = this->maxRotation_; | 
|---|
| 405 | if (yRotation < -this->maxRotation_) | 
|---|
| 406 | yRotation = -this->maxRotation_; | 
|---|
| 407 | this->mouseYRotation_ = Radian(yRotation); | 
|---|
| 408 | } | 
|---|
| 409 |  | 
|---|
| 410 | return true; | 
|---|
| 411 | } | 
|---|
| 412 |  | 
|---|
| 413 | bool SpaceShip::mouseButtonPressed(const MouseState& state, MouseButton::Enum id) | 
|---|
| 414 | { | 
|---|
| 415 | if (id == MouseButton::Left) | 
|---|
| 416 | this->bLMousePressed_ = true; | 
|---|
| 417 | else if (id == MouseButton::Right) | 
|---|
| 418 | this->bRMousePressed_ = true; | 
|---|
| 419 |  | 
|---|
| 420 | return true; | 
|---|
| 421 | } | 
|---|
| 422 |  | 
|---|
| 423 | bool SpaceShip::mouseButtonReleased(const MouseState& state, MouseButton::Enum id) | 
|---|
| 424 | { | 
|---|
| 425 | if (id == MouseButton::Left) | 
|---|
| 426 | this->bLMousePressed_ = false; | 
|---|
| 427 | else if (id == MouseButton::Right) | 
|---|
| 428 | { | 
|---|
| 429 | this->bRMousePressed_ = false; | 
|---|
| 430 | this->camNode_->resetOrientation(); | 
|---|
| 431 | } | 
|---|
| 432 |  | 
|---|
| 433 | return true; | 
|---|
| 434 | } | 
|---|
| 435 |  | 
|---|
| 436 | void SpaceShip::tick(float dt) | 
|---|
| 437 | { | 
|---|
| 438 | if (this->cam_) | 
|---|
| 439 | this->cam_->tick(dt); | 
|---|
| 440 |  | 
|---|
| 441 | if (this->redNode_ && this->greenNode_) | 
|---|
| 442 | { | 
|---|
| 443 | this->blinkTime_ += dt; | 
|---|
| 444 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
| 445 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
| 446 | this->redNode_->setScale(redScale, redScale, redScale); | 
|---|
| 447 | this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
|---|
| 448 | } | 
|---|
| 449 |  | 
|---|
| 450 | if (this->timeToReload_ > 0) | 
|---|
| 451 | this->timeToReload_ -= dt; | 
|---|
| 452 | else | 
|---|
| 453 | this->timeToReload_ = 0; | 
|---|
| 454 |  | 
|---|
| 455 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
|---|
| 456 | { | 
|---|
| 457 | Projectile *p = new Projectile(this); | 
|---|
| 458 | p->setBacksync(true); | 
|---|
| 459 | this->timeToReload_ = this->reloadTime_; | 
|---|
| 460 | } | 
|---|
| 461 |  | 
|---|
| 462 |  | 
|---|
| 463 | // ##################################### | 
|---|
| 464 | // ############# STEERING ############## | 
|---|
| 465 | // ##################################### | 
|---|
| 466 |  | 
|---|
| 467 | if (this->velocity_.x > this->maxSpeed_) | 
|---|
| 468 | this->velocity_.x = this->maxSpeed_; | 
|---|
| 469 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
|---|
| 470 | this->velocity_.x = -this->maxSideAndBackSpeed_; | 
|---|
| 471 | if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
|---|
| 472 | this->velocity_.y = this->maxSideAndBackSpeed_; | 
|---|
| 473 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
|---|
| 474 | this->velocity_.y = -this->maxSideAndBackSpeed_; | 
|---|
| 475 | if (this->rotationRate_ > this->maxRotationRadian_) | 
|---|
| 476 | this->rotationRate_ = this->maxRotationRadian_; | 
|---|
| 477 | if (this->rotationRate_ < -this->maxRotationRadian_) | 
|---|
| 478 | this->rotationRate_ = -this->maxRotationRadian_; | 
|---|
| 479 |  | 
|---|
| 480 | if (this->acceleration_.x == 0) | 
|---|
| 481 | { | 
|---|
| 482 | if (this->velocity_.x > 0) | 
|---|
| 483 | { | 
|---|
| 484 | this->velocity_.x -= (this->translationDamping_ * dt); | 
|---|
| 485 | if (this->velocity_.x < 0) | 
|---|
| 486 | this->velocity_.x = 0; | 
|---|
| 487 | } | 
|---|
| 488 | else if (this->velocity_.x < 0) | 
|---|
| 489 | { | 
|---|
| 490 | this->velocity_.x += (this->translationDamping_ * dt); | 
|---|
| 491 | if (this->velocity_.x > 0) | 
|---|
| 492 | this->velocity_.x = 0; | 
|---|
| 493 | } | 
|---|
| 494 | } | 
|---|
| 495 |  | 
|---|
| 496 | if (this->acceleration_.y == 0) | 
|---|
| 497 | { | 
|---|
| 498 | if (this->velocity_.y > 0) | 
|---|
| 499 | { | 
|---|
| 500 | this->velocity_.y -= (this->translationDamping_ * dt); | 
|---|
| 501 | if (this->velocity_.y < 0) | 
|---|
| 502 | this->velocity_.y = 0; | 
|---|
| 503 | } | 
|---|
| 504 | else if (this->velocity_.y < 0) | 
|---|
| 505 | { | 
|---|
| 506 | this->velocity_.y += (this->translationDamping_ * dt); | 
|---|
| 507 | if (this->velocity_.y > 0) | 
|---|
| 508 | this->velocity_.y = 0; | 
|---|
| 509 | } | 
|---|
| 510 | } | 
|---|
| 511 |  | 
|---|
| 512 | if (this->momentum_ == this->zeroRadian_) | 
|---|
| 513 | { | 
|---|
| 514 | if (this->rotationRate_ > this->zeroRadian_) | 
|---|
| 515 | { | 
|---|
| 516 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
|---|
| 517 | if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 518 | this->rotationRate_ = 0; | 
|---|
| 519 | } | 
|---|
| 520 | else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 521 | { | 
|---|
| 522 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
| 523 | if (this->rotationRate_ > this->zeroRadian_) | 
|---|
| 524 | this->rotationRate_ = 0; | 
|---|
| 525 | } | 
|---|
| 526 | } | 
|---|
| 527 |  | 
|---|
| 528 | if( (network::Client::getSingleton() &&  network::Client::getSingleton()->getShipID() == objectID) || server_ ) | 
|---|
| 529 | { | 
|---|
| 530 | COUT(4) << "steering our ship: " << objectID << std::endl; | 
|---|
| 531 | if (InputManager::isKeyDown(KeyCode::Up) || InputManager::isKeyDown(KeyCode::W)) | 
|---|
| 532 | this->acceleration_.x = this->translationAcceleration_; | 
|---|
| 533 | else if(InputManager::isKeyDown(KeyCode::Down) || InputManager::isKeyDown(KeyCode::S)) | 
|---|
| 534 | this->acceleration_.x = -this->translationAcceleration_; | 
|---|
| 535 | else | 
|---|
| 536 | this->acceleration_.x = 0; | 
|---|
| 537 |  | 
|---|
| 538 | if (InputManager::isKeyDown(KeyCode::Right) || InputManager::isKeyDown(KeyCode::D)) | 
|---|
| 539 | this->acceleration_.y = -this->translationAcceleration_; | 
|---|
| 540 | else if (InputManager::isKeyDown(KeyCode::Left) || InputManager::isKeyDown(KeyCode::A)) | 
|---|
| 541 | this->acceleration_.y = this->translationAcceleration_; | 
|---|
| 542 | else | 
|---|
| 543 | this->acceleration_.y = 0; | 
|---|
| 544 |  | 
|---|
| 545 | if (InputManager::isKeyDown(KeyCode::Delete) || InputManager::isKeyDown(KeyCode::Q)) | 
|---|
| 546 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); | 
|---|
| 547 | else if (InputManager::isKeyDown(KeyCode::PageDown) || InputManager::isKeyDown(KeyCode::E)) | 
|---|
| 548 | this->momentum_ = Radian(this->rotationAccelerationRadian_); | 
|---|
| 549 | else | 
|---|
| 550 | this->momentum_ = 0; | 
|---|
| 551 | }/*else | 
|---|
| 552 | COUT(4) << "not steering ship: " << objectID << " our ship: " << network::Client::getSingleton()->getShipID() << std::endl;*/ | 
|---|
| 553 |  | 
|---|
| 554 | WorldEntity::tick(dt); | 
|---|
| 555 |  | 
|---|
| 556 | this->roll(this->mouseXRotation_ * dt); | 
|---|
| 557 | if (this->bInvertYAxis_) | 
|---|
| 558 | this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
| 559 | else | 
|---|
| 560 | this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
| 561 |  | 
|---|
| 562 | if (this->acceleration_.x > 0) | 
|---|
| 563 | this->tt_->setRate(emitterRate_); | 
|---|
| 564 | else | 
|---|
| 565 | this->tt_->setRate(0); | 
|---|
| 566 |  | 
|---|
| 567 | /* | 
|---|
| 568 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) | 
|---|
| 569 | this->moveForward(speed); | 
|---|
| 570 | else | 
|---|
| 571 | this->moveForward(0); | 
|---|
| 572 |  | 
|---|
| 573 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) | 
|---|
| 574 | this->brakeForward(speed); | 
|---|
| 575 | else | 
|---|
| 576 | this->brakeForward(speed/10); | 
|---|
| 577 |  | 
|---|
| 578 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) | 
|---|
| 579 | this->loopRight(loop); | 
|---|
| 580 | else | 
|---|
| 581 | this->loopRight(0); | 
|---|
| 582 |  | 
|---|
| 583 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) | 
|---|
| 584 | this->loopLeft(loop); | 
|---|
| 585 | else | 
|---|
| 586 | this->loopLeft(0); | 
|---|
| 587 |  | 
|---|
| 588 | if(moved) | 
|---|
| 589 | { | 
|---|
| 590 | if (mouseY<=0) | 
|---|
| 591 | this->rotateUp(-mouseY*rotate); | 
|---|
| 592 | if (mouseY>0) | 
|---|
| 593 | this->rotateDown(mouseY*rotate); | 
|---|
| 594 | if (mouseX>0) | 
|---|
| 595 | this->rotateRight(mouseX*rotate); | 
|---|
| 596 | if (mouseX<=0) | 
|---|
| 597 | this->rotateLeft(-mouseX*rotate); | 
|---|
| 598 |  | 
|---|
| 599 | mouseY = 0; | 
|---|
| 600 | mouseX = 0; | 
|---|
| 601 | moved = false; | 
|---|
| 602 | }*/ | 
|---|
| 603 | /*        else | 
|---|
| 604 | { | 
|---|
| 605 | this->rotateUp(0); | 
|---|
| 606 | this->rotateDown(0); | 
|---|
| 607 | this->rotateRight(0); | 
|---|
| 608 | this->rotateLeft(0); | 
|---|
| 609 | }*/ | 
|---|
| 610 | /* | 
|---|
| 611 | if(moveForward_ > 0) | 
|---|
| 612 | { | 
|---|
| 613 | accelerationForward_ = moveForward_; | 
|---|
| 614 | if(speedForward_ < maxSpeedForward_) | 
|---|
| 615 | speedForward_ += accelerationForward_*dt; | 
|---|
| 616 | if(speedForward_ > maxSpeedForward_) | 
|---|
| 617 | speedForward_ = maxSpeedForward_; | 
|---|
| 618 | } | 
|---|
| 619 |  | 
|---|
| 620 | if(moveForward_ <= 0) | 
|---|
| 621 | { | 
|---|
| 622 | accelerationForward_ = -brakeForward_; | 
|---|
| 623 | if(speedForward_ > 0) | 
|---|
| 624 | speedForward_ += accelerationForward_*dt; | 
|---|
| 625 | if(speedForward_ < 0) | 
|---|
| 626 | speedForward_ = 0; | 
|---|
| 627 | } | 
|---|
| 628 |  | 
|---|
| 629 | if(rotateUp_ > 0) | 
|---|
| 630 | { | 
|---|
| 631 | accelerationRotateUpDown_ = rotateUp_; | 
|---|
| 632 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) | 
|---|
| 633 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 634 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) | 
|---|
| 635 | speedRotateUpDown_ = maxSpeedRotateUpDown_; | 
|---|
| 636 | } | 
|---|
| 637 |  | 
|---|
| 638 | if(rotateDown_ > 0) | 
|---|
| 639 | { | 
|---|
| 640 | accelerationRotateUpDown_ = rotateDown_; | 
|---|
| 641 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) | 
|---|
| 642 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 643 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) | 
|---|
| 644 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; | 
|---|
| 645 | } | 
|---|
| 646 |  | 
|---|
| 647 | if(rotateUp_ == 0 && rotateDown_ == 0) | 
|---|
| 648 | { | 
|---|
| 649 | accelerationRotateUpDown_ = brakeRotate_; | 
|---|
| 650 | if(speedRotateUpDown_ > 0) | 
|---|
| 651 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 652 | if(speedRotateUpDown_ < 0) | 
|---|
| 653 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 654 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) | 
|---|
| 655 | speedRotateUpDown_ = 0; | 
|---|
| 656 | } | 
|---|
| 657 |  | 
|---|
| 658 | if(rotateRight_ > 0) | 
|---|
| 659 | { | 
|---|
| 660 | accelerationRotateRightLeft_ = rotateRight_; | 
|---|
| 661 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) | 
|---|
| 662 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
|---|
| 663 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) | 
|---|
| 664 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; | 
|---|
| 665 | } | 
|---|
| 666 |  | 
|---|
| 667 | if(rotateLeft_ > 0) | 
|---|
| 668 | { | 
|---|
| 669 | accelerationRotateRightLeft_ = rotateLeft_; | 
|---|
| 670 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) | 
|---|
| 671 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
|---|
| 672 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) | 
|---|
| 673 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; | 
|---|
| 674 | } | 
|---|
| 675 |  | 
|---|
| 676 | if(rotateRight_ == 0 && rotateLeft_ == 0) | 
|---|
| 677 | { | 
|---|
| 678 | accelerationRotateRightLeft_ = brakeRotate_; | 
|---|
| 679 | if(speedRotateRightLeft_ > 0) | 
|---|
| 680 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
|---|
| 681 | if(speedRotateRightLeft_ < 0) | 
|---|
| 682 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
|---|
| 683 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) | 
|---|
| 684 | speedRotateRightLeft_ = 0; | 
|---|
| 685 | } | 
|---|
| 686 |  | 
|---|
| 687 | if(loopRight_ > 0) | 
|---|
| 688 | { | 
|---|
| 689 | accelerationLoopRightLeft_ = loopRight_; | 
|---|
| 690 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) | 
|---|
| 691 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
|---|
| 692 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) | 
|---|
| 693 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; | 
|---|
| 694 | } | 
|---|
| 695 |  | 
|---|
| 696 | if(loopLeft_ > 0) | 
|---|
| 697 | { | 
|---|
| 698 | accelerationLoopRightLeft_ = loopLeft_; | 
|---|
| 699 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) | 
|---|
| 700 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
|---|
| 701 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) | 
|---|
| 702 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; | 
|---|
| 703 | } | 
|---|
| 704 |  | 
|---|
| 705 | if(loopLeft_ == 0 && loopRight_ == 0) | 
|---|
| 706 | { | 
|---|
| 707 | accelerationLoopRightLeft_ = brakeLoop_; | 
|---|
| 708 | if(speedLoopRightLeft_ > 0) | 
|---|
| 709 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
|---|
| 710 | if(speedLoopRightLeft_ < 0) | 
|---|
| 711 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
|---|
| 712 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) | 
|---|
| 713 | speedLoopRightLeft_ = 0; | 
|---|
| 714 | } | 
|---|
| 715 |  | 
|---|
| 716 | Vector3 transVector = Vector3::ZERO; | 
|---|
| 717 | */ | 
|---|
| 718 | /* | 
|---|
| 719 | transVector.z = 1; | 
|---|
| 720 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
|---|
| 721 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 722 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 723 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 724 | */ | 
|---|
| 725 | /* | 
|---|
| 726 | transVector.x = 1; | 
|---|
| 727 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
|---|
| 728 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 729 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 730 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
|---|
| 731 | */ | 
|---|
| 732 | } | 
|---|
| 733 | /* | 
|---|
| 734 | void SpaceShip::moveForward(float moveForward) { | 
|---|
| 735 | moveForward_ = moveForward; | 
|---|
| 736 | } | 
|---|
| 737 |  | 
|---|
| 738 | void SpaceShip::rotateUp(float rotateUp) { | 
|---|
| 739 | rotateUp_ = rotateUp; | 
|---|
| 740 | } | 
|---|
| 741 |  | 
|---|
| 742 | void SpaceShip::rotateDown(float rotateDown) { | 
|---|
| 743 | rotateDown_ = rotateDown; | 
|---|
| 744 | } | 
|---|
| 745 |  | 
|---|
| 746 | void SpaceShip::rotateLeft(float rotateLeft) { | 
|---|
| 747 | rotateLeft_ = rotateLeft; | 
|---|
| 748 | } | 
|---|
| 749 |  | 
|---|
| 750 | void SpaceShip::rotateRight(float rotateRight) { | 
|---|
| 751 | rotateRight_ = rotateRight; | 
|---|
| 752 | } | 
|---|
| 753 |  | 
|---|
| 754 | void SpaceShip::loopLeft(float loopLeft) { | 
|---|
| 755 | loopLeft_ = loopLeft; | 
|---|
| 756 | } | 
|---|
| 757 |  | 
|---|
| 758 | void SpaceShip::loopRight(float loopRight) { | 
|---|
| 759 | loopRight_ = loopRight; | 
|---|
| 760 | } | 
|---|
| 761 |  | 
|---|
| 762 | void SpaceShip::brakeForward(float brakeForward) { | 
|---|
| 763 | brakeForward_ = brakeForward; | 
|---|
| 764 | } | 
|---|
| 765 |  | 
|---|
| 766 | void SpaceShip::brakeRotate(float brakeRotate) { | 
|---|
| 767 | brakeRotate_ = brakeRotate; | 
|---|
| 768 | } | 
|---|
| 769 |  | 
|---|
| 770 | void SpaceShip::brakeLoop(float brakeLoop) { | 
|---|
| 771 | brakeLoop_ = brakeLoop; | 
|---|
| 772 | } | 
|---|
| 773 |  | 
|---|
| 774 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { | 
|---|
| 775 | maxSpeedForward_ = maxSpeedForward; | 
|---|
| 776 | } | 
|---|
| 777 |  | 
|---|
| 778 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { | 
|---|
| 779 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; | 
|---|
| 780 | } | 
|---|
| 781 |  | 
|---|
| 782 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { | 
|---|
| 783 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; | 
|---|
| 784 | } | 
|---|
| 785 |  | 
|---|
| 786 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { | 
|---|
| 787 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; | 
|---|
| 788 | } | 
|---|
| 789 | */ | 
|---|
| 790 | } | 
|---|