| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Benjamin Knecht | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "SpaceShip.h" | 
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| 31 |  | 
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| 32 | #include <string> | 
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| 33 |  | 
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| 34 | #include <OgreCamera.h> | 
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| 35 | #include <OgreRenderWindow.h> | 
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| 36 | #include <OgreParticleSystem.h> | 
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| 37 | #include <OgreSceneNode.h> | 
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| 38 |  | 
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| 39 | #include "CameraHandler.h" | 
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| 40 | #include "tinyxml/tinyxml.h" | 
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| 41 | #include "ois/OIS.h" | 
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| 42 | #include "util/Convert.h" | 
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| 43 | #include "util/Math.h" | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/ConfigValueIncludes.h" | 
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| 46 | #include "core/Debug.h" | 
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| 47 | #include "GraphicsEngine.h" | 
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| 48 | #include "core/InputManager.h" | 
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| 49 | #include "particle/ParticleInterface.h" | 
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| 50 | #include "Projectile.h" | 
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| 51 | #include "core/XMLPort.h" | 
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| 52 | #include "core/ConsoleCommand.h" | 
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| 53 | #include "network/Client.h" | 
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| 54 |  | 
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| 55 | namespace orxonox | 
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| 56 | { | 
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| 57 |     ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); | 
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| 58 |     ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); | 
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| 59 |     ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); | 
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| 60 |     ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); | 
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| 61 |  | 
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| 62 |     CreateFactory(SpaceShip); | 
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| 63 |  | 
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| 64 |     SpaceShip* SpaceShip::instance_s; | 
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| 65 |  | 
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| 66 |     SpaceShip::SpaceShip() : | 
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| 67 |       //testvector_(0,0,0), | 
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| 68 |       //bInvertYAxis_(false), | 
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| 69 |       setMouseEventCallback_(false), | 
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| 70 |       bLMousePressed_(false), | 
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| 71 |       bRMousePressed_(false), | 
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| 72 |       camNode_(0), | 
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| 73 |       cam_(0), | 
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| 74 |       camName_("CamNode"), | 
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| 75 |       tt_(0), | 
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| 76 |       redNode_(0), | 
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| 77 |       greenNode_(0), | 
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| 78 |       blinkTime_(0.0f), | 
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| 79 |       chNearNode_(0), | 
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| 80 |       chFarNode_(0), | 
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| 81 |       timeToReload_(0.0f), | 
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| 82 |       //reloadTime_(0.0f), | 
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| 83 |       maxSideAndBackSpeed_(0.0f), | 
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| 84 |       maxSpeed_(0.0f), | 
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| 85 |       maxRotation_(0.0f), | 
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| 86 |       translationAcceleration_(0.0f), | 
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| 87 |       rotationAcceleration_(0.0f), | 
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| 88 |       translationDamping_(0.0f), | 
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| 89 |       rotationDamping_(0.0f), | 
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| 90 |       maxRotationRadian_(0), | 
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| 91 |       rotationAccelerationRadian_(0), | 
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| 92 |       rotationDampingRadian_(0), | 
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| 93 |       zeroRadian_(0), | 
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| 94 |       mouseXRotation_(0), | 
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| 95 |       mouseYRotation_(0), | 
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| 96 |       mouseX_(0.0f), | 
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| 97 |       mouseY_(0.0f), | 
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| 98 |       emitterRate_(0.0f), | 
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| 99 |       server_(false) | 
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| 100 |     { | 
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| 101 |         RegisterObject(SpaceShip); | 
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| 102 |         this->registerAllVariables(); | 
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| 103 |  | 
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| 104 |         SpaceShip::instance_s = this; | 
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| 105 |  | 
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| 106 |         this->setConfigValues(); | 
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| 107 |  | 
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| 108 |  | 
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| 109 |         this->setRotationAxis(1, 0, 0); | 
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| 110 |         this->setStatic(false); | 
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| 111 |  | 
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| 112 |         COUT(3) << "Info: SpaceShip was loaded" << std::endl; | 
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| 113 |     } | 
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| 114 |  | 
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| 115 |     SpaceShip::~SpaceShip() | 
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| 116 |     { | 
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| 117 |         if (this->tt_) | 
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| 118 |             delete this->tt_; | 
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| 119 |         if(setMouseEventCallback_) | 
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| 120 |           InputManager::removeMouseHandler("SpaceShip"); | 
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| 121 |         if (this->cam_) | 
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| 122 |           delete this->cam_; | 
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| 123 |     } | 
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| 124 |  | 
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| 125 |     bool SpaceShip::create(){ | 
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| 126 |       if(Model::create()) | 
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| 127 |         this->init(); | 
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| 128 |       else | 
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| 129 |         return false; | 
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| 130 |       return true; | 
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| 131 |     } | 
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| 132 |  | 
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| 133 |     void SpaceShip::registerAllVariables(){ | 
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| 134 |       registerVar( &camName_, camName_.length()+1, network::STRING, 0x1); | 
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| 135 |       registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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| 136 |       registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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| 137 |       registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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| 138 |       registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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| 139 |       registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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| 140 |       registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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| 141 |       registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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| 142 |       registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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| 143 |       registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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| 144 |  | 
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| 145 |     } | 
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| 146 |  | 
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| 147 |     void SpaceShip::init() | 
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| 148 |     { | 
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| 149 |     if ((server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==objectID ) )) | 
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| 150 |     { | 
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| 151 |           if (!setMouseEventCallback_) | 
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| 152 |           { | 
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| 153 |               InputManager::addMouseHandler(this, "SpaceShip"); | 
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| 154 |               setMouseEventCallback_ = true; | 
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| 155 |           } | 
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| 156 |     } | 
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| 157 |  | 
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| 158 |         // START CREATING THRUSTER | 
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| 159 |         this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); | 
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| 160 |         this->tt_->getParticleSystem()->setParameter("local_space","true"); | 
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| 161 |         this->tt_->newEmitter(); | 
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| 162 | /* | 
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| 163 |         this->tt_->setDirection(Vector3(0,0,1)); | 
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| 164 |         this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); | 
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| 165 |         this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); | 
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| 166 | */ | 
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| 167 |         this->tt_->setDirection(Vector3(-1,0,0)); | 
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| 168 |         this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); | 
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| 169 |         this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); | 
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| 170 |         this->tt_->setVelocity(50); | 
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| 171 |  | 
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| 172 |         emitterRate_ = tt_->getRate(); | 
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| 173 |  | 
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| 174 |         Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); | 
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| 175 |         node2->setInheritScale(false); | 
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| 176 |         tt_->addToSceneNode(node2); | 
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| 177 |         // END CREATING THRUSTER | 
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| 178 |  | 
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| 179 |         // START CREATING BLINKING LIGHTS | 
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| 180 |         this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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| 181 |         this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| 182 |  | 
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| 183 |         this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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| 184 |         this->redNode_->setInheritScale(false); | 
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| 185 |         this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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| 186 |         this->greenNode_->setInheritScale(false); | 
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| 187 |  | 
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| 188 |         this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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| 189 |         this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| 190 |  | 
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| 191 |         this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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| 192 |         this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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| 193 |         // END CREATING BLINKING LIGHTS | 
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| 194 |  | 
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| 195 |         // START of testing crosshair | 
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| 196 |         this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 197 |         this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 198 |  | 
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| 199 |         this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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| 200 |         this->chNearNode_->setInheritScale(false); | 
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| 201 |         this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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| 202 |         this->chFarNode_->setInheritScale(false); | 
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| 203 |  | 
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| 204 |         this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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| 205 |         this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| 206 |  | 
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| 207 |         this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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| 208 |         this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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| 209 |  | 
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| 210 |         createCamera(); | 
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| 211 |         // END of testing crosshair | 
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| 212 |     } | 
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| 213 |  | 
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| 214 |     void SpaceShip::setConfigValues() | 
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| 215 |     { | 
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| 216 |         SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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| 217 |         SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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| 218 |         SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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| 219 |     } | 
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| 220 |  | 
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| 221 |     void SpaceShip::loadParams(TiXmlElement* xmlElem) | 
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| 222 |     { | 
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| 223 |         Model::loadParams(xmlElem); | 
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| 224 |         this->create(); | 
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| 225 |         this->getFocus(); | 
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| 226 | /* | 
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| 227 |         if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) | 
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| 228 |         { | 
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| 229 |             std::string forwardStr = xmlElem->Attribute("forward"); | 
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| 230 |             std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); | 
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| 231 |             std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); | 
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| 232 |             std::string looprightleftStr = xmlElem->Attribute("looprightleft"); | 
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| 233 |  | 
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| 234 |             String2Number<float>(this->maxSpeedForward_, forwardStr); | 
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| 235 |             String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); | 
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| 236 |             String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); | 
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| 237 |             String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); | 
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| 238 |  | 
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| 239 |             COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; | 
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| 240 |       } | 
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| 241 | */ | 
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| 242 |         if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) | 
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| 243 |         { | 
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| 244 |  | 
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| 245 |             std::string msStr = xmlElem->Attribute("maxSpeed"); | 
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| 246 |             std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); | 
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| 247 |             std::string mrStr = xmlElem->Attribute("maxRotation"); | 
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| 248 |             std::string taStr = xmlElem->Attribute("transAcc"); | 
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| 249 |             std::string raStr = xmlElem->Attribute("rotAcc"); | 
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| 250 |             std::string tdStr = xmlElem->Attribute("transDamp"); | 
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| 251 |             std::string rdStr = xmlElem->Attribute("rotDamp"); | 
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| 252 |  | 
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| 253 |             convertValue<std::string, float>(&this->maxSpeed_, msStr); | 
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| 254 |             convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); | 
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| 255 |             convertValue<std::string, float>(&this->maxRotation_, mrStr); | 
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| 256 |             convertValue<std::string, float>(&this->translationAcceleration_, taStr); | 
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| 257 |             convertValue<std::string, float>(&this->rotationAcceleration_, raStr); | 
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| 258 |             convertValue<std::string, float>(&this->translationDamping_, tdStr); | 
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| 259 |             convertValue<std::string, float>(&this->rotationDamping_, rdStr); | 
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| 260 |  | 
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| 261 |             this->maxRotationRadian_ = Radian(this->maxRotation_); | 
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| 262 |             this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); | 
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| 263 |             this->rotationDampingRadian_ = Radian(this->rotationDamping_); | 
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| 264 |  | 
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| 265 |             COUT(4) << "Loader: Initialized SpaceShip" << std::endl; | 
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| 266 |         } | 
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| 267 |  | 
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| 268 |         if (xmlElem->Attribute("camera")) | 
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| 269 |         { | 
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| 270 |             this->setCamera(); | 
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| 271 |         } | 
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| 272 |     } | 
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| 273 |  | 
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| 274 |     void SpaceShip::setCamera(const std::string& camera) | 
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| 275 |     { | 
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| 276 |       camName_=camera; | 
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| 277 |       // change camera attributes here, if you want to ;) | 
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| 278 |     } | 
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| 279 |  | 
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| 280 |     void SpaceShip::getFocus(){ | 
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| 281 |       COUT(4) << "requesting focus" << std::endl; | 
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| 282 |       if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) | 
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| 283 |         CameraHandler::getInstance()->requestFocus(cam_); | 
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| 284 |  | 
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| 285 |     } | 
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| 286 |  | 
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| 287 |     void SpaceShip::createCamera(){ | 
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| 288 | //       COUT(4) << "begin camera creation" << std::endl; | 
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| 289 |       this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
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| 290 |       COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
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| 291 |       this->camNode_->setPosition(Vector3(-50,0,10)); | 
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| 292 |       Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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| 293 |       Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
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| 294 |       camNode_->setOrientation(q1*q2); | 
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| 295 |       COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
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| 296 |       cam_ = new Camera(this->camNode_); | 
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| 297 |  | 
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| 298 |       cam_->setTargetNode(this->getNode()); | 
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| 299 | //        cam->setPosition(Vector3(0,-350,0)); | 
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| 300 |       if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ | 
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| 301 |         this->setBacksync(true); | 
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| 302 |         CameraHandler::getInstance()->requestFocus(cam_); | 
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| 303 |       } | 
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| 304 |  | 
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| 305 |     } | 
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| 306 |  | 
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| 307 |     void SpaceShip::setMaxSpeed(float value) | 
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| 308 |     { this->maxSpeed_ = value; } | 
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| 309 |     void SpaceShip::setMaxSideAndBackSpeed(float value) | 
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| 310 |     { this->maxSideAndBackSpeed_ = value; } | 
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| 311 |     void SpaceShip::setMaxRotation(float value) | 
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| 312 |     { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
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| 313 |     void SpaceShip::setTransAcc(float value) | 
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| 314 |     { this->translationAcceleration_ = value; } | 
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| 315 |     void SpaceShip::setRotAcc(float value) | 
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| 316 |     { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
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| 317 |     void SpaceShip::setTransDamp(float value) | 
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| 318 |     { this->translationDamping_ = value; } | 
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| 319 |     void SpaceShip::setRotDamp(float value) | 
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| 320 |     { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
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| 321 |  | 
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| 322 |     /** | 
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| 323 |         @brief XML loading and saving. | 
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| 324 |         @param xmlelement The XML-element | 
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| 325 |         @param loading Loading (true) or saving (false) | 
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| 326 |         @return The XML-element | 
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| 327 |     */ | 
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| 328 |     void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 329 |     { | 
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| 330 |         Model::XMLPort(xmlelement, mode); | 
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| 331 |  | 
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| 332 |         XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); | 
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| 333 |         XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); | 
|---|
| 334 |         XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); | 
|---|
| 335 |         XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); | 
|---|
| 336 |         XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); | 
|---|
| 337 |         XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); | 
|---|
| 338 |         XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); | 
|---|
| 339 |         XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); | 
|---|
| 340 |         server_=true; // TODO: this is only a hack | 
|---|
| 341 |         SpaceShip::create(); | 
|---|
| 342 |         getFocus(); | 
|---|
| 343 |     } | 
|---|
| 344 |  | 
|---|
| 345 |     int sgn(float x) | 
|---|
| 346 |     { | 
|---|
| 347 |         if (x >= 0) | 
|---|
| 348 |             return 1; | 
|---|
| 349 |         else | 
|---|
| 350 |             return -1; | 
|---|
| 351 |     } | 
|---|
| 352 |  | 
|---|
| 353 |     bool SpaceShip::mouseMoved(const MouseState& state) | 
|---|
| 354 |     { | 
|---|
| 355 | /* | 
|---|
| 356 |         this->mouseX += e.state.X.rel; | 
|---|
| 357 |         if (this->bInvertMouse_) | 
|---|
| 358 |             this->mouseY += e.state.Y.rel; | 
|---|
| 359 |         else | 
|---|
| 360 |             this->mouseY -= e.state.Y.rel; | 
|---|
| 361 |  | 
|---|
| 362 | //        if(mouseX>maxMouseX) maxMouseX = mouseX; | 
|---|
| 363 | //        if(mouseX<minMouseX) minMouseX = mouseX; | 
|---|
| 364 | //        cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; | 
|---|
| 365 |  | 
|---|
| 366 |         this->moved = true; | 
|---|
| 367 | */ | 
|---|
| 368 |         if (this->bRMousePressed_) | 
|---|
| 369 |         { | 
|---|
| 370 |             this->camNode_->roll(Degree(-state.X.rel * 0.10)); | 
|---|
| 371 |             this->camNode_->yaw(Degree(state.Y.rel * 0.10)); | 
|---|
| 372 |         } | 
|---|
| 373 |         else | 
|---|
| 374 |         { | 
|---|
| 375 |             float minDimension = state.height; | 
|---|
| 376 |             if (state.width < minDimension) | 
|---|
| 377 |                 minDimension = state.width; | 
|---|
| 378 |  | 
|---|
| 379 |             this->mouseX_ += state.X.rel; | 
|---|
| 380 |             if (this->mouseX_ < -minDimension) | 
|---|
| 381 |                 this->mouseX_ = -minDimension; | 
|---|
| 382 |             if (this->mouseX_ > minDimension) | 
|---|
| 383 |                 this->mouseX_ = minDimension; | 
|---|
| 384 |  | 
|---|
| 385 |             this->mouseY_ += state.Y.rel; | 
|---|
| 386 |             if (this->mouseY_ < -minDimension) | 
|---|
| 387 |                 this->mouseY_ = -minDimension; | 
|---|
| 388 |             if (this->mouseY_ > minDimension) | 
|---|
| 389 |                 this->mouseY_ = minDimension; | 
|---|
| 390 |  | 
|---|
| 391 |             float xRotation = this->mouseX_ / minDimension; | 
|---|
| 392 |             xRotation = xRotation*xRotation * sgn(xRotation); | 
|---|
| 393 |             xRotation *= -this->rotationAcceleration_; | 
|---|
| 394 |             if (xRotation > this->maxRotation_) | 
|---|
| 395 |                 xRotation = this->maxRotation_; | 
|---|
| 396 |             if (xRotation < -this->maxRotation_) | 
|---|
| 397 |                 xRotation = -this->maxRotation_; | 
|---|
| 398 |             this->mouseXRotation_ = Radian(xRotation); | 
|---|
| 399 |  | 
|---|
| 400 |             float yRotation = this->mouseY_ / minDimension; | 
|---|
| 401 |             yRotation = yRotation*yRotation * sgn(yRotation); | 
|---|
| 402 |             yRotation *= this->rotationAcceleration_; | 
|---|
| 403 |             if (yRotation > this->maxRotation_) | 
|---|
| 404 |                 yRotation = this->maxRotation_; | 
|---|
| 405 |             if (yRotation < -this->maxRotation_) | 
|---|
| 406 |                 yRotation = -this->maxRotation_; | 
|---|
| 407 |             this->mouseYRotation_ = Radian(yRotation); | 
|---|
| 408 |         } | 
|---|
| 409 |  | 
|---|
| 410 |         return true; | 
|---|
| 411 |     } | 
|---|
| 412 |  | 
|---|
| 413 |     bool SpaceShip::mouseButtonPressed(const MouseState& state, MouseButton::Enum id) | 
|---|
| 414 |     { | 
|---|
| 415 |         if (id == MouseButton::Left) | 
|---|
| 416 |             this->bLMousePressed_ = true; | 
|---|
| 417 |         else if (id == MouseButton::Right) | 
|---|
| 418 |             this->bRMousePressed_ = true; | 
|---|
| 419 |  | 
|---|
| 420 |         return true; | 
|---|
| 421 |     } | 
|---|
| 422 |  | 
|---|
| 423 |     bool SpaceShip::mouseButtonReleased(const MouseState& state, MouseButton::Enum id) | 
|---|
| 424 |     { | 
|---|
| 425 |         if (id == MouseButton::Left) | 
|---|
| 426 |             this->bLMousePressed_ = false; | 
|---|
| 427 |         else if (id == MouseButton::Right) | 
|---|
| 428 |         { | 
|---|
| 429 |             this->bRMousePressed_ = false; | 
|---|
| 430 |             this->camNode_->resetOrientation(); | 
|---|
| 431 |         } | 
|---|
| 432 |  | 
|---|
| 433 |         return true; | 
|---|
| 434 |     } | 
|---|
| 435 |  | 
|---|
| 436 |     void SpaceShip::tick(float dt) | 
|---|
| 437 |     { | 
|---|
| 438 |         if (this->cam_) | 
|---|
| 439 |             this->cam_->tick(dt); | 
|---|
| 440 |  | 
|---|
| 441 |         if (this->redNode_ && this->greenNode_) | 
|---|
| 442 |         { | 
|---|
| 443 |             this->blinkTime_ += dt; | 
|---|
| 444 |             float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
| 445 |             float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
|---|
| 446 |             this->redNode_->setScale(redScale, redScale, redScale); | 
|---|
| 447 |             this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
|---|
| 448 |         } | 
|---|
| 449 |  | 
|---|
| 450 |         if (this->timeToReload_ > 0) | 
|---|
| 451 |             this->timeToReload_ -= dt; | 
|---|
| 452 |         else | 
|---|
| 453 |             this->timeToReload_ = 0; | 
|---|
| 454 |  | 
|---|
| 455 |         if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
|---|
| 456 |         { | 
|---|
| 457 |             Projectile *p = new Projectile(this); | 
|---|
| 458 |             p->setBacksync(true); | 
|---|
| 459 |             this->timeToReload_ = this->reloadTime_; | 
|---|
| 460 |         } | 
|---|
| 461 |  | 
|---|
| 462 |  | 
|---|
| 463 |         // ##################################### | 
|---|
| 464 |         // ############# STEERING ############## | 
|---|
| 465 |         // ##################################### | 
|---|
| 466 |  | 
|---|
| 467 |         if (this->velocity_.x > this->maxSpeed_) | 
|---|
| 468 |             this->velocity_.x = this->maxSpeed_; | 
|---|
| 469 |         if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
|---|
| 470 |             this->velocity_.x = -this->maxSideAndBackSpeed_; | 
|---|
| 471 |         if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
|---|
| 472 |             this->velocity_.y = this->maxSideAndBackSpeed_; | 
|---|
| 473 |         if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
|---|
| 474 |             this->velocity_.y = -this->maxSideAndBackSpeed_; | 
|---|
| 475 |         if (this->rotationRate_ > this->maxRotationRadian_) | 
|---|
| 476 |             this->rotationRate_ = this->maxRotationRadian_; | 
|---|
| 477 |         if (this->rotationRate_ < -this->maxRotationRadian_) | 
|---|
| 478 |             this->rotationRate_ = -this->maxRotationRadian_; | 
|---|
| 479 |  | 
|---|
| 480 |         if (this->acceleration_.x == 0) | 
|---|
| 481 |         { | 
|---|
| 482 |             if (this->velocity_.x > 0) | 
|---|
| 483 |             { | 
|---|
| 484 |                 this->velocity_.x -= (this->translationDamping_ * dt); | 
|---|
| 485 |                 if (this->velocity_.x < 0) | 
|---|
| 486 |                     this->velocity_.x = 0; | 
|---|
| 487 |             } | 
|---|
| 488 |             else if (this->velocity_.x < 0) | 
|---|
| 489 |             { | 
|---|
| 490 |                 this->velocity_.x += (this->translationDamping_ * dt); | 
|---|
| 491 |                 if (this->velocity_.x > 0) | 
|---|
| 492 |                     this->velocity_.x = 0; | 
|---|
| 493 |             } | 
|---|
| 494 |         } | 
|---|
| 495 |  | 
|---|
| 496 |         if (this->acceleration_.y == 0) | 
|---|
| 497 |         { | 
|---|
| 498 |             if (this->velocity_.y > 0) | 
|---|
| 499 |             { | 
|---|
| 500 |                 this->velocity_.y -= (this->translationDamping_ * dt); | 
|---|
| 501 |                 if (this->velocity_.y < 0) | 
|---|
| 502 |                     this->velocity_.y = 0; | 
|---|
| 503 |             } | 
|---|
| 504 |             else if (this->velocity_.y < 0) | 
|---|
| 505 |             { | 
|---|
| 506 |                 this->velocity_.y += (this->translationDamping_ * dt); | 
|---|
| 507 |                 if (this->velocity_.y > 0) | 
|---|
| 508 |                     this->velocity_.y = 0; | 
|---|
| 509 |             } | 
|---|
| 510 |         } | 
|---|
| 511 |  | 
|---|
| 512 |         if (this->momentum_ == this->zeroRadian_) | 
|---|
| 513 |         { | 
|---|
| 514 |             if (this->rotationRate_ > this->zeroRadian_) | 
|---|
| 515 |             { | 
|---|
| 516 |                 this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
|---|
| 517 |                 if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 518 |                     this->rotationRate_ = 0; | 
|---|
| 519 |             } | 
|---|
| 520 |             else if (this->rotationRate_ < this->zeroRadian_) | 
|---|
| 521 |             { | 
|---|
| 522 |                 this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
|---|
| 523 |                 if (this->rotationRate_ > this->zeroRadian_) | 
|---|
| 524 |                     this->rotationRate_ = 0; | 
|---|
| 525 |             } | 
|---|
| 526 |         } | 
|---|
| 527 |  | 
|---|
| 528 |         if( (network::Client::getSingleton() &&  network::Client::getSingleton()->getShipID() == objectID) || server_ ) | 
|---|
| 529 |         { | 
|---|
| 530 |           COUT(4) << "steering our ship: " << objectID << std::endl; | 
|---|
| 531 |           if (InputManager::isKeyDown(KeyCode::Up) || InputManager::isKeyDown(KeyCode::W)) | 
|---|
| 532 |             this->acceleration_.x = this->translationAcceleration_; | 
|---|
| 533 |           else if(InputManager::isKeyDown(KeyCode::Down) || InputManager::isKeyDown(KeyCode::S)) | 
|---|
| 534 |             this->acceleration_.x = -this->translationAcceleration_; | 
|---|
| 535 |           else | 
|---|
| 536 |             this->acceleration_.x = 0; | 
|---|
| 537 |  | 
|---|
| 538 |           if (InputManager::isKeyDown(KeyCode::Right) || InputManager::isKeyDown(KeyCode::D)) | 
|---|
| 539 |             this->acceleration_.y = -this->translationAcceleration_; | 
|---|
| 540 |           else if (InputManager::isKeyDown(KeyCode::Left) || InputManager::isKeyDown(KeyCode::A)) | 
|---|
| 541 |             this->acceleration_.y = this->translationAcceleration_; | 
|---|
| 542 |           else | 
|---|
| 543 |             this->acceleration_.y = 0; | 
|---|
| 544 |  | 
|---|
| 545 |           if (InputManager::isKeyDown(KeyCode::Delete) || InputManager::isKeyDown(KeyCode::Q)) | 
|---|
| 546 |             this->momentum_ = Radian(-this->rotationAccelerationRadian_); | 
|---|
| 547 |           else if (InputManager::isKeyDown(KeyCode::PageDown) || InputManager::isKeyDown(KeyCode::E)) | 
|---|
| 548 |             this->momentum_ = Radian(this->rotationAccelerationRadian_); | 
|---|
| 549 |           else | 
|---|
| 550 |             this->momentum_ = 0; | 
|---|
| 551 |         }/*else | 
|---|
| 552 |           COUT(4) << "not steering ship: " << objectID << " our ship: " << network::Client::getSingleton()->getShipID() << std::endl;*/ | 
|---|
| 553 |  | 
|---|
| 554 |         WorldEntity::tick(dt); | 
|---|
| 555 |  | 
|---|
| 556 |         this->roll(this->mouseXRotation_ * dt); | 
|---|
| 557 |         if (this->bInvertYAxis_) | 
|---|
| 558 |             this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
|---|
| 559 |         else | 
|---|
| 560 |             this->yaw(Radian(this->mouseYRotation_ * dt)); | 
|---|
| 561 |  | 
|---|
| 562 |         if (this->acceleration_.x > 0) | 
|---|
| 563 |             this->tt_->setRate(emitterRate_); | 
|---|
| 564 |         else | 
|---|
| 565 |             this->tt_->setRate(0); | 
|---|
| 566 |  | 
|---|
| 567 | /* | 
|---|
| 568 |         if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) | 
|---|
| 569 |             this->moveForward(speed); | 
|---|
| 570 |         else | 
|---|
| 571 |             this->moveForward(0); | 
|---|
| 572 |  | 
|---|
| 573 |         if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) | 
|---|
| 574 |             this->brakeForward(speed); | 
|---|
| 575 |         else | 
|---|
| 576 |             this->brakeForward(speed/10); | 
|---|
| 577 |  | 
|---|
| 578 |         if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) | 
|---|
| 579 |             this->loopRight(loop); | 
|---|
| 580 |         else | 
|---|
| 581 |             this->loopRight(0); | 
|---|
| 582 |  | 
|---|
| 583 |         if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) | 
|---|
| 584 |             this->loopLeft(loop); | 
|---|
| 585 |         else | 
|---|
| 586 |             this->loopLeft(0); | 
|---|
| 587 |  | 
|---|
| 588 |         if(moved) | 
|---|
| 589 |         { | 
|---|
| 590 |             if (mouseY<=0) | 
|---|
| 591 |                 this->rotateUp(-mouseY*rotate); | 
|---|
| 592 |             if (mouseY>0) | 
|---|
| 593 |                 this->rotateDown(mouseY*rotate); | 
|---|
| 594 |             if (mouseX>0) | 
|---|
| 595 |                 this->rotateRight(mouseX*rotate); | 
|---|
| 596 |             if (mouseX<=0) | 
|---|
| 597 |                 this->rotateLeft(-mouseX*rotate); | 
|---|
| 598 |  | 
|---|
| 599 |             mouseY = 0; | 
|---|
| 600 |             mouseX = 0; | 
|---|
| 601 |             moved = false; | 
|---|
| 602 |         }*/ | 
|---|
| 603 | /*        else | 
|---|
| 604 |         { | 
|---|
| 605 |             this->rotateUp(0); | 
|---|
| 606 |             this->rotateDown(0); | 
|---|
| 607 |             this->rotateRight(0); | 
|---|
| 608 |             this->rotateLeft(0); | 
|---|
| 609 |         }*/ | 
|---|
| 610 | /* | 
|---|
| 611 |         if(moveForward_ > 0) | 
|---|
| 612 |         { | 
|---|
| 613 |             accelerationForward_ = moveForward_; | 
|---|
| 614 |             if(speedForward_ < maxSpeedForward_) | 
|---|
| 615 |                 speedForward_ += accelerationForward_*dt; | 
|---|
| 616 |             if(speedForward_ > maxSpeedForward_) | 
|---|
| 617 |                 speedForward_ = maxSpeedForward_; | 
|---|
| 618 |         } | 
|---|
| 619 |  | 
|---|
| 620 |         if(moveForward_ <= 0) | 
|---|
| 621 |         { | 
|---|
| 622 |             accelerationForward_ = -brakeForward_; | 
|---|
| 623 |             if(speedForward_ > 0) | 
|---|
| 624 |                 speedForward_ += accelerationForward_*dt; | 
|---|
| 625 |             if(speedForward_ < 0) | 
|---|
| 626 |                 speedForward_ = 0; | 
|---|
| 627 |         } | 
|---|
| 628 |  | 
|---|
| 629 |         if(rotateUp_ > 0) | 
|---|
| 630 |         { | 
|---|
| 631 |             accelerationRotateUpDown_ = rotateUp_; | 
|---|
| 632 |             if(speedRotateUpDown_ < maxSpeedRotateUpDown_) | 
|---|
| 633 |                 speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 634 |             if(speedRotateUpDown_ > maxSpeedRotateUpDown_) | 
|---|
| 635 |             speedRotateUpDown_ = maxSpeedRotateUpDown_; | 
|---|
| 636 |         } | 
|---|
| 637 |  | 
|---|
| 638 |         if(rotateDown_ > 0) | 
|---|
| 639 |         { | 
|---|
| 640 |             accelerationRotateUpDown_ = rotateDown_; | 
|---|
| 641 |             if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) | 
|---|
| 642 |                 speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 643 |             if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) | 
|---|
| 644 |                 speedRotateUpDown_ = -maxSpeedRotateUpDown_; | 
|---|
| 645 |         } | 
|---|
| 646 |  | 
|---|
| 647 |         if(rotateUp_ == 0 && rotateDown_ == 0) | 
|---|
| 648 |         { | 
|---|
| 649 |             accelerationRotateUpDown_ = brakeRotate_; | 
|---|
| 650 |             if(speedRotateUpDown_ > 0) | 
|---|
| 651 |                 speedRotateUpDown_ -= accelerationRotateUpDown_*dt; | 
|---|
| 652 |             if(speedRotateUpDown_ < 0) | 
|---|
| 653 |                 speedRotateUpDown_ += accelerationRotateUpDown_*dt; | 
|---|
| 654 |             if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) | 
|---|
| 655 |                 speedRotateUpDown_ = 0; | 
|---|
| 656 |         } | 
|---|
| 657 |  | 
|---|
| 658 |         if(rotateRight_ > 0) | 
|---|
| 659 |         { | 
|---|
| 660 |             accelerationRotateRightLeft_ = rotateRight_; | 
|---|
| 661 |             if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) | 
|---|
| 662 |                 speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
|---|
| 663 |             if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) | 
|---|
| 664 |                 speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; | 
|---|
| 665 |         } | 
|---|
| 666 |  | 
|---|
| 667 |         if(rotateLeft_ > 0) | 
|---|
| 668 |         { | 
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| 669 |             accelerationRotateRightLeft_ = rotateLeft_; | 
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| 670 |             if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) | 
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| 671 |                 speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
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| 672 |             if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) | 
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| 673 |                 speedRotateRightLeft_ = maxSpeedRotateRightLeft_; | 
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| 674 |         } | 
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| 675 |  | 
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| 676 |         if(rotateRight_ == 0 && rotateLeft_ == 0) | 
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| 677 |         { | 
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| 678 |             accelerationRotateRightLeft_ = brakeRotate_; | 
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| 679 |             if(speedRotateRightLeft_ > 0) | 
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| 680 |                 speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; | 
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| 681 |             if(speedRotateRightLeft_ < 0) | 
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| 682 |                 speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; | 
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| 683 |             if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) | 
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| 684 |                 speedRotateRightLeft_ = 0; | 
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| 685 |         } | 
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| 686 |  | 
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| 687 |         if(loopRight_ > 0) | 
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| 688 |         { | 
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| 689 |             accelerationLoopRightLeft_ = loopRight_; | 
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| 690 |             if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) | 
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| 691 |                 speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
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| 692 |             if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) | 
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| 693 |                 speedLoopRightLeft_ = maxSpeedLoopRightLeft_; | 
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| 694 |         } | 
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| 695 |  | 
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| 696 |         if(loopLeft_ > 0) | 
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| 697 |         { | 
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| 698 |             accelerationLoopRightLeft_ = loopLeft_; | 
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| 699 |             if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) | 
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| 700 |                 speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
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| 701 |             if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) | 
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| 702 |                 speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; | 
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| 703 |         } | 
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| 704 |  | 
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| 705 |         if(loopLeft_ == 0 && loopRight_ == 0) | 
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| 706 |         { | 
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| 707 |             accelerationLoopRightLeft_ = brakeLoop_; | 
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| 708 |             if(speedLoopRightLeft_ > 0) | 
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| 709 |                 speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; | 
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| 710 |             if(speedLoopRightLeft_ < 0) | 
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| 711 |                 speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; | 
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| 712 |             if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) | 
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| 713 |                 speedLoopRightLeft_ = 0; | 
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| 714 |         } | 
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| 715 |  | 
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| 716 |         Vector3 transVector = Vector3::ZERO; | 
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| 717 | */ | 
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| 718 | /* | 
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| 719 |         transVector.z = 1; | 
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| 720 |         this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
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| 721 |         this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
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| 722 |         this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
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| 723 |         this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
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| 724 | */ | 
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| 725 | /* | 
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| 726 |         transVector.x = 1; | 
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| 727 |         this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); | 
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| 728 |         this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); | 
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| 729 |         this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
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| 730 |         this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); | 
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| 731 | */ | 
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| 732 |     } | 
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| 733 | /* | 
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| 734 |     void SpaceShip::moveForward(float moveForward) { | 
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| 735 |         moveForward_ = moveForward; | 
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| 736 |     } | 
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| 737 |  | 
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| 738 |     void SpaceShip::rotateUp(float rotateUp) { | 
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| 739 |         rotateUp_ = rotateUp; | 
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| 740 |     } | 
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| 741 |  | 
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| 742 |     void SpaceShip::rotateDown(float rotateDown) { | 
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| 743 |         rotateDown_ = rotateDown; | 
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| 744 |     } | 
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| 745 |  | 
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| 746 |     void SpaceShip::rotateLeft(float rotateLeft) { | 
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| 747 |         rotateLeft_ = rotateLeft; | 
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| 748 |     } | 
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| 749 |  | 
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| 750 |     void SpaceShip::rotateRight(float rotateRight) { | 
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| 751 |         rotateRight_ = rotateRight; | 
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| 752 |     } | 
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| 753 |  | 
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| 754 |     void SpaceShip::loopLeft(float loopLeft) { | 
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| 755 |         loopLeft_ = loopLeft; | 
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| 756 |     } | 
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| 757 |  | 
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| 758 |     void SpaceShip::loopRight(float loopRight) { | 
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| 759 |         loopRight_ = loopRight; | 
|---|
| 760 |     } | 
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| 761 |  | 
|---|
| 762 |     void SpaceShip::brakeForward(float brakeForward) { | 
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| 763 |         brakeForward_ = brakeForward; | 
|---|
| 764 |     } | 
|---|
| 765 |  | 
|---|
| 766 |     void SpaceShip::brakeRotate(float brakeRotate) { | 
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| 767 |         brakeRotate_ = brakeRotate; | 
|---|
| 768 |     } | 
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| 769 |  | 
|---|
| 770 |     void SpaceShip::brakeLoop(float brakeLoop) { | 
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| 771 |         brakeLoop_ = brakeLoop; | 
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| 772 |     } | 
|---|
| 773 |  | 
|---|
| 774 |     void SpaceShip::maxSpeedForward(float maxSpeedForward) { | 
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| 775 |         maxSpeedForward_ = maxSpeedForward; | 
|---|
| 776 |     } | 
|---|
| 777 |  | 
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| 778 |     void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { | 
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| 779 |         maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; | 
|---|
| 780 |     } | 
|---|
| 781 |  | 
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| 782 |     void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { | 
|---|
| 783 |         maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; | 
|---|
| 784 |     } | 
|---|
| 785 |  | 
|---|
| 786 |     void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { | 
|---|
| 787 |         maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; | 
|---|
| 788 |     } | 
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| 789 | */ | 
|---|
| 790 | } | 
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