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source: code/branches/script_trigger/src/orxonox/objects/DistanceTrigger.cc @ 1693

Last change on this file since 1693 was 1693, checked in by bknecht, 16 years ago

Trigger delay queue is working, DistanceTrigger can be added to level and reacts… cool stuff

File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "DistanceTrigger.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
33
34namespace orxonox {
35
36  CreateFactory(DistanceTrigger);
37
38  DistanceTrigger::DistanceTrigger()
39  {
40    RegisterObject(DistanceTrigger);
41
42    targetMask_.exclude(Class(BaseObject));
43  }
44
45  DistanceTrigger::~DistanceTrigger()
46  {
47  }
48
49  void DistanceTrigger::addTarget(Ogre::Node* targetNode)
50  {
51    this->targetSet_.insert(targetNode);
52  }
53
54  void DistanceTrigger::removeTarget(Ogre::Node* targetNode)
55  {
56    int returnval = this->targetSet_.erase(targetNode);
57    if (returnval == 0)
58    {
59      COUT(2) << "Warning: Node " << targetNode << " did not exist in targetSet of trigger " << this << " !" << std::endl;
60      COUT(4) << "Content of targetSet of trigger " << this << " :" << std::endl;
61      std::set<Ogre::Node*>::iterator it;
62      for(it = this->targetSet_.begin(); it != this->targetSet_.end(); it++)
63      {
64        COUT(4) << *it << std::endl;
65      }
66      COUT(4) << "End of targetSet of trigger " << this << std::endl;
67    }
68  }
69
70  void DistanceTrigger::addTargets(std::string targets)
71  {
72    Identifier* targetId = ID(targets);
73    targetMask_.include(targetId);
74    // trigger shouldn't react on itself or other triggers
75    targetMask_.exclude(Class(Trigger), true);
76
77  }
78
79  void DistanceTrigger::removeTargets(std::string targets)
80  {
81    Identifier* targetId = ID(targets);
82    targetMask_.exclude(targetId);
83  }
84
85  bool DistanceTrigger::checkDistance()
86  {
87    // Iterate through all WorldEntities
88    for(Iterator<WorldEntity> it = ObjectList<WorldEntity>::begin(); it; it++)
89    {
90      // check if WorldEntity is a target
91      if(targetMask_.isIncluded(it->getIdentifier()))
92      {
93        Vector3 distanceVec = it->getNode()->getWorldPosition() - this->getNode()->getWorldPosition();
94        if (distanceVec.length() < this->distance_)
95          return true;
96      }
97    }
98    return false;
99
100  }
101
102  void DistanceTrigger::setDistance(float dist)
103  {
104    this->distance_ = dist;
105  }
106
107  void DistanceTrigger::XMLPort(Element& xmlelement, XMLPort::Mode mode)
108  {
109    Trigger::XMLPort(xmlelement, mode);
110
111    XMLPortParamLoadOnly(DistanceTrigger, "distance", setDistance, xmlelement, mode);
112    XMLPortParamLoadOnly(DistanceTrigger, "target", addTargets, xmlelement, mode);
113  }
114
115  bool DistanceTrigger::isTriggered(TriggerMode mode)
116  {
117    if(Trigger::isTriggered(mode))
118      return checkDistance();
119    else
120      return false;
121  }
122}
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