| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (atl your option) any later version. | 
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| 12 | *lo | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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| 24 | *   Co-authors: | 
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| 25 | *      Reto Grieder | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file orxonox.cc | 
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| 31 | @brief Orxonox class | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "OrxonoxStableHeaders.h" | 
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| 35 | #include "GraphicsEngine.h" | 
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| 36 |  | 
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| 37 | #include <OgreRoot.h> | 
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| 38 | #include <OgreException.h> | 
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| 39 | #include <OgreConfigFile.h> | 
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| 40 | #include <OgreLogManager.h> | 
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| 41 | #include <OgreTextureManager.h> | 
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| 42 | #include "core/InputManager.h" | 
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| 43 | #include "core/CoreIncludes.h" | 
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| 44 | #include "core/ConfigValueIncludes.h" | 
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| 45 | #include "core/Debug.h" | 
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| 46 | #include "core/CommandExecutor.h" | 
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| 47 |  | 
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| 48 |  | 
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| 49 | namespace orxonox { | 
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| 50 |  | 
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| 51 | /** | 
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| 52 | @brief Returns the singleton instance and creates it the first time. | 
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| 53 | @return The only instance of GraphicsEngine. | 
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| 54 | */ | 
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| 55 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() | 
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| 56 | { | 
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| 57 | static GraphicsEngine theOnlyInstance; | 
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| 58 | return theOnlyInstance; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | /** | 
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| 62 | @brief Only use constructor to initialise variables and pointers! | 
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| 63 | */ | 
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| 64 | GraphicsEngine::GraphicsEngine() : | 
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| 65 | root_(0), | 
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| 66 | scene_(0), | 
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| 67 | renderWindow_(0), | 
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| 68 | //configPath_(""), | 
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| 69 | dataPath_(""), | 
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| 70 | ogreLogfile_("") | 
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| 71 | { | 
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| 72 | RegisterObject(GraphicsEngine); | 
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| 73 |  | 
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| 74 | this->setConfigValues(); | 
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| 75 | CCOUT(4) << "Constructed" << std::endl; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | void GraphicsEngine::setConfigValues() | 
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| 79 | { | 
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| 80 | SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); | 
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| 81 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); | 
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| 82 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); | 
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| 83 | SetConfigValue(ogreLogLevelNormal_  , 4).description("Corresponding orxonox debug level for ogre Normal"); | 
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| 84 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | @brief Called after main() --> call destroyObjects()! | 
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| 89 | */ | 
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| 90 | GraphicsEngine::~GraphicsEngine() | 
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| 91 | { | 
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| 92 | this->destroy(); | 
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| 93 | } | 
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| 94 |  | 
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| 95 | /** | 
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| 96 | @brief Destroys all the internal objects. Call this method when you | 
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| 97 | normally would call the destructor. | 
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| 98 | */ | 
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| 99 | void GraphicsEngine::destroy() | 
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| 100 | { | 
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| 101 | CCOUT(4) << "Destroying objects..." << std::endl; | 
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| 102 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); | 
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| 103 | if (this->root_) | 
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| 104 | delete this->root_; | 
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| 105 | this->root_ = 0; | 
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| 106 | this->scene_ = 0; | 
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| 107 | this->renderWindow_ = 0; | 
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| 108 | // delete the ogre log and the logManager (since we have created it). | 
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| 109 | if (Ogre::LogManager::getSingletonPtr() != 0) | 
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| 110 | { | 
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| 111 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); | 
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| 112 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); | 
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| 113 | delete Ogre::LogManager::getSingletonPtr(); | 
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| 114 | } | 
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| 115 | CCOUT(4) << "Destroying objects done" << std::endl; | 
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| 116 | } | 
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| 117 |  | 
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| 118 | /** | 
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| 119 | @brief Creates the Ogre Root object and sets up the ogre log. | 
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| 120 | */ | 
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| 121 | bool GraphicsEngine::setup(std::string& dataPath) | 
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| 122 | { | 
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| 123 | CCOUT(3) << "Setting up..." << std::endl; | 
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| 124 | // temporary overwrite of dataPath, change ini file for permanent change | 
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| 125 | if (dataPath != "") | 
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| 126 | dataPath_ = dataPath; | 
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| 127 | if (dataPath_ == "") | 
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| 128 | return false; | 
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| 129 | if (dataPath_[dataPath_.size() - 1] != '/') | 
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| 130 | dataPath_ += "/"; | 
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| 131 |  | 
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| 132 | //TODO: Check if file exists (maybe not here) | 
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| 133 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) | 
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| 134 | std::string plugin_filename = "plugins_d.cfg"; | 
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| 135 | #else | 
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| 136 | std::string plugin_filename = "plugins.cfg"; | 
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| 137 | #endif | 
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| 138 |  | 
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| 139 | /*    // create a logManager | 
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| 140 | // note: If there's already a logManager, Ogre will complain by a failed assertation. | 
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| 141 | // but that shouldn't happen, since this is the first time to create a logManager.. | 
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| 142 | Ogre::LogManager* logger = new Ogre::LogManager(); | 
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| 143 | CCOUT(4) << "Ogre LogManager created" << std::endl; | 
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| 144 |  | 
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| 145 | // create our own log that we can listen to | 
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| 146 | Ogre::Log *myLog; | 
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| 147 | if (this->ogreLogfile_ == "") | 
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| 148 | myLog = logger->createLog("ogre.log", true, false, true); | 
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| 149 | else | 
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| 150 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); | 
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| 151 | CCOUT(4) << "Ogre Log created" << std::endl; | 
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| 152 |  | 
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| 153 | myLog->setLogDetail(Ogre::LL_BOREME); | 
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| 154 | myLog->addListener(this);*/ | 
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| 155 |  | 
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| 156 | // Root will detect that we've already created a Log | 
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| 157 | CCOUT(4) << "Creating Ogre Root..." << std::endl; | 
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| 158 | root_ = new Ogre::Root(plugin_filename); | 
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| 159 | CCOUT(4) << "Creating Ogre Root done" << std::endl; | 
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| 160 |  | 
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| 161 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! | 
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| 162 | declareRessourceLocations(); | 
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| 163 |  | 
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| 164 | CCOUT(3) << "Set up done." << std::endl; | 
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| 165 | return true; | 
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| 166 | } | 
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| 167 |  | 
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| 168 | void GraphicsEngine::declareRessourceLocations() | 
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| 169 | { | 
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| 170 | CCOUT(4) << "Declaring Resources" << std::endl; | 
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| 171 | //TODO: Specify layout of data file and maybe use xml-loader | 
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| 172 | //TODO: Work with ressource groups (should be generated by a special loader) | 
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| 173 | // Load resource paths from data file using configfile ressource type | 
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| 174 | Ogre::ConfigFile cf; | 
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| 175 | cf.load(dataPath_ + "resources.cfg"); | 
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| 176 |  | 
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| 177 | // Go through all sections & settings in the file | 
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| 178 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); | 
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| 179 |  | 
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| 180 | std::string secName, typeName, archName; | 
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| 181 | while (seci.hasMoreElements()) | 
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| 182 | { | 
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| 183 | secName = seci.peekNextKey(); | 
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| 184 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); | 
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| 185 | Ogre::ConfigFile::SettingsMultiMap::iterator i; | 
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| 186 | for (i = settings->begin(); i != settings->end(); ++i) | 
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| 187 | { | 
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| 188 | typeName = i->first; // for instance "FileSystem" or "Zip" | 
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| 189 | archName = i->second; // name (and location) of archive | 
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| 190 |  | 
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| 191 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( | 
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| 192 | std::string(dataPath_ + archName), | 
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| 193 | typeName, secName); | 
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| 194 | } | 
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| 195 | } | 
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| 196 | } | 
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| 197 |  | 
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| 198 | bool GraphicsEngine::loadRenderer() | 
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| 199 | { | 
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| 200 | CCOUT(4) << "Configuring Renderer" << std::endl; | 
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| 201 | if (!root_->restoreConfig() && !root_->showConfigDialog()) | 
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| 202 | return false; | 
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| 203 |  | 
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| 204 | CCOUT(4) << "Creating render window" << std::endl; | 
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| 205 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); | 
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| 206 | if (!root_->isInitialised()) | 
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| 207 | { | 
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| 208 | CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; | 
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| 209 | return false; | 
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| 210 | } | 
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| 211 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); | 
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| 212 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); | 
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| 213 | return true; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | bool GraphicsEngine::initialiseResources() | 
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| 217 | { | 
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| 218 | CCOUT(4) << "Initialising resources" << std::endl; | 
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| 219 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... | 
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| 220 | try | 
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| 221 | { | 
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| 222 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); | 
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| 223 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); | 
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| 224 | for (unsigned int i = 0; i < str.size(); i++) | 
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| 225 | { | 
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| 226 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); | 
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| 227 | }*/ | 
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| 228 | } | 
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| 229 | catch (Ogre::Exception e) | 
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| 230 | { | 
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| 231 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; | 
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| 232 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; | 
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| 233 | return false; | 
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| 234 | } | 
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| 235 | return true; | 
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| 236 | } | 
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| 237 |  | 
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| 238 | /** | 
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| 239 | * @brief Creates the SceneManager | 
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| 240 | */ | 
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| 241 | bool GraphicsEngine::createNewScene() | 
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| 242 | { | 
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| 243 | CCOUT(4) << "Creating new SceneManager" << std::endl; | 
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| 244 | if (scene_) | 
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| 245 | { | 
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| 246 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; | 
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| 247 | return false; | 
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| 248 | } | 
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| 249 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); | 
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| 250 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; | 
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| 251 | return true; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | /** | 
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| 255 | Returns the window handle of the render window. | 
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| 256 | At least the InputHandler uses this to create the OIS::InputManager | 
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| 257 | @return The window handle of the render window | 
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| 258 | */ | 
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| 259 | size_t GraphicsEngine::getWindowHandle() | 
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| 260 | { | 
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| 261 | if (this->renderWindow_) | 
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| 262 | { | 
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| 263 | size_t windowHnd = 0; | 
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| 264 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); | 
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| 265 | return windowHnd; | 
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| 266 | } | 
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| 267 | else | 
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| 268 | return 0; | 
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| 269 | } | 
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| 270 |  | 
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| 271 | /** | 
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| 272 | Get the width of the current render window | 
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| 273 | @return The width of the current render window | 
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| 274 | */ | 
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| 275 | int GraphicsEngine::getWindowWidth() const | 
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| 276 | { | 
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| 277 | if (this->renderWindow_) | 
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| 278 | return this->renderWindow_->getWidth(); | 
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| 279 | else | 
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| 280 | return 0; | 
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| 281 | } | 
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| 282 |  | 
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| 283 | /** | 
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| 284 | Get the height of the current render window | 
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| 285 | @return The height of the current render window | 
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| 286 | */ | 
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| 287 | int GraphicsEngine::getWindowHeight() const | 
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| 288 | { | 
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| 289 | if (this->renderWindow_) | 
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| 290 | return this->renderWindow_->getHeight(); | 
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| 291 | else | 
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| 292 | return 0; | 
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| 293 | } | 
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| 294 |  | 
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| 295 | /** | 
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| 296 | @brief Method called by the LogListener interface from Ogre. | 
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| 297 | We use it to capture Ogre log messages and handle it ourselves. | 
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| 298 | @param message The message to be logged | 
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| 299 | @param lml The message level the log is using | 
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| 300 | @param maskDebug If we are printing to the console or not | 
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| 301 | @param logName the name of this log (so you can have several listeners | 
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| 302 | for different logs, and identify them) | 
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| 303 | */ | 
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| 304 | void GraphicsEngine::messageLogged(const std::string& message, | 
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| 305 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) | 
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| 306 | { | 
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| 307 | int orxonoxLevel; | 
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| 308 | switch (lml) | 
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| 309 | { | 
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| 310 | case Ogre::LML_TRIVIAL: | 
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| 311 | orxonoxLevel = this->ogreLogLevelTrivial_; | 
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| 312 | break; | 
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| 313 | case Ogre::LML_NORMAL: | 
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| 314 | orxonoxLevel = this->ogreLogLevelNormal_; | 
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| 315 | break; | 
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| 316 | case Ogre::LML_CRITICAL: | 
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| 317 | orxonoxLevel = this->ogreLogLevelCritical_; | 
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| 318 | break; | 
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| 319 | default: | 
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| 320 | orxonoxLevel = 0; | 
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| 321 | } | 
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| 322 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) | 
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| 323 | << "Ogre: " << message << std::endl; | 
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| 324 | } | 
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| 325 |  | 
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| 326 | /** | 
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| 327 | * Window has resized. | 
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| 328 | * @param rw The render window it occured in | 
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| 329 | */ | 
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| 330 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) | 
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| 331 | { | 
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| 332 | // note: this doesn't change the window extents | 
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| 333 | } | 
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| 334 |  | 
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| 335 | /** | 
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| 336 | * Window has resized. | 
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| 337 | * @param rw The render window it occured in | 
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| 338 | * @note GraphicsEngine has a render window stored itself. This is the same | 
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| 339 | *       as rw. But we have to be careful when using multiple render windows! | 
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| 340 | */ | 
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| 341 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) | 
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| 342 | { | 
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| 343 | // change the mouse clipping size for absolute mouse movements | 
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| 344 | int w = rw->getWidth(); | 
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| 345 | int h = rw->getHeight(); | 
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| 346 | InputManager::setWindowExtents(w, h); | 
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| 347 | } | 
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| 348 |  | 
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| 349 | /** | 
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| 350 | * Window has resized. | 
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| 351 | * @param rw The render window it occured in | 
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| 352 | */ | 
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| 353 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) | 
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| 354 | { | 
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| 355 | // note: this doesn't change the window extents | 
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| 356 | } | 
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| 357 |  | 
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| 358 | /** | 
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| 359 | * Window has resized. | 
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| 360 | * @param rw The render window it occured in | 
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| 361 | */ | 
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| 362 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) | 
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| 363 | { | 
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| 364 | // using CommandExecutor in order to avoid depending on Orxonox class. | 
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| 365 | CommandExecutor::execute("exit", false); | 
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| 366 | } | 
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| 367 | } | 
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