Last change
on this file since 956 was
956,
checked in by bknecht, 16 years ago
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loads level from file and creates lua code from XML code. not tested yet though
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File size:
578 bytes
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Line | |
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1 | /** |
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2 | @file script.h |
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3 | @brief Representation of a lua script |
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4 | @author Benjamin Knecht <beni_at_orxonox.net> |
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5 | */ |
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6 | |
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7 | #ifndef _Script_H__ |
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8 | #define _Script_H__ |
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9 | |
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10 | extern "C" { |
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11 | #include "lua.h" |
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12 | } |
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13 | |
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14 | #include <list> |
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15 | #include <string> |
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16 | |
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17 | namespace orxonox |
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18 | { |
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19 | |
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20 | class Script |
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21 | { |
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22 | Script(); |
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23 | ~Script(); |
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24 | |
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25 | void loadFile(std::string filename); |
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26 | void xmlToLua(); |
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27 | |
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28 | inline lua_State* getLuaState() { return state_; }; |
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29 | |
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30 | private: |
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31 | |
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32 | //std::list<std::string>& getLevelFileLines(); |
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33 | |
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34 | std::list<std::string> fileLines_; |
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35 | lua_State* state_; |
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36 | |
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37 | }; |
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38 | } |
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39 | #endif /* _Script_H__ */ |
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