| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * |
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| 4 | * |
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| 5 | * License notice: |
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| 6 | * |
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| 7 | * This program is free software; you can redistribute it and/or |
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| 8 | * modify it under the terms of the GNU General Public License |
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| 9 | * as published by the Free Software Foundation; either version 2 |
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| 10 | * of the License, or (at your option) any later version. |
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| 11 | * |
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| 12 | * This program is distributed in the hope that it will be useful, |
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | * GNU General Public License for more details. |
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| 16 | * |
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| 17 | * You should have received a copy of the GNU General Public License |
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| 18 | * along with this program; if not, write to the Free Software |
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 20 | * |
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| 21 | * Author: |
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| 22 | * Fabian 'x3n' Landau |
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| 23 | * Co-authors: |
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| 24 | * ... |
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| 25 | * |
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| 26 | */ |
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| 27 | |
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| 28 | #include "OrxonoxStableHeaders.h" |
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| 29 | |
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| 30 | #include <string> |
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| 31 | |
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| 32 | #include <OIS/OIS.h> |
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| 33 | #include <OgreCamera.h> |
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| 34 | #include <OgreRenderWindow.h> |
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| 35 | #include <OgreParticleSystem.h> |
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| 36 | #include <OgreSceneNode.h> |
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| 37 | |
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| 38 | #include "util/tinyxml/tinyxml.h" |
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| 39 | #include "util/String2Number.h" |
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| 40 | #include "util/Math.h" |
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| 41 | #include "core/CoreIncludes.h" |
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| 42 | #include "core/Debug.h" |
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| 43 | #include "Orxonox.h" |
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| 44 | #include "InputHandler.h" |
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| 45 | #include "particle/ParticleInterface.h" |
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| 46 | #include "Projectile.h" |
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| 47 | #include "core/XMLPort.h" |
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| 48 | |
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| 49 | #include "SpaceShip.h" |
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| 50 | |
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| 51 | namespace orxonox |
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| 52 | { |
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| 53 | CreateFactory(SpaceShip); |
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| 54 | |
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| 55 | SpaceShip::SpaceShip() |
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| 56 | { |
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| 57 | RegisterObject(SpaceShip); |
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| 58 | this->registerAllVariables(); |
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| 59 | |
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| 60 | this->setConfigValues(); |
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| 61 | |
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| 62 | this->setMouseEventCallback_ = false; |
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| 63 | this->bLMousePressed_ = false; |
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| 64 | this->bRMousePressed_ = false; |
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| 65 | this->mouseX_ = 0; |
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| 66 | this->mouseY_ = 0; |
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| 67 | |
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| 68 | this->camNode_ = 0; |
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| 69 | |
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| 70 | this->tt_ = 0; |
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| 71 | this->redNode_ = 0; |
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| 72 | this->greenNode_ = 0; |
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| 73 | this->blinkTime_ = 0; |
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| 74 | |
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| 75 | this->timeToReload_ = 0; |
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| 76 | |
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| 77 | this->maxSpeed_ = 0; |
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| 78 | this->maxSideAndBackSpeed_ = 0; |
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| 79 | this->maxRotation_ = 0; |
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| 80 | this->translationAcceleration_ = 0; |
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| 81 | this->rotationAcceleration_ = 0; |
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| 82 | this->translationDamping_ = 0; |
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| 83 | this->rotationDamping_ = 0; |
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| 84 | |
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| 85 | this->maxRotationRadian_ = 0; |
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| 86 | this->rotationAccelerationRadian_ = 0; |
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| 87 | this->rotationDampingRadian_ = 0; |
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| 88 | this->zeroRadian_ = Radian(0); |
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| 89 | |
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| 90 | this->setRotationAxis(1, 0, 0); |
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| 91 | this->setStatic(false); |
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| 92 | /* |
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| 93 | this->moveForward_ = 0; |
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| 94 | this->rotateUp_ = 0; |
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| 95 | this->rotateDown_ = 0; |
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| 96 | this->rotateRight_ = 0; |
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| 97 | this->rotateLeft_ = 0; |
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| 98 | this->loopRight_ = 0; |
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| 99 | this->loopLeft_ = 0; |
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| 100 | this->brakeForward_ = 0; |
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| 101 | this->brakeRotate_ = 0; |
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| 102 | this->brakeLoop_ = 0; |
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| 103 | this->speedForward_ = 0; |
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| 104 | this->speedRotateUpDown_ = 0; |
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| 105 | this->speedRotateRightLeft_ = 0; |
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| 106 | this->speedLoopRightLeft_ = 0; |
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| 107 | this->maxSpeedForward_ = 0; |
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| 108 | this->maxSpeedRotateUpDown_ = 0; |
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| 109 | this->maxSpeedRotateRightLeft_ = 0; |
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| 110 | this->maxSpeedLoopRightLeft_ = 0; |
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| 111 | this->accelerationForward_ = 0; |
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| 112 | this->accelerationRotateUpDown_ = 0; |
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| 113 | this->accelerationRotateRightLeft_ = 0; |
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| 114 | this->accelerationLoopRightLeft_ = 0; |
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| 115 | |
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| 116 | this->speed = 250; |
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| 117 | this->loop = 100; |
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| 118 | this->rotate = 10; |
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| 119 | this->mouseX = 0; |
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| 120 | this->mouseY = 0; |
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| 121 | this->maxMouseX = 0; |
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| 122 | this->minMouseX = 0; |
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| 123 | this->moved = false; |
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| 124 | |
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| 125 | this->brakeRotate(rotate*10); |
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| 126 | this->brakeLoop(loop); |
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| 127 | */ |
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| 128 | // this->create(); |
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| 129 | |
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| 130 | |
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| 131 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; |
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| 132 | } |
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| 133 | |
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| 134 | SpaceShip::~SpaceShip() |
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| 135 | { |
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| 136 | if (this->tt_) |
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| 137 | delete this->tt_; |
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| 138 | } |
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| 139 | |
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| 140 | bool SpaceShip::create(){ |
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| 141 | if(Model::create()) |
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| 142 | this->init(); |
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| 143 | else |
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| 144 | return false; |
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| 145 | return true; |
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| 146 | } |
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| 147 | |
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| 148 | void SpaceShip::registerAllVariables(){ |
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| 149 | Model::registerAllVariables(); |
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| 150 | |
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| 151 | |
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| 152 | |
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| 153 | } |
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| 154 | |
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| 155 | void SpaceShip::init() |
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| 156 | { |
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| 157 | // START CREATING THRUSTER |
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| 158 | this->tt_ = new ParticleInterface(Orxonox::getSingleton()->getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
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| 159 | this->tt_->getParticleSystem()->setParameter("local_space","true"); |
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| 160 | this->tt_->newEmitter(); |
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| 161 | /* |
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| 162 | this->tt_->setDirection(Vector3(0,0,1)); |
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| 163 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
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| 164 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
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| 165 | */ |
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| 166 | this->tt_->setDirection(Vector3(-1,0,0)); |
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| 167 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
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| 168 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
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| 169 | this->tt_->setVelocity(50); |
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| 170 | |
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| 171 | emitterRate_ = tt_->getRate(); |
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| 172 | |
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| 173 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
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| 174 | node2->setInheritScale(false); |
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| 175 | tt_->addToSceneNode(node2); |
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| 176 | // END CREATING THRUSTER |
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| 177 | |
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| 178 | // START CREATING BLINKING LIGHTS |
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| 179 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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| 180 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); |
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| 181 | |
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| 182 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3)); |
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| 183 | this->redNode_->setInheritScale(false); |
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| 184 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3)); |
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| 185 | this->greenNode_->setInheritScale(false); |
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| 186 | |
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| 187 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); |
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| 188 | this->redNode_->setScale(0.3, 0.3, 0.3); |
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| 189 | |
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| 190 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); |
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| 191 | this->greenNode_->setScale(0.3, 0.3, 0.3); |
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| 192 | // END CREATING BLINKING LIGHTS |
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| 193 | |
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| 194 | // START of testing crosshair |
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| 195 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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| 196 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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| 197 | |
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| 198 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); |
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| 199 | this->chNearNode_->setInheritScale(false); |
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| 200 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); |
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| 201 | this->chFarNode_->setInheritScale(false); |
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| 202 | |
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| 203 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); |
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| 204 | this->chNearNode_->setScale(0.2, 0.2, 0.2); |
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| 205 | |
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| 206 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); |
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| 207 | this->chFarNode_->setScale(0.4, 0.4, 0.4); |
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| 208 | |
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| 209 | // END of testing crosshair |
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| 210 | } |
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| 211 | |
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| 212 | void SpaceShip::setConfigValues() |
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| 213 | { |
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| 214 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
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| 215 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); |
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| 216 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); |
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| 217 | } |
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| 218 | |
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| 219 | void SpaceShip::loadParams(TiXmlElement* xmlElem) |
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| 220 | { |
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| 221 | Model::loadParams(xmlElem); |
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| 222 | this->create(); |
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| 223 | /* |
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| 224 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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| 225 | { |
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| 226 | std::string forwardStr = xmlElem->Attribute("forward"); |
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| 227 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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| 228 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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| 229 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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| 230 | |
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| 231 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
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| 232 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
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| 233 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
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| 234 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
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| 235 | |
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| 236 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
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| 237 | } |
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| 238 | */ |
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| 239 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) |
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| 240 | { |
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| 241 | |
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| 242 | std::string msStr = xmlElem->Attribute("maxSpeed"); |
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| 243 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); |
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| 244 | std::string mrStr = xmlElem->Attribute("maxRotation"); |
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| 245 | std::string taStr = xmlElem->Attribute("transAcc"); |
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| 246 | std::string raStr = xmlElem->Attribute("rotAcc"); |
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| 247 | std::string tdStr = xmlElem->Attribute("transDamp"); |
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| 248 | std::string rdStr = xmlElem->Attribute("rotDamp"); |
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| 249 | |
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| 250 | String2Number<float>(this->maxSpeed_, msStr); |
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| 251 | String2Number<float>(this->maxSideAndBackSpeed_, msabsStr); |
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| 252 | String2Number<float>(this->maxRotation_, mrStr); |
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| 253 | String2Number<float>(this->translationAcceleration_, taStr); |
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| 254 | String2Number<float>(this->rotationAcceleration_, raStr); |
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| 255 | String2Number<float>(this->translationDamping_, tdStr); |
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| 256 | String2Number<float>(this->rotationDamping_, rdStr); |
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| 257 | |
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| 258 | this->maxRotationRadian_ = Radian(this->maxRotation_); |
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| 259 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); |
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| 260 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); |
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| 261 | |
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| 262 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; |
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| 263 | } |
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| 264 | |
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| 265 | if (xmlElem->Attribute("camera")) |
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| 266 | { |
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| 267 | this->setCamera(); |
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| 268 | } |
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| 269 | } |
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| 270 | |
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| 271 | void SpaceShip::setCamera(const std::string& camera) |
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| 272 | { |
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| 273 | Ogre::Camera *cam = Orxonox::getSingleton()->getSceneManager()->createCamera("ShipCam"); |
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| 274 | this->camNode_ = this->getNode()->createChildSceneNode("CamNode"); |
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| 275 | /* |
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| 276 | // node->setInheritOrientation(false); |
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| 277 | cam->setPosition(Vector3(0,50,-150)); |
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| 278 | cam->lookAt(Vector3(0,20,0)); |
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| 279 | cam->roll(Degree(0)); |
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| 280 | */ |
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| 281 | |
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| 282 | cam->setPosition(Vector3(-200,0,35)); |
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| 283 | // cam->setPosition(Vector3(0,-350,0)); |
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| 284 | cam->lookAt(Vector3(0,0,35)); |
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| 285 | cam->roll(Degree(-90)); |
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| 286 | |
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| 287 | this->camNode_->attachObject(cam); |
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| 288 | Orxonox::getSingleton()->getOgrePointer()->getRenderWindow()->addViewport(cam); |
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| 289 | } |
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| 290 | |
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| 291 | void SpaceShip::setMaxSpeed(float value) |
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| 292 | { this->maxSpeed_ = value; } |
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| 293 | void SpaceShip::setMaxSideAndBackSpeed(float value) |
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| 294 | { this->maxSideAndBackSpeed_ = value; } |
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| 295 | void SpaceShip::setMaxRotation(float value) |
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| 296 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } |
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| 297 | void SpaceShip::setTransAcc(float value) |
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| 298 | { this->translationAcceleration_ = value; } |
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| 299 | void SpaceShip::setRotAcc(float value) |
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| 300 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } |
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| 301 | void SpaceShip::setTransDamp(float value) |
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| 302 | { this->translationDamping_ = value; } |
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| 303 | void SpaceShip::setRotDamp(float value) |
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| 304 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } |
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| 305 | |
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| 306 | /** |
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| 307 | @brief XML loading and saving. |
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| 308 | @param xmlelement The XML-element |
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| 309 | @param loading Loading (true) or saving (false) |
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| 310 | @return The XML-element |
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| 311 | */ |
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| 312 | void SpaceShip::XMLPort(Element& xmlelement, bool loading) |
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| 313 | { |
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| 314 | Model::XMLPort(xmlelement, loading); |
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| 315 | |
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| 316 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, loading); |
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| 317 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, loading); |
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| 318 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, loading); |
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| 319 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, loading); |
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| 320 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, loading); |
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| 321 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, loading); |
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| 322 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, loading); |
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| 323 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, loading); |
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| 324 | } |
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| 325 | |
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| 326 | int sgn(float x) |
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| 327 | { |
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| 328 | if (x >= 0) |
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| 329 | return 1; |
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| 330 | else |
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| 331 | return -1; |
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| 332 | } |
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| 333 | |
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| 334 | bool SpaceShip::mouseMoved(const OIS::MouseEvent &e) |
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| 335 | { |
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| 336 | /* |
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| 337 | this->mouseX += e.state.X.rel; |
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| 338 | if (this->bInvertMouse_) |
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| 339 | this->mouseY += e.state.Y.rel; |
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| 340 | else |
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| 341 | this->mouseY -= e.state.Y.rel; |
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| 342 | |
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| 343 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
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| 344 | // if(mouseX<minMouseX) minMouseX = mouseX; |
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| 345 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
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| 346 | |
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| 347 | this->moved = true; |
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| 348 | */ |
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| 349 | if (this->bRMousePressed_) |
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| 350 | { |
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| 351 | this->camNode_->roll(Degree(-e.state.X.rel * 0.10)); |
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| 352 | this->camNode_->yaw(Degree(e.state.Y.rel * 0.10)); |
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| 353 | } |
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| 354 | else |
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| 355 | { |
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| 356 | float minDimension = e.state.height; |
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| 357 | if (e.state.width < minDimension) |
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| 358 | minDimension = e.state.width; |
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| 359 | |
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| 360 | this->mouseX_ += e.state.X.rel; |
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| 361 | if (this->mouseX_ < -minDimension) |
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| 362 | this->mouseX_ = -minDimension; |
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| 363 | if (this->mouseX_ > minDimension) |
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| 364 | this->mouseX_ = minDimension; |
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| 365 | |
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| 366 | this->mouseY_ += e.state.Y.rel; |
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| 367 | if (this->mouseY_ < -minDimension) |
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| 368 | this->mouseY_ = -minDimension; |
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| 369 | if (this->mouseY_ > minDimension) |
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| 370 | this->mouseY_ = minDimension; |
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| 371 | |
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| 372 | float xRotation = this->mouseX_ / minDimension; |
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| 373 | xRotation = xRotation*xRotation * sgn(xRotation); |
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| 374 | xRotation *= -this->rotationAcceleration_; |
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| 375 | if (xRotation > this->maxRotation_) |
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| 376 | xRotation = this->maxRotation_; |
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| 377 | if (xRotation < -this->maxRotation_) |
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| 378 | xRotation = -this->maxRotation_; |
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| 379 | this->mouseXRotation_ = Radian(xRotation); |
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| 380 | |
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| 381 | float yRotation = this->mouseY_ / minDimension; |
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| 382 | yRotation = yRotation*yRotation * sgn(yRotation); |
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| 383 | yRotation *= this->rotationAcceleration_; |
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| 384 | if (yRotation > this->maxRotation_) |
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| 385 | yRotation = this->maxRotation_; |
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| 386 | if (yRotation < -this->maxRotation_) |
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| 387 | yRotation = -this->maxRotation_; |
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| 388 | this->mouseYRotation_ = Radian(yRotation); |
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| 389 | } |
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| 390 | |
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| 391 | return true; |
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| 392 | } |
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| 393 | |
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| 394 | bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 395 | { |
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| 396 | if (id == OIS::MB_Left) |
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| 397 | this->bLMousePressed_ = true; |
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| 398 | else if (id == OIS::MB_Right) |
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| 399 | this->bRMousePressed_ = true; |
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| 400 | |
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| 401 | return true; |
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| 402 | } |
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| 403 | |
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| 404 | bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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| 405 | { |
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| 406 | if (id == OIS::MB_Left) |
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| 407 | this->bLMousePressed_ = false; |
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| 408 | else if (id == OIS::MB_Right) |
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| 409 | { |
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| 410 | this->bRMousePressed_ = false; |
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| 411 | this->camNode_->resetOrientation(); |
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| 412 | } |
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| 413 | |
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| 414 | return true; |
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| 415 | } |
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| 416 | |
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| 417 | void SpaceShip::tick(float dt) |
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| 418 | { |
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| 419 | if (!this->setMouseEventCallback_) |
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| 420 | { |
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| 421 | if (InputHandler::getSingleton()->getMouse()) |
|---|
| 422 | { |
|---|
| 423 | InputHandler::getSingleton()->getMouse()->setEventCallback(this); |
|---|
| 424 | this->setMouseEventCallback_ = true; |
|---|
| 425 | } |
|---|
| 426 | } |
|---|
| 427 | |
|---|
| 428 | if (this->redNode_ && this->greenNode_) |
|---|
| 429 | { |
|---|
| 430 | this->blinkTime_ += dt; |
|---|
| 431 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); |
|---|
| 432 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); |
|---|
| 433 | this->redNode_->setScale(redScale, redScale, redScale); |
|---|
| 434 | this->greenNode_->setScale(greenScale, greenScale, greenScale); |
|---|
| 435 | } |
|---|
| 436 | |
|---|
| 437 | if (this->timeToReload_ > 0) |
|---|
| 438 | this->timeToReload_ -= dt; |
|---|
| 439 | else |
|---|
| 440 | this->timeToReload_ = 0; |
|---|
| 441 | |
|---|
| 442 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) |
|---|
| 443 | { |
|---|
| 444 | new Projectile(this); |
|---|
| 445 | this->timeToReload_ = this->reloadTime_; |
|---|
| 446 | } |
|---|
| 447 | |
|---|
| 448 | OIS::Keyboard* mKeyboard = InputHandler::getSingleton()->getKeyboard(); |
|---|
| 449 | OIS::Mouse* mMouse = InputHandler::getSingleton()->getMouse(); |
|---|
| 450 | |
|---|
| 451 | mKeyboard->capture(); |
|---|
| 452 | mMouse->capture(); |
|---|
| 453 | |
|---|
| 454 | |
|---|
| 455 | // ##################################### |
|---|
| 456 | // ############# STEERING ############## |
|---|
| 457 | // ##################################### |
|---|
| 458 | |
|---|
| 459 | if (this->velocity_.x > this->maxSpeed_) |
|---|
| 460 | this->velocity_.x = this->maxSpeed_; |
|---|
| 461 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) |
|---|
| 462 | this->velocity_.x = -this->maxSideAndBackSpeed_; |
|---|
| 463 | if (this->velocity_.y > this->maxSideAndBackSpeed_) |
|---|
| 464 | this->velocity_.y = this->maxSideAndBackSpeed_; |
|---|
| 465 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) |
|---|
| 466 | this->velocity_.y = -this->maxSideAndBackSpeed_; |
|---|
| 467 | if (this->rotationRate_ > this->maxRotationRadian_) |
|---|
| 468 | this->rotationRate_ = this->maxRotationRadian_; |
|---|
| 469 | if (this->rotationRate_ < -this->maxRotationRadian_) |
|---|
| 470 | this->rotationRate_ = -this->maxRotationRadian_; |
|---|
| 471 | |
|---|
| 472 | if (this->acceleration_.x == 0) |
|---|
| 473 | { |
|---|
| 474 | if (this->velocity_.x > 0) |
|---|
| 475 | { |
|---|
| 476 | this->velocity_.x -= (this->translationDamping_ * dt); |
|---|
| 477 | if (this->velocity_.x < 0) |
|---|
| 478 | this->velocity_.x = 0; |
|---|
| 479 | } |
|---|
| 480 | else if (this->velocity_.x < 0) |
|---|
| 481 | { |
|---|
| 482 | this->velocity_.x += (this->translationDamping_ * dt); |
|---|
| 483 | if (this->velocity_.x > 0) |
|---|
| 484 | this->velocity_.x = 0; |
|---|
| 485 | } |
|---|
| 486 | } |
|---|
| 487 | |
|---|
| 488 | if (this->acceleration_.y == 0) |
|---|
| 489 | { |
|---|
| 490 | if (this->velocity_.y > 0) |
|---|
| 491 | { |
|---|
| 492 | this->velocity_.y -= (this->translationDamping_ * dt); |
|---|
| 493 | if (this->velocity_.y < 0) |
|---|
| 494 | this->velocity_.y = 0; |
|---|
| 495 | } |
|---|
| 496 | else if (this->velocity_.y < 0) |
|---|
| 497 | { |
|---|
| 498 | this->velocity_.y += (this->translationDamping_ * dt); |
|---|
| 499 | if (this->velocity_.y > 0) |
|---|
| 500 | this->velocity_.y = 0; |
|---|
| 501 | } |
|---|
| 502 | } |
|---|
| 503 | |
|---|
| 504 | if (this->momentum_ == this->zeroRadian_) |
|---|
| 505 | { |
|---|
| 506 | if (this->rotationRate_ > this->zeroRadian_) |
|---|
| 507 | { |
|---|
| 508 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); |
|---|
| 509 | if (this->rotationRate_ < this->zeroRadian_) |
|---|
| 510 | this->rotationRate_ = 0; |
|---|
| 511 | } |
|---|
| 512 | else if (this->rotationRate_ < this->zeroRadian_) |
|---|
| 513 | { |
|---|
| 514 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); |
|---|
| 515 | if (this->rotationRate_ > this->zeroRadian_) |
|---|
| 516 | this->rotationRate_ = 0; |
|---|
| 517 | } |
|---|
| 518 | } |
|---|
| 519 | |
|---|
| 520 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
|---|
| 521 | this->acceleration_.x = this->translationAcceleration_; |
|---|
| 522 | else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
|---|
| 523 | this->acceleration_.x = -this->translationAcceleration_; |
|---|
| 524 | else |
|---|
| 525 | this->acceleration_.x = 0; |
|---|
| 526 | |
|---|
| 527 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
|---|
| 528 | this->acceleration_.y = -this->translationAcceleration_; |
|---|
| 529 | else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
|---|
| 530 | this->acceleration_.y = this->translationAcceleration_; |
|---|
| 531 | else |
|---|
| 532 | this->acceleration_.y = 0; |
|---|
| 533 | |
|---|
| 534 | if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q)) |
|---|
| 535 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); |
|---|
| 536 | else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E)) |
|---|
| 537 | this->momentum_ = Radian(this->rotationAccelerationRadian_); |
|---|
| 538 | else |
|---|
| 539 | this->momentum_ = 0; |
|---|
| 540 | |
|---|
| 541 | WorldEntity::tick(dt); |
|---|
| 542 | |
|---|
| 543 | this->roll(this->mouseXRotation_ * dt); |
|---|
| 544 | if (this->bInvertYAxis_) |
|---|
| 545 | this->yaw(Radian(-this->mouseYRotation_ * dt)); |
|---|
| 546 | else |
|---|
| 547 | this->yaw(Radian(this->mouseYRotation_ * dt)); |
|---|
| 548 | |
|---|
| 549 | if (this->acceleration_.x > 0) |
|---|
| 550 | this->tt_->setRate(emitterRate_); |
|---|
| 551 | else |
|---|
| 552 | this->tt_->setRate(0); |
|---|
| 553 | |
|---|
| 554 | /* |
|---|
| 555 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
|---|
| 556 | this->moveForward(speed); |
|---|
| 557 | else |
|---|
| 558 | this->moveForward(0); |
|---|
| 559 | |
|---|
| 560 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
|---|
| 561 | this->brakeForward(speed); |
|---|
| 562 | else |
|---|
| 563 | this->brakeForward(speed/10); |
|---|
| 564 | |
|---|
| 565 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
|---|
| 566 | this->loopRight(loop); |
|---|
| 567 | else |
|---|
| 568 | this->loopRight(0); |
|---|
| 569 | |
|---|
| 570 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
|---|
| 571 | this->loopLeft(loop); |
|---|
| 572 | else |
|---|
| 573 | this->loopLeft(0); |
|---|
| 574 | |
|---|
| 575 | if(moved) |
|---|
| 576 | { |
|---|
| 577 | if (mouseY<=0) |
|---|
| 578 | this->rotateUp(-mouseY*rotate); |
|---|
| 579 | if (mouseY>0) |
|---|
| 580 | this->rotateDown(mouseY*rotate); |
|---|
| 581 | if (mouseX>0) |
|---|
| 582 | this->rotateRight(mouseX*rotate); |
|---|
| 583 | if (mouseX<=0) |
|---|
| 584 | this->rotateLeft(-mouseX*rotate); |
|---|
| 585 | |
|---|
| 586 | mouseY = 0; |
|---|
| 587 | mouseX = 0; |
|---|
| 588 | moved = false; |
|---|
| 589 | }*/ |
|---|
| 590 | /* else |
|---|
| 591 | { |
|---|
| 592 | this->rotateUp(0); |
|---|
| 593 | this->rotateDown(0); |
|---|
| 594 | this->rotateRight(0); |
|---|
| 595 | this->rotateLeft(0); |
|---|
| 596 | }*/ |
|---|
| 597 | /* |
|---|
| 598 | if(moveForward_ > 0) |
|---|
| 599 | { |
|---|
| 600 | accelerationForward_ = moveForward_; |
|---|
| 601 | if(speedForward_ < maxSpeedForward_) |
|---|
| 602 | speedForward_ += accelerationForward_*dt; |
|---|
| 603 | if(speedForward_ > maxSpeedForward_) |
|---|
| 604 | speedForward_ = maxSpeedForward_; |
|---|
| 605 | } |
|---|
| 606 | |
|---|
| 607 | if(moveForward_ <= 0) |
|---|
| 608 | { |
|---|
| 609 | accelerationForward_ = -brakeForward_; |
|---|
| 610 | if(speedForward_ > 0) |
|---|
| 611 | speedForward_ += accelerationForward_*dt; |
|---|
| 612 | if(speedForward_ < 0) |
|---|
| 613 | speedForward_ = 0; |
|---|
| 614 | } |
|---|
| 615 | |
|---|
| 616 | if(rotateUp_ > 0) |
|---|
| 617 | { |
|---|
| 618 | accelerationRotateUpDown_ = rotateUp_; |
|---|
| 619 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
|---|
| 620 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
|---|
| 621 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
|---|
| 622 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
|---|
| 623 | } |
|---|
| 624 | |
|---|
| 625 | if(rotateDown_ > 0) |
|---|
| 626 | { |
|---|
| 627 | accelerationRotateUpDown_ = rotateDown_; |
|---|
| 628 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
|---|
| 629 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
|---|
| 630 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
|---|
| 631 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
|---|
| 632 | } |
|---|
| 633 | |
|---|
| 634 | if(rotateUp_ == 0 && rotateDown_ == 0) |
|---|
| 635 | { |
|---|
| 636 | accelerationRotateUpDown_ = brakeRotate_; |
|---|
| 637 | if(speedRotateUpDown_ > 0) |
|---|
| 638 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
|---|
| 639 | if(speedRotateUpDown_ < 0) |
|---|
| 640 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
|---|
| 641 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
|---|
| 642 | speedRotateUpDown_ = 0; |
|---|
| 643 | } |
|---|
| 644 | |
|---|
| 645 | if(rotateRight_ > 0) |
|---|
| 646 | { |
|---|
| 647 | accelerationRotateRightLeft_ = rotateRight_; |
|---|
| 648 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
|---|
| 649 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
|---|
| 650 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
|---|
| 651 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
|---|
| 652 | } |
|---|
| 653 | |
|---|
| 654 | if(rotateLeft_ > 0) |
|---|
| 655 | { |
|---|
| 656 | accelerationRotateRightLeft_ = rotateLeft_; |
|---|
| 657 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
|---|
| 658 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
|---|
| 659 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
|---|
| 660 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
|---|
| 661 | } |
|---|
| 662 | |
|---|
| 663 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
|---|
| 664 | { |
|---|
| 665 | accelerationRotateRightLeft_ = brakeRotate_; |
|---|
| 666 | if(speedRotateRightLeft_ > 0) |
|---|
| 667 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
|---|
| 668 | if(speedRotateRightLeft_ < 0) |
|---|
| 669 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
|---|
| 670 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
|---|
| 671 | speedRotateRightLeft_ = 0; |
|---|
| 672 | } |
|---|
| 673 | |
|---|
| 674 | if(loopRight_ > 0) |
|---|
| 675 | { |
|---|
| 676 | accelerationLoopRightLeft_ = loopRight_; |
|---|
| 677 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
|---|
| 678 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
|---|
| 679 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
|---|
| 680 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
|---|
| 681 | } |
|---|
| 682 | |
|---|
| 683 | if(loopLeft_ > 0) |
|---|
| 684 | { |
|---|
| 685 | accelerationLoopRightLeft_ = loopLeft_; |
|---|
| 686 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
|---|
| 687 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
|---|
| 688 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
|---|
| 689 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
|---|
| 690 | } |
|---|
| 691 | |
|---|
| 692 | if(loopLeft_ == 0 && loopRight_ == 0) |
|---|
| 693 | { |
|---|
| 694 | accelerationLoopRightLeft_ = brakeLoop_; |
|---|
| 695 | if(speedLoopRightLeft_ > 0) |
|---|
| 696 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
|---|
| 697 | if(speedLoopRightLeft_ < 0) |
|---|
| 698 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
|---|
| 699 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
|---|
| 700 | speedLoopRightLeft_ = 0; |
|---|
| 701 | } |
|---|
| 702 | |
|---|
| 703 | Vector3 transVector = Vector3::ZERO; |
|---|
| 704 | */ |
|---|
| 705 | /* |
|---|
| 706 | transVector.z = 1; |
|---|
| 707 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
|---|
| 708 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 709 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 710 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 711 | */ |
|---|
| 712 | /* |
|---|
| 713 | transVector.x = 1; |
|---|
| 714 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
|---|
| 715 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 716 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 717 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
|---|
| 718 | */ |
|---|
| 719 | } |
|---|
| 720 | /* |
|---|
| 721 | void SpaceShip::moveForward(float moveForward) { |
|---|
| 722 | moveForward_ = moveForward; |
|---|
| 723 | } |
|---|
| 724 | |
|---|
| 725 | void SpaceShip::rotateUp(float rotateUp) { |
|---|
| 726 | rotateUp_ = rotateUp; |
|---|
| 727 | } |
|---|
| 728 | |
|---|
| 729 | void SpaceShip::rotateDown(float rotateDown) { |
|---|
| 730 | rotateDown_ = rotateDown; |
|---|
| 731 | } |
|---|
| 732 | |
|---|
| 733 | void SpaceShip::rotateLeft(float rotateLeft) { |
|---|
| 734 | rotateLeft_ = rotateLeft; |
|---|
| 735 | } |
|---|
| 736 | |
|---|
| 737 | void SpaceShip::rotateRight(float rotateRight) { |
|---|
| 738 | rotateRight_ = rotateRight; |
|---|
| 739 | } |
|---|
| 740 | |
|---|
| 741 | void SpaceShip::loopLeft(float loopLeft) { |
|---|
| 742 | loopLeft_ = loopLeft; |
|---|
| 743 | } |
|---|
| 744 | |
|---|
| 745 | void SpaceShip::loopRight(float loopRight) { |
|---|
| 746 | loopRight_ = loopRight; |
|---|
| 747 | } |
|---|
| 748 | |
|---|
| 749 | void SpaceShip::brakeForward(float brakeForward) { |
|---|
| 750 | brakeForward_ = brakeForward; |
|---|
| 751 | } |
|---|
| 752 | |
|---|
| 753 | void SpaceShip::brakeRotate(float brakeRotate) { |
|---|
| 754 | brakeRotate_ = brakeRotate; |
|---|
| 755 | } |
|---|
| 756 | |
|---|
| 757 | void SpaceShip::brakeLoop(float brakeLoop) { |
|---|
| 758 | brakeLoop_ = brakeLoop; |
|---|
| 759 | } |
|---|
| 760 | |
|---|
| 761 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { |
|---|
| 762 | maxSpeedForward_ = maxSpeedForward; |
|---|
| 763 | } |
|---|
| 764 | |
|---|
| 765 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
|---|
| 766 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
|---|
| 767 | } |
|---|
| 768 | |
|---|
| 769 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
|---|
| 770 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
|---|
| 771 | } |
|---|
| 772 | |
|---|
| 773 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
|---|
| 774 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
|---|
| 775 | } |
|---|
| 776 | */ |
|---|
| 777 | } |
|---|