| 1 | // |
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| 2 | // C++ Interface: ConnectionManager |
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| 3 | // |
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| 4 | // Description: |
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| 5 | // |
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| 6 | // |
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| 7 | // Author: Oliver Scheuss, (C) 2007 |
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| 8 | // |
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| 9 | // Copyright: See COPYING file that comes with this distribution |
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| 10 | // |
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| 11 | // |
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| 12 | #ifndef _ConnectionManager_H__ |
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| 13 | #define _ConnectionManager_H__ |
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| 14 | |
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| 15 | #include <string> |
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| 16 | #include <map> |
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| 17 | // enet library for networking support |
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| 18 | #include <enet/enet.h> |
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| 19 | |
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| 20 | #include "NetworkPrereqs.h" |
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| 21 | #include "PacketBuffer.h" |
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| 22 | #include "PacketManager.h" |
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| 23 | |
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| 24 | namespace std |
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| 25 | { |
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| 26 | bool operator<(ENetAddress a, ENetAddress b); |
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| 27 | } |
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| 28 | |
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| 29 | namespace network |
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| 30 | { |
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| 31 | #define NETWORK_PORT 55556 |
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| 32 | #define NETWORK_MAX_CONNECTIONS 50 |
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| 33 | #define NETWORK_WAIT_TIMEOUT 5000 |
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| 34 | #define NETWORK_SEND_WAIT 5 |
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| 35 | |
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| 36 | struct ClientList{ |
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| 37 | ENetEvent *event; |
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| 38 | int ID; |
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| 39 | ClientList *next; |
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| 40 | }; |
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| 41 | |
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| 42 | class ConnectionManager{ |
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| 43 | public: |
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| 44 | ConnectionManager(ClientInformation *head); |
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| 45 | ConnectionManager(int port, const char *address, ClientInformation *head); |
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| 46 | ConnectionManager(int port, std::string address, ClientInformation *head); |
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| 47 | ENetPacket *getPacket(ENetAddress &address); // thread1 |
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| 48 | ENetPacket *getPacket(int &clientID); |
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| 49 | bool queueEmpty(); |
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| 50 | void createListener(); |
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| 51 | bool quitListener(); |
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| 52 | bool addPacket(ENetPacket *packet, ENetPeer *peer); |
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| 53 | bool addPacket(ENetPacket *packet, int ID); |
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| 54 | bool addPacketAll(ENetPacket *packet); |
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| 55 | bool sendPackets(ENetEvent *event); |
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| 56 | bool sendPackets(); |
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| 57 | private: |
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| 58 | bool clientDisconnect(ENetPeer *peer); |
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| 59 | //bool clientDisconnect(ENetPeer peer); |
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| 60 | bool processData(ENetEvent *event); |
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| 61 | bool addClient(ENetEvent *event); |
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| 62 | void receiverThread(); |
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| 63 | void disconnectClients(); |
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| 64 | int getClientID(ENetPeer peer); |
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| 65 | int getClientID(ENetAddress address); |
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| 66 | void syncClassid(int clientID); |
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| 67 | ENetPeer *getClientPeer(int clientID); |
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| 68 | PacketBuffer buffer; |
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| 69 | PacketGenerator packet_gen; |
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| 70 | |
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| 71 | ENetHost *server; |
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| 72 | ENetAddress bindAddress; |
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| 73 | |
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| 74 | bool quit; // quit-variable (communication with threads) |
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| 75 | ClientInformation *head_; |
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| 76 | |
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| 77 | //functions to map what object every clients uses |
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| 78 | std::map<int, int> clientsShip; |
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| 79 | void addClientsObjectID( int clientID, int objectID ); |
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| 80 | int getClientsShipID( int clientID ); |
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| 81 | int getObjectsClientID( int objectID ); |
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| 82 | void deleteClientIDReg( int clientID ); |
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| 83 | void deleteObjectIDReg( int objectID ); |
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| 84 | }; |
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| 85 | |
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| 86 | |
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| 87 | |
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| 88 | |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | |
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| 93 | } |
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| 94 | |
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| 95 | #endif /* _ConnectionManager_H__ */ |
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