| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Daniel 'Huty' Haggenmueller |
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| 24 | * Co-authors: |
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| 25 | * Damian 'Mozork' Frick |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file DroppedPickup.cc |
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| 31 | @brief Implementation of the DroppedPickup class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "DroppedPickup.h" |
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| 35 | |
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| 36 | #include "core/CoreIncludes.h" |
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| 37 | #include "interfaces/Pickupable.h" |
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| 38 | #include "interfaces/PickupCarrier.h" |
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| 39 | #include "graphics/Model.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | |
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| 44 | CreateFactory(DroppedPickup); |
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| 45 | |
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| 46 | /** |
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| 47 | @brief |
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| 48 | Default constructor. Registers object and sets default values. |
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| 49 | */ |
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| 50 | DroppedPickup::DroppedPickup(BaseObject* creator) : PickupSpawner(creator) |
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| 51 | { |
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| 52 | RegisterObject(DroppedPickup); |
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| 53 | |
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| 54 | } |
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| 55 | |
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| 56 | /** |
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| 57 | @brief |
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| 58 | Constructor. Registers the object and sets values. |
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| 59 | @param creator |
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| 60 | The creator of the DroppedPickup. |
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| 61 | @param pickup |
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| 62 | The Pickupable that was dropped. |
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| 63 | @param position |
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| 64 | The position at which the DroppedPickup should be created. |
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| 65 | @param triggerDistance |
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| 66 | The distance at which the PickupSpawner triggers. Default is 10. |
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| 67 | */ |
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| 68 | DroppedPickup::DroppedPickup(BaseObject* creator, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance) : PickupSpawner(creator, pickup, triggerDistance, 5, 1) |
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| 69 | { |
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| 70 | RegisterObject(DroppedPickup); |
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| 71 | |
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| 72 | this->setPosition(carrier->getCarrierPosition()); |
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| 73 | this->setActive(false); |
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| 74 | |
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| 75 | //TODO: Do more elegantly. |
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| 76 | this->startRespawnTimer(); |
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| 77 | } |
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| 78 | |
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| 79 | /** |
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| 80 | @brief |
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| 81 | Destructor. |
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| 82 | */ |
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| 83 | DroppedPickup::~DroppedPickup() |
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| 84 | { |
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| 85 | if(this->pickup_ != NULL && this->pickup_->isPickedUp()) |
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| 86 | { |
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| 87 | this->pickup_ = NULL; |
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| 88 | } |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | @brief |
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| 93 | Creates the Pickupable that is going to get picked up. |
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| 94 | In the case of the DroppedItem it is the one and only Pickupable that was dropped. No additional Pickupables of the same type are created. |
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| 95 | */ |
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| 96 | Pickupable* DroppedPickup::getPickup(void) |
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| 97 | { |
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| 98 | return this->pickup_; |
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| 99 | } |
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| 100 | |
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| 101 | } |
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